Three.Legacy.js 47 KB

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  1. /**
  2. * @author mrdoob / http://mrdoob.com/
  3. */
  4. import { Audio } from './audio/Audio.js';
  5. import { AudioAnalyser } from './audio/AudioAnalyser.js';
  6. import { PerspectiveCamera } from './cameras/PerspectiveCamera.js';
  7. import { FlatShading } from './constants.js';
  8. import {
  9. Float64BufferAttribute,
  10. Float32BufferAttribute,
  11. Uint32BufferAttribute,
  12. Int32BufferAttribute,
  13. Uint16BufferAttribute,
  14. Int16BufferAttribute,
  15. Uint8ClampedBufferAttribute,
  16. Uint8BufferAttribute,
  17. Int8BufferAttribute,
  18. BufferAttribute
  19. } from './core/BufferAttribute.js';
  20. import { BufferGeometry } from './core/BufferGeometry.js';
  21. import { Face3 } from './core/Face3.js';
  22. import { Geometry } from './core/Geometry.js';
  23. import { Object3D } from './core/Object3D.js';
  24. import { Uniform } from './core/Uniform.js';
  25. import { Curve } from './extras/core/Curve.js';
  26. import { CurvePath } from './extras/core/CurvePath.js';
  27. import { Path } from './extras/core/Path.js';
  28. import { CatmullRomCurve3 } from './extras/curves/CatmullRomCurve3.js';
  29. import { AxesHelper } from './helpers/AxesHelper.js';
  30. import { BoxHelper } from './helpers/BoxHelper.js';
  31. import { GridHelper } from './helpers/GridHelper.js';
  32. import { SkeletonHelper } from './helpers/SkeletonHelper.js';
  33. import { BoxGeometry } from './geometries/BoxGeometry.js';
  34. import { EdgesGeometry } from './geometries/EdgesGeometry.js';
  35. import { ExtrudeGeometry } from './geometries/ExtrudeGeometry.js';
  36. import { ExtrudeBufferGeometry } from './geometries/ExtrudeGeometry.js';
  37. import { ShapeGeometry } from './geometries/ShapeGeometry.js';
  38. import { WireframeGeometry } from './geometries/WireframeGeometry.js';
  39. import { Light } from './lights/Light.js';
  40. import { Loader } from './loaders/Loader.js';
  41. import { LoaderUtils } from './loaders/LoaderUtils.js';
  42. import { FileLoader } from './loaders/FileLoader.js';
  43. import { AudioLoader } from './loaders/AudioLoader.js';
  44. import { CubeTextureLoader } from './loaders/CubeTextureLoader.js';
  45. import { DataTextureLoader } from './loaders/DataTextureLoader.js';
  46. import { ObjectLoader } from './loaders/ObjectLoader.js';
  47. import { TextureLoader } from './loaders/TextureLoader.js';
  48. import { Material } from './materials/Material.js';
  49. import { LineBasicMaterial } from './materials/LineBasicMaterial.js';
  50. import { MeshPhongMaterial } from './materials/MeshPhongMaterial.js';
  51. import { PointsMaterial } from './materials/PointsMaterial.js';
  52. import { ShaderMaterial } from './materials/ShaderMaterial.js';
  53. import { Box2 } from './math/Box2.js';
  54. import { Box3 } from './math/Box3.js';
  55. import { Color } from './math/Color.js';
  56. import { Line3 } from './math/Line3.js';
  57. import { _Math } from './math/Math.js';
  58. import { Matrix3 } from './math/Matrix3.js';
  59. import { Matrix4 } from './math/Matrix4.js';
  60. import { Plane } from './math/Plane.js';
  61. import { Quaternion } from './math/Quaternion.js';
  62. import { Ray } from './math/Ray.js';
  63. import { Triangle } from './math/Triangle.js';
  64. import { Vector2 } from './math/Vector2.js';
  65. import { Vector3 } from './math/Vector3.js';
  66. import { Vector4 } from './math/Vector4.js';
  67. import { LineSegments } from './objects/LineSegments.js';
  68. import { LOD } from './objects/LOD.js';
  69. import { Points } from './objects/Points.js';
  70. import { Sprite } from './objects/Sprite.js';
  71. import { Skeleton } from './objects/Skeleton.js';
  72. import { SkinnedMesh } from './objects/SkinnedMesh.js';
  73. import { WebGLRenderer } from './renderers/WebGLRenderer.js';
  74. import { WebGLRenderTarget } from './renderers/WebGLRenderTarget.js';
  75. import { WebGLRenderTargetCube } from './renderers/WebGLRenderTargetCube.js';
  76. import { WebGLShadowMap } from './renderers/webgl/WebGLShadowMap.js';
  77. import { WebVRManager } from './renderers/webvr/WebVRManager.js';
  78. import { ImageUtils } from './extras/ImageUtils.js';
  79. import { Shape } from './extras/core/Shape.js';
  80. import { CubeCamera } from './cameras/CubeCamera.js';
  81. export { BoxGeometry as CubeGeometry };
  82. export function Face4( a, b, c, d, normal, color, materialIndex ) {
  83. console.warn( 'THREE.Face4 has been removed. A THREE.Face3 will be created instead.' );
  84. return new Face3( a, b, c, normal, color, materialIndex );
  85. }
  86. export var LineStrip = 0;
  87. export var LinePieces = 1;
  88. export function MeshFaceMaterial( materials ) {
  89. console.warn( 'THREE.MeshFaceMaterial has been removed. Use an Array instead.' );
  90. return materials;
  91. }
  92. export function MultiMaterial( materials ) {
  93. if ( materials === undefined ) materials = [];
  94. console.warn( 'THREE.MultiMaterial has been removed. Use an Array instead.' );
  95. materials.isMultiMaterial = true;
  96. materials.materials = materials;
  97. materials.clone = function () {
  98. return materials.slice();
  99. };
  100. return materials;
  101. }
  102. export function PointCloud( geometry, material ) {
  103. console.warn( 'THREE.PointCloud has been renamed to THREE.Points.' );
  104. return new Points( geometry, material );
  105. }
  106. export function Particle( material ) {
  107. console.warn( 'THREE.Particle has been renamed to THREE.Sprite.' );
  108. return new Sprite( material );
  109. }
  110. export function ParticleSystem( geometry, material ) {
  111. console.warn( 'THREE.ParticleSystem has been renamed to THREE.Points.' );
  112. return new Points( geometry, material );
  113. }
  114. export function PointCloudMaterial( parameters ) {
  115. console.warn( 'THREE.PointCloudMaterial has been renamed to THREE.PointsMaterial.' );
  116. return new PointsMaterial( parameters );
  117. }
  118. export function ParticleBasicMaterial( parameters ) {
  119. console.warn( 'THREE.ParticleBasicMaterial has been renamed to THREE.PointsMaterial.' );
  120. return new PointsMaterial( parameters );
  121. }
  122. export function ParticleSystemMaterial( parameters ) {
  123. console.warn( 'THREE.ParticleSystemMaterial has been renamed to THREE.PointsMaterial.' );
  124. return new PointsMaterial( parameters );
  125. }
  126. export function Vertex( x, y, z ) {
  127. console.warn( 'THREE.Vertex has been removed. Use THREE.Vector3 instead.' );
  128. return new Vector3( x, y, z );
