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controls
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6e0d2115ca
adopting THREE.Math.degToRad/radToDeg for code readability.
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12 лет назад |
effects
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6e0d2115ca
adopting THREE.Math.degToRad/radToDeg for code readability.
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12 лет назад |
exporters
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314dcf0255
Editor: plugged in adding of SpotLight, HemisphereLight and AmbientLight to menubar.
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12 лет назад |
libs
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0914e07a9a
Removing old DAT.GUI
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12 лет назад |
loaders
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2c948037b9
Merge remote-tracking branch 'bhouston/dev' into dev
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12 лет назад |
modifiers
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21d0796996
Moved SubdivisionModifier to examples/js/modifiers
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12 лет назад |
postprocessing
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dcdfed44cd
Refactored EffectComposer, added setSize method. Changed examples with postprocessing to use setSize.
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12 лет назад |
renderers
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2a518fbe17
SVGRenderer: Easier to read MeshNomalMaterial code.
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12 лет назад |
shaders
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e8a0d7c944
Adding 3 Shaders
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12 лет назад |
AudioObject.js
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cdfc4f3b8a
Implemented Object.create( *.prototype ) pattern as per discussion in #2080.
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13 лет назад |
Car.js
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744152f5a7
Fixed cars in dynamic cube map example.
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12 лет назад |
Cloth.js
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f2197bb859
Tweaked the cloth simulation example a little.
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13 лет назад |
CurveExtras.js
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6660e155d5
More Closure compile warnings / errors fixing in examples/js.
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13 лет назад |
Detector.js
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07fc79d788
Added var to Detector.js
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13 лет назад |
ImprovedNoise.js
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2a8abb5531
Implemented gero3 Rectangle optimisations.
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14 лет назад |
MD2Character.js
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ae79c901eb
Changed MeshPhongMaterial perPixel parameter default to true.
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12 лет назад |
MD2CharacterComplex.js
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ae79c901eb
Changed MeshPhongMaterial perPixel parameter default to true.
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12 лет назад |
MarchingCubes.js
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cdfc4f3b8a
Implemented Object.create( *.prototype ) pattern as per discussion in #2080.
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13 лет назад |
PRNG.js
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041054283a
Messing with a new terrain generator demo.
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14 лет назад |
ParametricGeometries.js
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6660e155d5
More Closure compile warnings / errors fixing in examples/js.
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13 лет назад |
ShaderDeferred.js
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4a976331d8
WebGLDeferredRenderer: trying to fix AreaLights.
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12 лет назад |
ShaderGodRays.js
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774fa4ae04
Added workaround for ANGLE bug in godrays example.
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12 лет назад |
ShaderSkin.js
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88604b4a0a
Testing the impact of normalization of transformed normals in vertex shaders (phong, normal, normalmap, skin simple).
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12 лет назад |
ShaderTerrain.js
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886ba4de3e
Renamed mPosition => worldPosition in shaders.
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12 лет назад |
ShaderToon.js
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36d2494d59
Renamed nWorld => worldNormal in shaders.
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12 лет назад |
SimplexNoise.js
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9ad6e5445e
fixes for dot operations in SimplexNoise. #1993
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13 лет назад |
Sparks.js
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2ed94bb52f
Updated to tween.js r7.
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12 лет назад |
UVsUtils.js
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c1f9ef832e
Replaced THREE.UV with THREE.Vector2.
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12 лет назад |