Renaud Rohlinger 7b39286b91 Add THREE.CompressedArrayTexture (#24745) 2 years ago
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animation 118eb9e208 Update AnimationAction.html 2 years ago
audio 3d1c5b8aaa Docs: Supports to inline code (#24079) 3 years ago
cameras 3d1c5b8aaa Docs: Supports to inline code (#24079) 3 years ago
constants 8de7680efd Docs italian version (#24544) 2 years ago
core 6e8d505e7e Docs: Clean up raycast() return type. (#24741) 2 years ago
extras 561c61ce09 Clarify dispose() method (#24654) 2 years ago
geometries 4065706d02 LatheGeometry: Fix normals of default shape. (#24308) 3 years ago
helpers 561c61ce09 Clarify dispose() method (#24654) 2 years ago
lights 561c61ce09 Clarify dispose() method (#24654) 2 years ago
loaders 3d1c5b8aaa Docs: Supports to inline code (#24079) 3 years ago
materials c08bcce99a MeshPhysicalMaterial: Match behavior of attenuationDistance to KHR_materials_volume (#24622) 2 years ago
math 13de3926a5 remove double constructor header (#24734) 2 years ago
objects 6e8d505e7e Docs: Clean up raycast() return type. (#24741) 2 years ago
renderers e732f0ca0f WebGLRenderTarget: Use default parameters for dimensions. (#24747) 2 years ago
scenes c22c1fcf1e Scene: Add background blur with PMREM. (#24752) 2 years ago
textures 7b39286b91 Add THREE.CompressedArrayTexture (#24745) 2 years ago
Template.html 4317b0fb0c Docs: Use undefined instead of null. (#22796) 3 years ago