Takahiro 42831e8e76 Update getInternalFormat() in WebGLTextures 7 anni fa
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animation 8bea1dada9 AnimationAction: Fix LoopRepeat 7 anni fa
audio 16d5588a09 Added missing author information 8 anni fa
cameras 782e4a83c4 Remove optionalTarget 8 anni fa
core 81389ed5f6 add optionalTarget parameter to Raycaster.intersectObject(s) to allow array reuse 7 anni fa
extras f81506e172 Font: Clean up 8 anni fa
geometries 65c9372059 Revert "Revert "ExtrudeGeometry: Remove option "frames""" 7 anni fa
helpers 845999e06f AxisHelper renamed to AxesHelper 8 anni fa
lights 07d757661e Fix links to Frostbite PBR document. 8 anni fa
loaders 9e8a14527e LoaderUtils: Simplify .extractUrlBase() 7 anni fa
materials 32cb6727ce Add .isGLSL3 to ShaderMaterial 7 anni fa
math b4812b4a11 Flatten UUID with .toUpperCase() to save heap memory space. 7 anni fa
objects 9b9c60f60c import `Float32BufferAttribute` since `THREE` is not defined 7 anni fa
renderers 42831e8e76 Update getInternalFormat() in WebGLTextures 7 anni fa
scenes 24fa9ed06f Some more clean up of linter warnings 8 anni fa
textures 65747a39f5 Editor: Use RGBFormat when loading a jpg. 7 anni fa
Three.Legacy.js 62cac17623 Triangle: Refactor methods 7 anni fa
Three.js 09941adae2 LensFlare: Moved to examples 8 anni fa
constants.js 43e6ab5359 r92dev 7 anni fa
polyfills.js 2dfd847131 More robust Function.prototype.name check. See #12294 8 anni fa
utils.js 8528cf435a Added header to utils.js 8 anni fa