Ulysse Carion 5afaec7d70 Decouple PointerLockControls from its example. 10 years ago
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cameras e45d64636d Moved CombinedCamera out of build. 11 years ago
controls 5afaec7d70 Decouple PointerLockControls from its example. 10 years ago
crossfade ec3259270c Updated examples that could use PlaneBufferGeometry. 10 years ago
curves 40cec1eb64 Moving NURBS code to /examples/js/curves for now. 12 years ago
effects c66ce3467a VREffects: Removed redundant call. /ping @dmarcos 10 years ago
exporters 91071670f8 small bugfix: Geometry parameters weren't exported 10 years ago
geometries 9f69cbc3ac Decals: Code clean up. 11 years ago
libs 3a0a43137d PnlTri.js Rev. 2.0: handles vertices and edges on other edges; faster & smaller too 11 years ago
loaders aa76dbc804 ColladaLoader: Removed default FlatShading. 10 years ago
math ec3259270c Updated examples that could use PlaneBufferGeometry. 10 years ago
modifiers f46a2b841e Removed face.centroid and geometry.computeCentroids() 11 years ago
postprocessing 68269fb45e Examples clean up. 11 years ago
renderers 24479355aa Line: renamed type property to mode. 10 years ago
shaders ab675778a8 Parallax mapping example 10 years ago
utils be75f8a5bb Simplified ExtrudeGeometry UV code. 10 years ago
wip 6c038a83ad Updated fromArray() usage. 10 years ago
AudioObject.js bb31515d6b Vector3.get*FromMatrix() -> Vector3.setFromMatrix*() 11 years ago
BlendCharacter.js aff4c1c2a1 This commit improves the flexibility of the animation system by allowing any 11 years ago
BlendCharacterGui.js 4b456f8852 SkeletonHelper: Properly set matrixWorld transform. Also added skeleton toggles in animation examples. 11 years ago
Car.js eecc8f7c5c Moved BufferGeometryUtils and UvsUtils to examples/js/utils. See #4835. 11 years ago
Cloth.js db6a79a730 Fixed some more sub(a,b) to subVectors(a,b). 12 years ago
CurveExtras.js 6660e155d5 More Closure compile warnings / errors fixing in examples/js. 13 years ago
Detector.js 5ff7a85bcf Merge pull request #5521 from gyohk/dev 10 years ago
ImprovedNoise.js 2a8abb5531 Implemented gero3 Rectangle optimisations. 14 years ago
MD2Character.js ae79c901eb Changed MeshPhongMaterial perPixel parameter default to true. 12 years ago
MD2CharacterComplex.js ae79c901eb Changed MeshPhongMaterial perPixel parameter default to true. 12 years ago
MarchingCubes.js cdfc4f3b8a Implemented Object.create( *.prototype ) pattern as per discussion in #2080. 13 years ago
Mirror.js 90ab0b70bf Polyfill for Math.sign(). 11 years ago
Ocean.js ec3259270c Updated examples that could use PlaneBufferGeometry. 10 years ago
Octree.js f46a2b841e Removed face.centroid and geometry.computeCentroids() 11 years ago
PRNG.js 041054283a Messing with a new terrain generator demo. 14 years ago
ParametricGeometries.js 6660e155d5 More Closure compile warnings / errors fixing in examples/js. 13 years ago
ShaderDeferred.js 060b294a12 WebGLDeferredRenderer: added tonemapping. 12 years ago
ShaderGodRays.js 774fa4ae04 Added workaround for ANGLE bug in godrays example. 12 years ago
ShaderSkin.js 04ce05d49c unifying shader names. 11 years ago
ShaderTerrain.js 04ce05d49c unifying shader names. 11 years ago
ShaderToon.js 36d2494d59 Renamed nWorld => worldNormal in shaders. 12 years ago
SimplexNoise.js 9ad6e5445e fixes for dot operations in SimplexNoise. #1993 13 years ago
SimulationRenderer.js ec3259270c Updated examples that could use PlaneBufferGeometry. 10 years ago
SkyShader.js 55dd8add1e Initial import of Preetham Sky Shader and Example 11 years ago
Sparks.js b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. 12 years ago
TypedArrayUtils.js 21322b785f Added performance improvement ideas 11 years ago
UCSCharacter.js 953931d101 Fix a small problem in UCSCharacter 11 years ago
WaterShader.js 82358f2b21 Fixed Mirror and WaterShader. Thanks @erichlof! 11 years ago