  129. }
  130. //
  131. export function DynamicBufferAttribute( array, itemSize ) {
  132. console.warn( 'THREE.DynamicBufferAttribute has been removed. Use new THREE.BufferAttribute().setDynamic( true ) instead.' );
  133. return new BufferAttribute( array, itemSize ).setDynamic( true );
  134. }
  135. export function Int8Attribute( array, itemSize ) {
  136. console.warn( 'THREE.Int8Attribute has been removed. Use new THREE.Int8BufferAttribute() instead.' );
  137. return new Int8BufferAttribute( array, itemSize );
  138. }
  139. export function Uint8Attribute( array, itemSize ) {
  140. console.warn( 'THREE.Uint8Attribute has been removed. Use new THREE.Uint8BufferAttribute() instead.' );
  141. return new Uint8BufferAttribute( array, itemSize );
  142. }
  143. export function Uint8ClampedAttribute( array, itemSize ) {
  144. console.warn( 'THREE.Uint8ClampedAttribute has been removed. Use new THREE.Uint8ClampedBufferAttribute() instead.' );
  145. return new Uint8ClampedBufferAttribute( array, itemSize );
  146. }
  147. export function Int16Attribute( array, itemSize ) {
  148. console.warn( 'THREE.Int16Attribute has been removed. Use new THREE.Int16BufferAttribute() instead.' );
  149. return new Int16BufferAttribute( array, itemSize );
  150. }
  151. export function Uint16Attribute( array, itemSize ) {
  152. console.warn( 'THREE.Uint16Attribute has been removed. Use new THREE.Uint16BufferAttribute() instead.' );
  153. return new Uint16BufferAttribute( array, itemSize );
  154. }
  155. export function Int32Attribute( array, itemSize ) {
  156. console.warn( 'THREE.Int32Attribute has been removed. Use new THREE.Int32BufferAttribute() instead.' );
  157. return new Int32BufferAttribute( array, itemSize );
  158. }
  159. export function Uint32Attribute( array, itemSize ) {
  160. console.warn( 'THREE.Uint32Attribute has been removed. Use new THREE.Uint32BufferAttribute() instead.' );
  161. return new Uint32BufferAttribute( array, itemSize );
  162. }
  163. export function Float32Attribute( array, itemSize ) {
  164. console.warn( 'THREE.Float32Attribute has been removed. Use new THREE.Float32BufferAttribute() instead.' );
  165. return new Float32BufferAttribute( array, itemSize );
  166. }
  167. export function Float64Attribute( array, itemSize ) {
  168. console.warn( 'THREE.Float64Attribute has been removed. Use new THREE.Float64BufferAttribute() instead.' );
  169. return new Float64BufferAttribute( array, itemSize );
  170. }
  171. //
  172. Curve.create = function ( construct, getPoint ) {
  173. console.log( 'THREE.Curve.create() has been deprecated' );
  174. construct.prototype = Object.create( Curve.prototype );
  175. construct.prototype.constructor = construct;
  176. construct.prototype.getPoint = getPoint;
  177. return construct;
  178. };
  179. //
  180. Object.assign( CurvePath.prototype, {
  181. createPointsGeometry: function ( divisions ) {
  182. console.warn( 'THREE.CurvePath: .createPointsGeometry() has been removed. Use new THREE.Geometry().setFromPoints( points ) instead.' );
  183. // generate geometry from path points (for Line or Points objects)
  184. var pts = this.getPoints( divisions );
  185. return this.createGeometry( pts );
  186. },
  187. createSpacedPointsGeometry: function ( divisions ) {
  188. console.warn( 'THREE.CurvePath: .createSpacedPointsGeometry() has been removed. Use new THREE.Geometry().setFromPoints( points ) instead.' );
  189. // generate geometry from equidistant sampling along the path
  190. var pts = this.getSpacedPoints( divisions );
  191. return this.createGeometry( pts );
  192. },
  193. createGeometry: function ( points ) {
  194. console.warn( 'THREE.CurvePath: .createGeometry() has been removed. Use new THREE.Geometry().setFromPoints( points ) instead.' );
  195. var geometry = new Geometry();
  196. for ( var i = 0, l = points.length; i < l; i ++ ) {
  197. var point = points[ i ];
  198. geometry.vertices.push( new Vector3( point.x, point.y, point.z || 0 ) );
  199. }
  200. return geometry;
  201. }
  202. } );
  203. //
  204. Object.assign( Path.prototype, {
  205. fromPoints: function ( points ) {
  206. console.warn( 'THREE.Path: .fromPoints() has been renamed to .setFromPoints().' );
  207. this.setFromPoints( points );
  208. }
  209. } );
  210. //
  211. export function ClosedSplineCurve3( points ) {
  212. console.warn( 'THREE.ClosedSplineCurve3 has been deprecated. Use THREE.CatmullRomCurve3 instead.' );
  213. CatmullRomCurve3.call( this, points );
  214. this.type = 'catmullrom';
  215. this.closed = true;
  216. }
  217. ClosedSplineCurve3.prototype = Object.create( CatmullRomCurve3.prototype );
  218. //
  219. export function SplineCurve3( points ) {
  220. console.warn( 'THREE.SplineCurve3 has been deprecated. Use THREE.CatmullRomCurve3 instead.' );
  221. CatmullRomCurve3.call( this, points );
  222. this.type = 'catmullrom';
  223. }
  224. SplineCurve3.prototype = Object.create( CatmullRomCurve3.prototype );
  225. //
  226. export function Spline( points ) {
  227. console.warn( 'THREE.Spline has been removed. Use THREE.CatmullRomCurve3 instead.' );
  228. CatmullRomCurve3.call( this, points );
  229. this.type = 'catmullrom';
  230. }
  231. Spline.prototype = Object.create( CatmullRomCurve3.prototype );
  232. Object.assign( Spline.prototype, {
  233. initFromArray: function ( /* a */ ) {
  234. console.error( 'THREE.Spline: .initFromArray() has been removed.' );
  235. },
  236. getControlPointsArray: function ( /* optionalTarget */ ) {
  237. console.error( 'THREE.Spline: .getControlPointsArray() has been removed.' );
  238. },
  239. reparametrizeByArcLength: function ( /* samplingCoef */ ) {
  240. console.error( 'THREE.Spline: .reparametrizeByArcLength() has been removed.' );
  241. }
  242. } );
  243. //
  244. export function AxisHelper( size ) {
  245. console.warn( 'THREE.AxisHelper has been renamed to THREE.AxesHelper.' );
  246. return new AxesHelper( size );
  247. }
  248. export function BoundingBoxHelper( object, color ) {
  249. console.warn( 'THREE.BoundingBoxHelper has been deprecated. Creating a THREE.BoxHelper instead.' );
  250. return new BoxHelper( object, color );
  251. }
  252. export function EdgesHelper( object, hex ) {
  253. console.warn( 'THREE.EdgesHelper has been removed. Use THREE.EdgesGeometry instead.' );
  254. return new LineSegments( new EdgesGeometry( object.geometry ), new LineBasicMaterial( { color: hex !== undefined ? hex : 0xffffff } ) );
  255. }
  256. GridHelper.prototype.setColors = function () {
  257. console.error( 'THREE.GridHelper: setColors() has been deprecated, pass them in the constructor instead.' );
