Mr.doob 4da9f68281 Merge remote-tracking branch 'lqdchrm/audio' into dev 12 yıl önce
..
controls dd1e6ea037 Removed RollControls as per #3153. 12 yıl önce
effects 7e19183619 Added new effect for the Oculus Rift 12 yıl önce
exporters bd52f79c0f SceneExporter2 exporting userData. 12 yıl önce
libs 0914e07a9a Removing old DAT.GUI 12 yıl önce
loaders 51e49dd7ba Renamed JSONLoader.createModel to .parse. Using function return instead of a callback. 12 yıl önce
math 100d0e0058 remote flyweight pattern in ColorConverter.toHSV per @zz85's suggestion here: https://github.com/mrdoob/three.js/pull/3109#issuecomment-13923276 12 yıl önce
modifiers cf1366af12 GeometryUtils.explode to ExplodeModifier and GeometryUtils.tessellate to TessellateModifier. 12 yıl önce
postprocessing b051d7e171 WebGLDeferredRenderer: added API for injecting postprocessing effects into deferred rendering pipeline. 12 yıl önce
renderers ea3ce8c940 Finished object.properties to object.userData renaming. 12 yıl önce
shaders 9edf3c06cb Add Edge Detection Shaders (Frei-Chen & Sobel filters) to examples 12 yıl önce
AudioObject.js 4da9f68281 Merge remote-tracking branch 'lqdchrm/audio' into dev 12 yıl önce
Car.js b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. 12 yıl önce
Cloth.js db6a79a730 Fixed some more sub(a,b) to subVectors(a,b). 12 yıl önce
CurveExtras.js 6660e155d5 More Closure compile warnings / errors fixing in examples/js. 13 yıl önce
Detector.js 07fc79d788 Added var to Detector.js 13 yıl önce
ImprovedNoise.js 2a8abb5531 Implemented gero3 Rectangle optimisations. 14 yıl önce
MD2Character.js ae79c901eb Changed MeshPhongMaterial perPixel parameter default to true. 12 yıl önce
MD2CharacterComplex.js ae79c901eb Changed MeshPhongMaterial perPixel parameter default to true. 12 yıl önce
MarchingCubes.js cdfc4f3b8a Implemented Object.create( *.prototype ) pattern as per discussion in #2080. 13 yıl önce
PRNG.js 041054283a Messing with a new terrain generator demo. 14 yıl önce
ParametricGeometries.js 6660e155d5 More Closure compile warnings / errors fixing in examples/js. 13 yıl önce
ShaderDeferred.js 060b294a12 WebGLDeferredRenderer: added tonemapping. 12 yıl önce
ShaderGodRays.js 774fa4ae04 Added workaround for ANGLE bug in godrays example. 13 yıl önce
ShaderSkin.js 88604b4a0a Testing the impact of normalization of transformed normals in vertex shaders (phong, normal, normalmap, skin simple). 12 yıl önce
ShaderTerrain.js 886ba4de3e Renamed mPosition => worldPosition in shaders. 12 yıl önce
ShaderToon.js 36d2494d59 Renamed nWorld => worldNormal in shaders. 12 yıl önce
SimplexNoise.js 9ad6e5445e fixes for dot operations in SimplexNoise. #1993 13 yıl önce
Sparks.js b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. 12 yıl önce
UVsUtils.js ee76e41b72 Flipped UV debug viewer output. It was rendering upside down. 12 yıl önce