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animation
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a4665c770e
Small refactoring in morph attributes initialization plus some whitespace cleaning.
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%!s(int64=14) %!d(string=hai) anos |
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cameras
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a336a5c124
Added deprecated warning to old cameras.
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%!s(int64=14) %!d(string=hai) anos |
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controls
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a336a5c124
Added deprecated warning to old cameras.
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%!s(int64=14) %!d(string=hai) anos |
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core
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c36a538104
Optimising THREE.Path::splineThru
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%!s(int64=14) %!d(string=hai) anos |
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geometries
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5ef31d7fe8
Remove Sphere class. Give radius to octahedron.
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%!s(int64=14) %!d(string=hai) anos |
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loaders
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a60595b3f7
Removed edges handling from asset pipeline (Blender exporter, OBJ converter, JSONLoader).
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%!s(int64=14) %!d(string=hai) anos |
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objects
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5d96f15b39
Started doing Camera changes.
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%!s(int64=14) %!d(string=hai) anos |
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physics
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73f8a71bbd
Optimising THREE.CollisionSystem::merge
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%!s(int64=14) %!d(string=hai) anos |
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renderers
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ad31ff1214
Fixed the rest of the examples.
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ColorUtils.js
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d95d6d979d
Refactored HSV getter out of Color into ColorUtils.
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GeometryUtils.js
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75fb4c7362
Added GeometryUtils.center.
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ImageUtils.js
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b1b4c821aa
Added ImageUtils.getNormalMap.
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SceneUtils.js
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77eed2ea8c
Removed most of SeceneUtils methods for simplicity reasons.
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%!s(int64=14) %!d(string=hai) anos |
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ShaderUtils.js
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84a7c304a6
Fixed specular lighting also in normal map shader.
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%!s(int64=14) %!d(string=hai) anos |