  258. };
  259. SkeletonHelper.prototype.update = function () {
  260. console.error( 'THREE.SkeletonHelper: update() no longer needs to be called.' );
  261. };
  262. export function WireframeHelper( object, hex ) {
  263. console.warn( 'THREE.WireframeHelper has been removed. Use THREE.WireframeGeometry instead.' );
  264. return new LineSegments( new WireframeGeometry( object.geometry ), new LineBasicMaterial( { color: hex !== undefined ? hex : 0xffffff } ) );
  265. }
  266. //
  267. Object.assign( Loader.prototype, {
  268. extractUrlBase: function ( url ) {
  269. console.warn( 'THREE.Loader: .extractUrlBase() has been deprecated. Use THREE.LoaderUtils.extractUrlBase() instead.' );
  270. return LoaderUtils.extractUrlBase( url );
  271. }
  272. } );
  273. export function XHRLoader( manager ) {
  274. console.warn( 'THREE.XHRLoader has been renamed to THREE.FileLoader.' );
  275. return new FileLoader( manager );
  276. }
  277. export function BinaryTextureLoader( manager ) {
  278. console.warn( 'THREE.BinaryTextureLoader has been renamed to THREE.DataTextureLoader.' );
  279. return new DataTextureLoader( manager );
  280. }
  281. Object.assign( ObjectLoader.prototype, {
  282. setTexturePath: function ( value ) {
  283. console.warn( 'THREE.ObjectLoader: .setTexturePath() has been renamed to .setResourcePath().' );
  284. return this.setResourcePath( value );
  285. }
  286. } );
  287. //
  288. Object.assign( Box2.prototype, {
  289. center: function ( optionalTarget ) {
  290. console.warn( 'THREE.Box2: .center() has been renamed to .getCenter().' );
  291. return this.getCenter( optionalTarget );
  292. },
  293. empty: function () {
  294. console.warn( 'THREE.Box2: .empty() has been renamed to .isEmpty().' );
  295. return this.isEmpty();
  296. },
  297. isIntersectionBox: function ( box ) {
  298. console.warn( 'THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox().' );
  299. return this.intersectsBox( box );
  300. },
  301. size: function ( optionalTarget ) {
  302. console.warn( 'THREE.Box2: .size() has been renamed to .getSize().' );
  303. return this.getSize( optionalTarget );
  304. }
  305. } );
  306. Object.assign( Box3.prototype, {
  307. center: function ( optionalTarget ) {
  308. console.warn( 'THREE.Box3: .center() has been renamed to .getCenter().' );
  309. return this.getCenter( optionalTarget );
  310. },
  311. empty: function () {
  312. console.warn( 'THREE.Box3: .empty() has been renamed to .isEmpty().' );
  313. return this.isEmpty();
  314. },
  315. isIntersectionBox: function ( box ) {
  316. console.warn( 'THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox().' );
  317. return this.intersectsBox( box );
  318. },
  319. isIntersectionSphere: function ( sphere ) {
  320. console.warn( 'THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere().' );
  321. return this.intersectsSphere( sphere );
  322. },
  323. size: function ( optionalTarget ) {
  324. console.warn( 'THREE.Box3: .size() has been renamed to .getSize().' );
  325. return this.getSize( optionalTarget );
  326. }
  327. } );
  328. Line3.prototype.center = function ( optionalTarget ) {
  329. console.warn( 'THREE.Line3: .center() has been renamed to .getCenter().' );
  330. return this.getCenter( optionalTarget );
  331. };
  332. Object.assign( _Math, {
  333. random16: function () {
  334. console.warn( 'THREE.Math: .random16() has been deprecated. Use Math.random() instead.' );
  335. return Math.random();
  336. },
  337. nearestPowerOfTwo: function ( value ) {
  338. console.warn( 'THREE.Math: .nearestPowerOfTwo() has been renamed to .floorPowerOfTwo().' );
  339. return _Math.floorPowerOfTwo( value );
  340. },
  341. nextPowerOfTwo: function ( value ) {
  342. console.warn( 'THREE.Math: .nextPowerOfTwo() has been renamed to .ceilPowerOfTwo().' );
  343. return _Math.ceilPowerOfTwo( value );
  344. }
  345. } );
  346. Object.assign( Matrix3.prototype, {
  347. flattenToArrayOffset: function ( array, offset ) {
  348. console.warn( "THREE.Matrix3: .flattenToArrayOffset() has been deprecated. Use .toArray() instead." );
  349. return this.toArray( array, offset );
  350. },
  351. multiplyVector3: function ( vector ) {
  352. console.warn( 'THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead.' );
  353. return vector.applyMatrix3( this );
  354. },
  355. multiplyVector3Array: function ( /* a */ ) {
  356. console.error( 'THREE.Matrix3: .multiplyVector3Array() has been removed.' );
  357. },
  358. applyToBuffer: function ( buffer /*, offset, length */ ) {
  359. console.warn( 'THREE.Matrix3: .applyToBuffer() has been removed. Use matrix.applyToBufferAttribute( attribute ) instead.' );
  360. return this.applyToBufferAttribute( buffer );
  361. },
  362. applyToVector3Array: function ( /* array, offset, length */ ) {
  363. console.error( 'THREE.Matrix3: .applyToVector3Array() has been removed.' );
  364. }
  365. } );
  366. Object.assign( Matrix4.prototype, {
  367. extractPosition: function ( m ) {
  368. console.warn( 'THREE.Matrix4: .extractPosition() has been renamed to .copyPosition().' );
  369. return this.copyPosition( m );
  370. },
  371. flattenToArrayOffset: function ( array, offset ) {
  372. console.warn( "THREE.Matrix4: .flattenToArrayOffset() has been deprecated. Use .toArray() instead." );
  373. return this.toArray( array, offset );
  374. },
  375. getPosition: function () {
  376. var v1;
  377. return function getPosition() {
  378. if ( v1 === undefined ) v1 = new Vector3();
  379. console.warn( 'THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead.' );
  380. return v1.setFromMatrixColumn( this, 3 );
  381. };
  382. }(),
  383. setRotationFromQuaternion: function ( q ) {
  384. console.warn( 'THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion().' );
  385. return this.makeRotationFromQuaternion( q );
  386. },
  387. multiplyToArray: function () {
  388. console.warn( 'THREE.Matrix4: .multiplyToArray() has been removed.' );
  389. },
  390. multiplyVector3: function ( vector ) {
  391. console.warn( 'THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) instead.' );
  392. return vector.applyMatrix4( this );
  393. },
  394. multiplyVector4: function ( vector ) {
  395. console.warn( 'THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead.' );
  396. return vector.applyMatrix4( this );
  397. },
  398. multiplyVector3Array: function ( /* a */ ) {
  399. console.error( 'THREE.Matrix4: .multiplyVector3Array() has been removed.' );
  400. },
  401. rotateAxis: function ( v ) {
