Three.js 3D rendering library for javascript #gamedev #game-engine #rendering #javascript

sunag 41d738ad96 fix ibl normals in reflectnode using StandardNode 6 tahun lalu
.github d1f94e361a Updated ISSUE_TEMPLATE.md 6 tahun lalu
build 49b4cf38c8 Updated builds. 6 tahun lalu
docs bbc74d3f75 Merge pull request #17263 from soadzoor/Updating_HowToUseWebGL2_Introduction 6 tahun lalu
editor c4f53e0b4a Merge branch 'dev32' of https://github.com/Mugen87/three.js into dev 6 tahun lalu
examples 41d738ad96 fix ibl normals in reflectnode using StandardNode 6 tahun lalu
files 04ccaf5829 Docs/Examples: Fixed links on mobile. 6 tahun lalu
src c9bdd41b18 WebGLTextures: Refactored setTextureCube() 6 tahun lalu
test 1f31d20e6f Add test that fails due to the missing initialization 6 tahun lalu
utils 43ca366109 Fixed malformed jsdoc comment blocks 6 tahun lalu
.editorconfig f1ba3a32ed Remove indent size from .editorconfig 6 tahun lalu
.gitattributes 5446f535d1 git should handle the line endings 7 tahun lalu
.gitignore cda9337371 Add test/unit/three.*.unit.js to .gitignore 7 tahun lalu
.npmignore ccd86cc603 Include declaration files in npm package 6 tahun lalu
.travis.yml 294d4b291a Tests against latest node 6 tahun lalu
LICENSE 3b38509773 Update LICENSE 6 tahun lalu
README.md a53ee62602 use shared-invite url for slack 6 tahun lalu
icon.png c69db34ef8 Added icon.png 6 tahun lalu
package-lock.json 076ff602bd Update package-lock.json 6 tahun lalu
package.json b38125bbb4 Upgrade dev dependencies 6 tahun lalu
rollup-examples.config.js 3bac627f55 Clean up. 6 tahun lalu
rollup.config.js aba45cb9c1 Change format from es to esm 6 tahun lalu

README.md

three.js

NPM package Build Size Build Status Dependencies Dev Dependencies Language Grade

JavaScript 3D library

The aim of the project is to create an easy to use, lightweight, 3D library with a default WebGL renderer. The library also provides Canvas 2D, SVG and CSS3D renderers in the examples.

ExamplesDocumentationWikiMigratingQuestionsForumGitterSlack

Usage

Download the minified library and include it in your HTML, or install and import it as a module, Alternatively, see how to build the library yourself.

<script src="js/three.min.js"></script>

This code creates a scene, a camera, and a geometric cube, and it adds the cube to the scene. It then creates a WebGL renderer for the scene and camera, and it adds that viewport to the document.body element. Finally, it animates the cube within the scene for the camera.

var camera, scene, renderer;
var geometry, material, mesh;

init();
animate();

function init() {

	camera = new THREE.PerspectiveCamera( 70, window.innerWidth / window.innerHeight, 0.01, 10 );
	camera.position.z = 1;

	scene = new THREE.Scene();

	geometry = new THREE.BoxGeometry( 0.2, 0.2, 0.2 );
	material = new THREE.MeshNormalMaterial();

	mesh = new THREE.Mesh( geometry, material );
	scene.add( mesh );

	renderer = new THREE.WebGLRenderer( { antialias: true } );
	renderer.setSize( window.innerWidth, window.innerHeight );
	document.body.appendChild( renderer.domElement );

}

function animate() {

	requestAnimationFrame( animate );

	mesh.rotation.x += 0.01;
	mesh.rotation.y += 0.02;

	renderer.render( scene, camera );

}

If everything went well you should see this.

Change log

Releases