Mr.doob 51c1c4920c CanvasRenderer+SVGRenderer: Removed 2D clipping for Face3/Face4 elements as the projector is already taking care of that. 12 jaren geleden
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controls 2b4250ea8b OrbitControls: Added Firefox support. Fixes #2908. 12 jaren geleden
effects b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. 12 jaren geleden
exporters 2f2d6a0755 Added OBJExporter. 12 jaren geleden
libs 0914e07a9a Removing old DAT.GUI 12 jaren geleden
loaders 437b0a9fc1 Refactored OBJLoader and OBJMTLLoader. 12 jaren geleden
modifiers cf1366af12 GeometryUtils.explode to ExplodeModifier and GeometryUtils.tessellate to TessellateModifier. 12 jaren geleden
postprocessing b051d7e171 WebGLDeferredRenderer: added API for injecting postprocessing effects into deferred rendering pipeline. 12 jaren geleden
renderers 51c1c4920c CanvasRenderer+SVGRenderer: Removed 2D clipping for Face3/Face4 elements as the projector is already taking care of that. 12 jaren geleden
shaders e8a0d7c944 Adding 3 Shaders 12 jaren geleden
AudioObject.js db6a79a730 Fixed some more sub(a,b) to subVectors(a,b). 12 jaren geleden
Car.js b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. 12 jaren geleden
Cloth.js db6a79a730 Fixed some more sub(a,b) to subVectors(a,b). 12 jaren geleden
CurveExtras.js 6660e155d5 More Closure compile warnings / errors fixing in examples/js. 13 jaren geleden
Detector.js 07fc79d788 Added var to Detector.js 13 jaren geleden
ImprovedNoise.js 2a8abb5531 Implemented gero3 Rectangle optimisations. 14 jaren geleden
MD2Character.js ae79c901eb Changed MeshPhongMaterial perPixel parameter default to true. 12 jaren geleden
MD2CharacterComplex.js ae79c901eb Changed MeshPhongMaterial perPixel parameter default to true. 12 jaren geleden
MarchingCubes.js cdfc4f3b8a Implemented Object.create( *.prototype ) pattern as per discussion in #2080. 13 jaren geleden
PRNG.js 041054283a Messing with a new terrain generator demo. 14 jaren geleden
ParametricGeometries.js 6660e155d5 More Closure compile warnings / errors fixing in examples/js. 13 jaren geleden
ShaderDeferred.js 060b294a12 WebGLDeferredRenderer: added tonemapping. 12 jaren geleden
ShaderGodRays.js 774fa4ae04 Added workaround for ANGLE bug in godrays example. 13 jaren geleden
ShaderSkin.js 88604b4a0a Testing the impact of normalization of transformed normals in vertex shaders (phong, normal, normalmap, skin simple). 12 jaren geleden
ShaderTerrain.js 886ba4de3e Renamed mPosition => worldPosition in shaders. 12 jaren geleden
ShaderToon.js 36d2494d59 Renamed nWorld => worldNormal in shaders. 12 jaren geleden
SimplexNoise.js 9ad6e5445e fixes for dot operations in SimplexNoise. #1993 13 jaren geleden
Sparks.js b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. 12 jaren geleden
UVsUtils.js b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. 12 jaren geleden