  402. console.warn( 'THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead.' );
  403. v.transformDirection( this );
  404. },
  405. crossVector: function ( vector ) {
  406. console.warn( 'THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead.' );
  407. return vector.applyMatrix4( this );
  408. },
  409. translate: function () {
  410. console.error( 'THREE.Matrix4: .translate() has been removed.' );
  411. },
  412. rotateX: function () {
  413. console.error( 'THREE.Matrix4: .rotateX() has been removed.' );
  414. },
  415. rotateY: function () {
  416. console.error( 'THREE.Matrix4: .rotateY() has been removed.' );
  417. },
  418. rotateZ: function () {
  419. console.error( 'THREE.Matrix4: .rotateZ() has been removed.' );
  420. },
  421. rotateByAxis: function () {
  422. console.error( 'THREE.Matrix4: .rotateByAxis() has been removed.' );
  423. },
  424. applyToBuffer: function ( buffer /*, offset, length */ ) {
  425. console.warn( 'THREE.Matrix4: .applyToBuffer() has been removed. Use matrix.applyToBufferAttribute( attribute ) instead.' );
  426. return this.applyToBufferAttribute( buffer );
  427. },
  428. applyToVector3Array: function ( /* array, offset, length */ ) {
  429. console.error( 'THREE.Matrix4: .applyToVector3Array() has been removed.' );
  430. },
  431. makeFrustum: function ( left, right, bottom, top, near, far ) {
  432. console.warn( 'THREE.Matrix4: .makeFrustum() has been removed. Use .makePerspective( left, right, top, bottom, near, far ) instead.' );
  433. return this.makePerspective( left, right, top, bottom, near, far );
  434. }
  435. } );
  436. Plane.prototype.isIntersectionLine = function ( line ) {
  437. console.warn( 'THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine().' );
  438. return this.intersectsLine( line );
  439. };
  440. Quaternion.prototype.multiplyVector3 = function ( vector ) {
  441. console.warn( 'THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead.' );
  442. return vector.applyQuaternion( this );
  443. };
  444. Object.assign( Ray.prototype, {
  445. isIntersectionBox: function ( box ) {
  446. console.warn( 'THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox().' );
  447. return this.intersectsBox( box );
  448. },
  449. isIntersectionPlane: function ( plane ) {
  450. console.warn( 'THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane().' );
  451. return this.intersectsPlane( plane );
  452. },
  453. isIntersectionSphere: function ( sphere ) {
  454. console.warn( 'THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere().' );
  455. return this.intersectsSphere( sphere );
  456. }
  457. } );
  458. Object.assign( Triangle.prototype, {
  459. area: function () {
  460. console.warn( 'THREE.Triangle: .area() has been renamed to .getArea().' );
  461. return this.getArea();
  462. },
  463. barycoordFromPoint: function ( point, target ) {
  464. console.warn( 'THREE.Triangle: .barycoordFromPoint() has been renamed to .getBarycoord().' );
  465. return this.getBarycoord( point, target );
  466. },
  467. midpoint: function ( target ) {
  468. console.warn( 'THREE.Triangle: .midpoint() has been renamed to .getMidpoint().' );
  469. return this.getMidpoint( target );
  470. },
  471. normal: function ( target ) {
  472. console.warn( 'THREE.Triangle: .normal() has been renamed to .getNormal().' );
  473. return this.getNormal( target );
  474. },
  475. plane: function ( target ) {
  476. console.warn( 'THREE.Triangle: .plane() has been renamed to .getPlane().' );
  477. return this.getPlane( target );
  478. }
  479. } );
  480. Object.assign( Triangle, {
  481. barycoordFromPoint: function ( point, a, b, c, target ) {
  482. console.warn( 'THREE.Triangle: .barycoordFromPoint() has been renamed to .getBarycoord().' );
  483. return Triangle.getBarycoord( point, a, b, c, target );
  484. },
  485. normal: function ( a, b, c, target ) {
  486. console.warn( 'THREE.Triangle: .normal() has been renamed to .getNormal().' );
  487. return Triangle.getNormal( a, b, c, target );
  488. }
  489. } );
  490. Object.assign( Shape.prototype, {
  491. extractAllPoints: function ( divisions ) {
  492. console.warn( 'THREE.Shape: .extractAllPoints() has been removed. Use .extractPoints() instead.' );
  493. return this.extractPoints( divisions );
  494. },
  495. extrude: function ( options ) {
  496. console.warn( 'THREE.Shape: .extrude() has been removed. Use ExtrudeGeometry() instead.' );
  497. return new ExtrudeGeometry( this, options );
  498. },
  499. makeGeometry: function ( options ) {
  500. console.warn( 'THREE.Shape: .makeGeometry() has been removed. Use ShapeGeometry() instead.' );
  501. return new ShapeGeometry( this, options );
  502. }
  503. } );
  504. Object.assign( Vector2.prototype, {
  505. fromAttribute: function ( attribute, index, offset ) {
  506. console.warn( 'THREE.Vector2: .fromAttribute() has been renamed to .fromBufferAttribute().' );
  507. return this.fromBufferAttribute( attribute, index, offset );
  508. },
  509. distanceToManhattan: function ( v ) {
  510. console.warn( 'THREE.Vector2: .distanceToManhattan() has been renamed to .manhattanDistanceTo().' );
  511. return this.manhattanDistanceTo( v );
  512. },
  513. lengthManhattan: function () {
  514. console.warn( 'THREE.Vector2: .lengthManhattan() has been renamed to .manhattanLength().' );
  515. return this.manhattanLength();
  516. }
  517. } );
  518. Object.assign( Vector3.prototype, {
  519. setEulerFromRotationMatrix: function () {
  520. console.error( 'THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.' );
  521. },
  522. setEulerFromQuaternion: function () {
  523. console.error( 'THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.' );
  524. },
  525. getPositionFromMatrix: function ( m ) {
  526. console.warn( 'THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition().' );
  527. return this.setFromMatrixPosition( m );
  528. },
  529. getScaleFromMatrix: function ( m ) {
  530. console.warn( 'THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale().' );
  531. return this.setFromMatrixScale( m );
  532. },
  533. getColumnFromMatrix: function ( index, matrix ) {
  534. console.warn( 'THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn().' );
  535. return this.setFromMatrixColumn( matrix, index );
  536. },
  537. applyProjection: function ( m ) {
  538. console.warn( 'THREE.Vector3: .applyProjection() has been removed. Use .applyMatrix4( m ) instead.' );
  539. return this.applyMatrix4( m );
  540. },
  541. fromAttribute: function ( attribute, index, offset ) {
  542. console.warn( 'THREE.Vector3: .fromAttribute() has been renamed to .fromBufferAttribute().' );
  543. return this.fromBufferAttribute( attribute, index, offset );
  544. },
  545. distanceToManhattan: function ( v ) {
  546. console.warn( 'THREE.Vector3: .distanceToManhattan() has been renamed to .manhattanDistanceTo().' );
  547. return this.manhattanDistanceTo( v );
  548. },
  549. lengthManhattan: function () {
  550. console.warn( 'THREE.Vector3: .lengthManhattan() has been renamed to .manhattanLength().' );
  551. return this.manhattanLength();
  552. }
  553. } );
  554. Object.assign( Vector4.prototype, {
  555. fromAttribute: function ( attribute, index, offset ) {
  556. console.warn( 'THREE.Vector4: .fromAttribute() has been renamed to .fromBufferAttribute().' );
  557. return this.fromBufferAttribute( attribute, index, offset );
  558. },
  559. lengthManhattan: function () {
  560. console.warn( 'THREE.Vector4: .lengthManhattan() has been renamed to .manhattanLength().' );
  561. return this.manhattanLength();
  562. }
  563. } );
  564. //
  565. Object.assign( Geometry.prototype, {
  566. computeTangents: function () {
  567. console.error( 'THREE.Geometry: .computeTangents() has been removed.' );
  568. },
  569. computeLineDistances: function () {
  570. console.error( 'THREE.Geometry: .computeLineDistances() has been removed. Use THREE.Line.computeLineDistances() instead.' );
  571. }
  572. } );
  573. Object.assign( Object3D.prototype, {
  574. getChildByName: function ( name ) {
  575. console.warn( 'THREE.Object3D: .getChildByName() has been renamed to .getObjectByName().' );
  576. return this.getObjectByName( name );
  577. },
  578. renderDepth: function () {
  579. console.warn( 'THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.' );
  580. },
  581. translate: function ( distance, axis ) {
  582. console.warn( 'THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead.' );
  583. return this.translateOnAxis( axis, distance );
  584. },
  585. getWorldRotation: function () {
  586. console.error( 'THREE.Object3D: .getWorldRotation() has been removed. Use THREE.Object3D.getWorldQuaternion( target ) instead.' );
  587. }
  588. } );
  589. Object.defineProperties( Object3D.prototype, {
  590. eulerOrder: {
  591. get: function () {
  592. console.warn( 'THREE.Object3D: .eulerOrder is now .rotation.order.' );
  593. return this.rotation.order;
  594. },
  595. set: function ( value ) {
  596. console.warn( 'THREE.Object3D: .eulerOrder is now .rotation.order.' );
  597. this.rotation.order = value;
  598. }
  599. },
  600. useQuaternion: {
  601. get: function () {
  602. console.warn( 'THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.' );
  603. },
  604. set: function () {
  605. console.warn( 'THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.' );
  606. }
  607. }
  608. } );
  609. Object.defineProperties( LOD.prototype, {
  610. objects: {
  611. get: function () {
  612. console.warn( 'THREE.LOD: .objects has been renamed to .levels.' );
  613. return this.levels;
  614. }
  615. }
  616. } );
  617. Object.defineProperty( Skeleton.prototype, 'useVertexTexture', {
  618. get: function () {
  619. console.warn( 'THREE.Skeleton: useVertexTexture has been removed.' );
  620. },
  621. set: function () {
  622. console.warn( 'THREE.Skeleton: useVertexTexture has been removed.' );
  623. }
  624. } );
  625. SkinnedMesh.prototype.initBones = function () {
  626. console.error( 'THREE.SkinnedMesh: initBones() has been removed.' );
  627. };
  628. Object.defineProperty( Curve.prototype, '__arcLengthDivisions', {
  629. get: function () {
  630. console.warn( 'THREE.Curve: .__arcLengthDivisions is now .arcLengthDivisions.' );
  631. return this.arcLengthDivisions;
  632. },
  633. set: function ( value ) {
  634. console.warn( 'THREE.Curve: .__arcLengthDivisions is now .arcLengthDivisions.' );
  635. this.arcLengthDivisions = value;
  636. }
  637. } );
  638. //
  639. PerspectiveCamera.prototype.setLens = function ( focalLength, filmGauge ) {
  640. console.warn( "THREE.PerspectiveCamera.setLens is deprecated. " +
  641. "Use .setFocalLength and .filmGauge for a photographic setup." );
  642. if ( filmGauge !== undefined ) this.filmGauge = filmGauge;
  643. this.setFocalLength( focalLength );
  644. };
  645. //
  646. Object.defineProperties( Light.prototype, {
  647. onlyShadow: {
  648. set: function () {
  649. console.warn( 'THREE.Light: .onlyShadow has been removed.' );
  650. }
  651. },
  652. shadowCameraFov: {
  653. set: function ( value ) {
  654. console.warn( 'THREE.Light: .shadowCameraFov is now .shadow.camera.fov.' );
  655. this.shadow.camera.fov = value;
  656. }
  657. },
  658. shadowCameraLeft: {
  659. set: function ( value ) {
  660. console.warn( 'THREE.Light: .shadowCameraLeft is now .shadow.camera.left.' );
  661. this.shadow.camera.left = value;
  662. }
  663. },
  664. shadowCameraRight: {
  665. set: function ( value ) {
  666. console.warn( 'THREE.Light: .shadowCameraRight is now .shadow.camera.right.' );
  667. this.shadow.camera.right = value;
  668. }
  669. },
  670. shadowCameraTop: {
  671. set: function ( value ) {
  672. console.warn( 'THREE.Light: .shadowCameraTop is now .shadow.camera.top.' );
  673. this.shadow.camera.top = value;
  674. }
  675. },
  676. shadowCameraBottom: {
  677. set: function ( value ) {
  678. console.warn( 'THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom.' );
  679. this.shadow.camera.bottom = value;
  680. }
  681. },
  682. shadowCameraNear: {
  683. set: function ( value ) {
  684. console.warn( 'THREE.Light: .shadowCameraNear is now .shadow.camera.near.' );
  685. this.shadow.camera.near = value;
  686. }
  687. },
  688. shadowCameraFar: {
  689. set: function ( value ) {
  690. console.warn( 'THREE.Light: .shadowCameraFar is now .shadow.camera.far.' );
  691. this.shadow.camera.far = value;
  692. }
  693. },
  694. shadowCameraVisible: {
  695. set: function () {
  696. console.warn( 'THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.' );
  697. }
  698. },
  699. shadowBias: {
  700. set: function ( value ) {
  701. console.warn( 'THREE.Light: .shadowBias is now .shadow.bias.' );
  702. this.shadow.bias = value;
  703. }
  704. },
  705. shadowDarkness: {
  706. set: function () {
  707. console.warn( 'THREE.Light: .shadowDarkness has been removed.' );
  708. }
  709. },
  710. shadowMapWidth: {
  711. set: function ( value ) {
  712. console.warn( 'THREE.Light: .shadowMapWidth is now .shadow.mapSize.width.' );
  713. this.shadow.mapSize.width = value;
  714. }
  715. },
  716. shadowMapHeight: {
  717. set: function ( value ) {
  718. console.warn( 'THREE.Light: .shadowMapHeight is now .shadow.mapSize.height.' );
  719. this.shadow.mapSize.height = value;
  720. }
  721. }
  722. } );
  723. //
  724. Object.defineProperties( BufferAttribute.prototype, {
  725. length: {
  726. get: function () {
  727. console.warn( 'THREE.BufferAttribute: .length has been deprecated. Use .count instead.' );
  728. return this.array.length;
  729. }
  730. },
  731. copyIndicesArray: function ( /* indices */ ) {
  732. console.error( 'THREE.BufferAttribute: .copyIndicesArray() has been removed.' );
  733. }
  734. } );
  735. Object.assign( BufferGeometry.prototype, {
  736. addIndex: function ( index ) {
  737. console.warn( 'THREE.BufferGeometry: .addIndex() has been renamed to .setIndex().' );
  738. this.setIndex( index );
  739. },
  740. addDrawCall: function ( start, count, indexOffset ) {
  741. if ( indexOffset !== undefined ) {
  742. console.warn( 'THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset.' );
  743. }
  744. console.warn( 'THREE.BufferGeometry: .addDrawCall() is now .addGroup().' );
  745. this.addGroup( start, count );
  746. },
  747. clearDrawCalls: function () {
  748. console.warn( 'THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups().' );
  749. this.clearGroups();
  750. },
  751. computeTangents: function () {
  752. console.warn( 'THREE.BufferGeometry: .computeTangents() has been removed.' );
  753. },
  754. computeOffsets: function () {
  755. console.warn( 'THREE.BufferGeometry: .computeOffsets() has been removed.' );
  756. }
  757. } );
  758. Object.defineProperties( BufferGeometry.prototype, {
  759. drawcalls: {
  760. get: function () {
  761. console.error( 'THREE.BufferGeometry: .drawcalls has been renamed to .groups.' );
  762. return this.groups;
  763. }
  764. },
  765. offsets: {
  766. get: function () {
  767. console.warn( 'THREE.BufferGeometry: .offsets has been renamed to .groups.' );
  768. return this.groups;
  769. }
  770. }
  771. } );
  772. //
  773. Object.assign( ExtrudeBufferGeometry.prototype, {
  774. getArrays: function () {
  775. console.error( 'THREE.ExtrudeBufferGeometry: .getArrays() has been removed.' );
  776. },
  777. addShapeList: function () {
  778. console.error( 'THREE.ExtrudeBufferGeometry: .addShapeList() has been removed.' );
  779. },
  780. addShape: function () {
  781. console.error( 'THREE.ExtrudeBufferGeometry: .addShape() has been removed.' );
  782. }
  783. } );
  784. //
  785. Object.defineProperties( Uniform.prototype, {
  786. dynamic: {
  787. set: function () {
  788. console.warn( 'THREE.Uniform: .dynamic has been removed. Use object.onBeforeRender() instead.' );
  789. }
  790. },
  791. onUpdate: {
  792. value: function () {
  793. console.warn( 'THREE.Uniform: .onUpdate() has been removed. Use object.onBeforeRender() instead.' );
  794. return this;
  795. }
  796. }
  797. } );
  798. //
  799. Object.defineProperties( Material.prototype, {
  800. wrapAround: {
  801. get: function () {
  802. console.warn( 'THREE.Material: .wrapAround has been removed.' );
  803. },
  804. set: function () {
  805. console.warn( 'THREE.Material: .wrapAround has been removed.' );
  806. }
  807. },
  808. overdraw: {
  809. get: function () {
  810. console.warn( 'THREE.Material: .overdraw has been removed.' );
  811. },
  812. set: function () {
  813. console.warn( 'THREE.Material: .overdraw has been removed.' );
  814. }
  815. },
  816. wrapRGB: {
  817. get: function () {
  818. console.warn( 'THREE.Material: .wrapRGB has been removed.' );
  819. return new Color();
  820. }
  821. },
  822. shading: {
  823. get: function () {
  824. console.error( 'THREE.' + this.type + ': .shading has been removed. Use the boolean .flatShading instead.' );
  825. },
  826. set: function ( value ) {
  827. console.warn( 'THREE.' + this.type + ': .shading has been removed. Use the boolean .flatShading instead.' );
  828. this.flatShading = ( value === FlatShading );
  829. }
  830. }
  831. } );
  832. Object.defineProperties( MeshPhongMaterial.prototype, {
  833. metal: {
  834. get: function () {
  835. console.warn( 'THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead.' );
  836. return false;
  837. },
  838. set: function () {
  839. console.warn( 'THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead' );
  840. }
  841. }
  842. } );
  843. Object.defineProperties( ShaderMaterial.prototype, {
  844. derivatives: {
  845. get: function () {
  846. console.warn( 'THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives.' );
  847. return this.extensions.derivatives;
  848. },
  849. set: function ( value ) {
  850. console.warn( 'THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives.' );
  851. this.extensions.derivatives = value;
  852. }
  853. }
  854. } );
  855. //
  856. Object.assign( WebGLRenderer.prototype, {
  857. clearTarget: function ( renderTarget, color, depth, stencil ) {
  858. console.warn( 'THREE.WebGLRenderer: .clearTarget() has been deprecated. Use .setRenderTarget() and .clear() instead.' );
  859. this.setRenderTarget( renderTarget );
  860. this.clear( color, depth, stencil );
  861. },
  862. animate: function ( callback ) {
  863. console.warn( 'THREE.WebGLRenderer: .animate() is now .setAnimationLoop().' );
  864. this.setAnimationLoop( callback );
  865. },
  866. getCurrentRenderTarget: function () {
  867. console.warn( 'THREE.WebGLRenderer: .getCurrentRenderTarget() is now .getRenderTarget().' );
  868. return this.getRenderTarget();
  869. },
  870. getMaxAnisotropy: function () {
  871. console.warn( 'THREE.WebGLRenderer: .getMaxAnisotropy() is now .capabilities.getMaxAnisotropy().' );
  872. return this.capabilities.getMaxAnisotropy();
  873. },
  874. getPrecision: function () {
  875. console.warn( 'THREE.WebGLRenderer: .getPrecision() is now .capabilities.precision.' );
  876. return this.capabilities.precision;
  877. },
  878. resetGLState: function () {
  879. console.warn( 'THREE.WebGLRenderer: .resetGLState() is now .state.reset().' );
  880. return this.state.reset();
  881. },
  882. supportsFloatTextures: function () {
  883. console.warn( 'THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( \'OES_texture_float\' ).' );
  884. return this.extensions.get( 'OES_texture_float' );
  885. },
  886. supportsHalfFloatTextures: function () {
  887. console.warn( 'THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( \'OES_texture_half_float\' ).' );
  888. return this.extensions.get( 'OES_texture_half_float' );
  889. },
  890. supportsStandardDerivatives: function () {
  891. console.warn( 'THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( \'OES_standard_derivatives\' ).' );
  892. return this.extensions.get( 'OES_standard_derivatives' );
  893. },
  894. supportsCompressedTextureS3TC: function () {
  895. console.warn( 'THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( \'WEBGL_compressed_texture_s3tc\' ).' );
  896. return this.extensions.get( 'WEBGL_compressed_texture_s3tc' );
  897. },
  898. supportsCompressedTexturePVRTC: function () {
  899. console.warn( 'THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( \'WEBGL_compressed_texture_pvrtc\' ).' );
  900. return this.extensions.get( 'WEBGL_compressed_texture_pvrtc' );
  901. },
  902. supportsBlendMinMax: function () {
  903. console.warn( 'THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( \'EXT_blend_minmax\' ).' );
  904. return this.extensions.get( 'EXT_blend_minmax' );
  905. },
  906. supportsVertexTextures: function () {
  907. console.warn( 'THREE.WebGLRenderer: .supportsVertexTextures() is now .capabilities.vertexTextures.' );
  908. return this.capabilities.vertexTextures;
  909. },
  910. supportsInstancedArrays: function () {
  911. console.warn( 'THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( \'ANGLE_instanced_arrays\' ).' );
  912. return this.extensions.get( 'ANGLE_instanced_arrays' );
  913. },
  914. enableScissorTest: function ( boolean ) {
  915. console.warn( 'THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest().' );
  916. this.setScissorTest( boolean );
  917. },
  918. initMaterial: function () {
  919. console.warn( 'THREE.WebGLRenderer: .initMaterial() has been removed.' );
  920. },
  921. addPrePlugin: function () {
  922. console.warn( 'THREE.WebGLRenderer: .addPrePlugin() has been removed.' );
  923. },
  924. addPostPlugin: function () {
  925. console.warn( 'THREE.WebGLRenderer: .addPostPlugin() has been removed.' );
  926. },
  927. updateShadowMap: function () {
  928. console.warn( 'THREE.WebGLRenderer: .updateShadowMap() has been removed.' );
  929. },
  930. setFaceCulling: function () {
  931. console.warn( 'THREE.WebGLRenderer: .setFaceCulling() has been removed.' );
  932. },
  933. allocTextureUnit: function () {
  934. console.warn( 'THREE.WebGLRenderer: .allocTextureUnit() has been removed.' );
  935. },
  936. setTexture: function () {
  937. console.warn( 'THREE.WebGLRenderer: .setTexture() has been removed.' );
  938. },
  939. setTexture2D: function () {
  940. console.warn( 'THREE.WebGLRenderer: .setTexture2D() has been removed.' );
  941. },
  942. setTextureCube: function () {
  943. console.warn( 'THREE.WebGLRenderer: .setTextureCube() has been removed.' );
  944. }
  945. } );
  946. Object.defineProperties( WebGLRenderer.prototype, {
  947. shadowMapEnabled: {
  948. get: function () {
  949. return this.shadowMap.enabled;
  950. },
  951. set: function ( value ) {
  952. console.warn( 'THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled.' );
  953. this.shadowMap.enabled = value;
  954. }
  955. },
  956. shadowMapType: {
  957. get: function () {
  958. return this.shadowMap.type;
  959. },
  960. set: function ( value ) {
  961. console.warn( 'THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type.' );
  962. this.shadowMap.type = value;
  963. }
  964. },
  965. shadowMapCullFace: {
  966. get: function () {
  967. console.warn( 'THREE.WebGLRenderer: .shadowMapCullFace has been removed. Set Material.shadowSide instead.' );
  968. return undefined;
  969. },
  970. set: function ( /* value */ ) {
  971. console.warn( 'THREE.WebGLRenderer: .shadowMapCullFace has been removed. Set Material.shadowSide instead.' );
  972. }
  973. }
  974. } );
  975. Object.defineProperties( WebGLShadowMap.prototype, {
  976. cullFace: {
  977. get: function () {
  978. console.warn( 'THREE.WebGLRenderer: .shadowMap.cullFace has been removed. Set Material.shadowSide instead.' );
  979. return undefined;
  980. },
  981. set: function ( /* cullFace */ ) {
  982. console.warn( 'THREE.WebGLRenderer: .shadowMap.cullFace has been removed. Set Material.shadowSide instead.' );
  983. }
  984. },
  985. renderReverseSided: {
  986. get: function () {
  987. console.warn( 'THREE.WebGLRenderer: .shadowMap.renderReverseSided has been removed. Set Material.shadowSide instead.' );
  988. return undefined;
  989. },
  990. set: function () {
  991. console.warn( 'THREE.WebGLRenderer: .shadowMap.renderReverseSided has been removed. Set Material.shadowSide instead.' );
  992. }
  993. },
  994. renderSingleSided: {
  995. get: function () {
  996. console.warn( 'THREE.WebGLRenderer: .shadowMap.renderSingleSided has been removed. Set Material.shadowSide instead.' );
  997. return undefined;
  998. },
  999. set: function () {
  1000. console.warn( 'THREE.WebGLRenderer: .shadowMap.renderSingleSided has been removed. Set Material.shadowSide instead.' );
  1001. }
  1002. }
  1003. } );
  1004. //
  1005. Object.defineProperties( WebGLRenderTargetCube.prototype, {
  1006. activeCubeFace: {
  1007. set: function ( /* value */ ) {
  1008. console.warn( 'THREE.WebGLRenderTargetCube: .activeCubeFace has been removed. It is now the second parameter of WebGLRenderer.setRenderTarget().' );
  1009. }
  1010. },
  1011. activeMipMapLevel: {
  1012. set: function ( /* value */ ) {
  1013. console.warn( 'THREE.WebGLRenderTargetCube: .activeMipMapLevel has been removed. It is now the third parameter of WebGLRenderer.setRenderTarget().' );
  1014. }
  1015. }
  1016. } );
  1017. //
  1018. Object.defineProperties( WebGLRenderTarget.prototype, {
  1019. wrapS: {
  1020. get: function () {
  1021. console.warn( 'THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS.' );
  1022. return this.texture.wrapS;
  1023. },
  1024. set: function ( value ) {
  1025. console.warn( 'THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS.' );
  1026. this.texture.wrapS = value;
  1027. }
  1028. },
  1029. wrapT: {
  1030. get: function () {
  1031. console.warn( 'THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT.' );
  1032. return this.texture.wrapT;
  1033. },
  1034. set: function ( value ) {
  1035. console.warn( 'THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT.' );
  1036. this.texture.wrapT = value;
  1037. }
  1038. },
  1039. magFilter: {
  1040. get: function () {
  1041. console.warn( 'THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter.' );
  1042. return this.texture.magFilter;
  1043. },
  1044. set: function ( value ) {
  1045. console.warn( 'THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter.' );
  1046. this.texture.magFilter = value;
  1047. }
  1048. },
  1049. minFilter: {
  1050. get: function () {
  1051. console.warn( 'THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter.' );
  1052. return this.texture.minFilter;
  1053. },
  1054. set: function ( value ) {
  1055. console.warn( 'THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter.' );
  1056. this.texture.minFilter = value;
  1057. }
  1058. },
  1059. anisotropy: {
  1060. get: function () {
  1061. console.warn( 'THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy.' );
  1062. return this.texture.anisotropy;
  1063. },
  1064. set: function ( value ) {
  1065. console.warn( 'THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy.' );
  1066. this.texture.anisotropy = value;
  1067. }
  1068. },
  1069. offset: {
  1070. get: function () {
  1071. console.warn( 'THREE.WebGLRenderTarget: .offset is now .texture.offset.' );
  1072. return this.texture.offset;
  1073. },
  1074. set: function ( value ) {
  1075. console.warn( 'THREE.WebGLRenderTarget: .offset is now .texture.offset.' );
  1076. this.texture.offset = value;
  1077. }
  1078. },
  1079. repeat: {
  1080. get: function () {
  1081. console.warn( 'THREE.WebGLRenderTarget: .repeat is now .texture.repeat.' );
  1082. return this.texture.repeat;
  1083. },
  1084. set: function ( value ) {
  1085. console.warn( 'THREE.WebGLRenderTarget: .repeat is now .texture.repeat.' );
  1086. this.texture.repeat = value;
  1087. }
  1088. },
  1089. format: {
  1090. get: function () {
  1091. console.warn( 'THREE.WebGLRenderTarget: .format is now .texture.format.' );
  1092. return this.texture.format;
  1093. },
  1094. set: function ( value ) {
  1095. console.warn( 'THREE.WebGLRenderTarget: .format is now .texture.format.' );
  1096. this.texture.format = value;
  1097. }
  1098. },
  1099. type: {
  1100. get: function () {
  1101. console.warn( 'THREE.WebGLRenderTarget: .type is now .texture.type.' );
  1102. return this.texture.type;
  1103. },
  1104. set: function ( value ) {
  1105. console.warn( 'THREE.WebGLRenderTarget: .type is now .texture.type.' );
  1106. this.texture.type = value;
  1107. }
  1108. },
  1109. generateMipmaps: {
  1110. get: function () {
  1111. console.warn( 'THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps.' );
  1112. return this.texture.generateMipmaps;
  1113. },
  1114. set: function ( value ) {
  1115. console.warn( 'THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps.' );
  1116. this.texture.generateMipmaps = value;
  1117. }
  1118. }
  1119. } );
  1120. //
  1121. Object.defineProperties( WebVRManager.prototype, {
  1122. standing: {
  1123. set: function ( /* value */ ) {
  1124. console.warn( 'THREE.WebVRManager: .standing has been removed.' );
  1125. }
  1126. },
  1127. userHeight: {
  1128. set: function ( /* value */ ) {
  1129. console.warn( 'THREE.WebVRManager: .userHeight has been removed.' );
  1130. }
  1131. }
  1132. } );
  1133. //
  1134. Audio.prototype.load = function ( file ) {
  1135. console.warn( 'THREE.Audio: .load has been deprecated. Use THREE.AudioLoader instead.' );
  1136. var scope = this;
  1137. var audioLoader = new AudioLoader();
  1138. audioLoader.load( file, function ( buffer ) {
  1139. scope.setBuffer( buffer );
  1140. } );
  1141. return this;
  1142. };
  1143. AudioAnalyser.prototype.getData = function () {
  1144. console.warn( 'THREE.AudioAnalyser: .getData() is now .getFrequencyData().' );
  1145. return this.getFrequencyData();
  1146. };
  1147. //
  1148. CubeCamera.prototype.updateCubeMap = function ( renderer, scene ) {
  1149. console.warn( 'THREE.CubeCamera: .updateCubeMap() is now .update().' );
  1150. return this.update( renderer, scene );
  1151. };
  1152. //
  1153. export var GeometryUtils = {
  1154. merge: function ( geometry1, geometry2, materialIndexOffset ) {
  1155. console.warn( 'THREE.GeometryUtils: .merge() has been moved to Geometry. Use geometry.merge( geometry2, matrix, materialIndexOffset ) instead.' );
  1156. var matrix;
  1157. if ( geometry2.isMesh ) {
  1158. geometry2.matrixAutoUpdate && geometry2.updateMatrix();
  1159. matrix = geometry2.matrix;
  1160. geometry2 = geometry2.geometry;
  1161. }
  1162. geometry1.merge( geometry2, matrix, materialIndexOffset );
  1163. },
  1164. center: function ( geometry ) {
  1165. console.warn( 'THREE.GeometryUtils: .center() has been moved to Geometry. Use geometry.center() instead.' );
  1166. return geometry.center();
  1167. }
  1168. };
  1169. ImageUtils.crossOrigin = undefined;
  1170. ImageUtils.loadTexture = function ( url, mapping, onLoad, onError ) {
  1171. console.warn( 'THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.' );
  1172. var loader = new TextureLoader();
  1173. loader.setCrossOrigin( this.crossOrigin );
  1174. var texture = loader.load( url, onLoad, undefined, onError );
  1175. if ( mapping ) texture.mapping = mapping;
  1176. return texture;
  1177. };
  1178. ImageUtils.loadTextureCube = function ( urls, mapping, onLoad, onError ) {
  1179. console.warn( 'THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead.' );
  1180. var loader = new CubeTextureLoader();
  1181. loader.setCrossOrigin( this.crossOrigin );
  1182. var texture = loader.load( urls, onLoad, undefined, onError );
  1183. if ( mapping ) texture.mapping = mapping;
  1184. return texture;
  1185. };
  1186. ImageUtils.loadCompressedTexture = function () {
  1187. console.error( 'THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.' );
  1188. };
  1189. ImageUtils.loadCompressedTextureCube = function () {
  1190. console.error( 'THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.' );
  1191. };
  1192. //
  1193. export function CanvasRenderer() {
  1194. console.error( 'THREE.CanvasRenderer has been removed' );
  1195. }
  1196. //
  1197. export function JSONLoader() {
  1198. console.error( 'THREE.JSONLoader has been removed.' );
  1199. }
  1200. //
  1201. export var SceneUtils = {
  1202. createMultiMaterialObject: function ( /* geometry, materials */ ) {
  1203. console.error( 'THREE.SceneUtils has been moved to /examples/js/utils/SceneUtils.js' );
  1204. },
  1205. detach: function ( /* child, parent, scene */ ) {
  1206. console.error( 'THREE.SceneUtils has been moved to /examples/js/utils/SceneUtils.js' );
  1207. },
  1208. attach: function ( /* child, scene, parent */ ) {
  1209. console.error( 'THREE.SceneUtils has been moved to /examples/js/utils/SceneUtils.js' );
  1210. }
  1211. };
  1212. //
  1213. export function LensFlare() {
  1214. console.error( 'THREE.LensFlare has been moved to /examples/js/objects/Lensflare.js' );
  1215. }