Peter Ehrlich 5f6b04a584 Add position tracking to VRControls 10 lat temu
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cameras e45d64636d Moved CombinedCamera out of build. 11 lat temu
controls 5f6b04a584 Add position tracking to VRControls 10 lat temu
crossfade ec3259270c Updated examples that could use PlaneBufferGeometry. 10 lat temu
curves 40cec1eb64 Moving NURBS code to /examples/js/curves for now. 12 lat temu
effects c66ce3467a VREffects: Removed redundant call. /ping @dmarcos 10 lat temu
exporters 91071670f8 small bugfix: Geometry parameters weren't exported 10 lat temu
geometries 9f69cbc3ac Decals: Code clean up. 11 lat temu
libs 3a0a43137d PnlTri.js Rev. 2.0: handles vertices and edges on other edges; faster & smaller too 11 lat temu
loaders aa76dbc804 ColladaLoader: Removed default FlatShading. 10 lat temu
math ec3259270c Updated examples that could use PlaneBufferGeometry. 10 lat temu
modifiers f46a2b841e Removed face.centroid and geometry.computeCentroids() 11 lat temu
postprocessing 68269fb45e Examples clean up. 11 lat temu
renderers 24479355aa Line: renamed type property to mode. 10 lat temu
shaders ab675778a8 Parallax mapping example 10 lat temu
utils be75f8a5bb Simplified ExtrudeGeometry UV code. 10 lat temu
wip 6c038a83ad Updated fromArray() usage. 10 lat temu
AudioObject.js bb31515d6b Vector3.get*FromMatrix() -> Vector3.setFromMatrix*() 11 lat temu
BlendCharacter.js aff4c1c2a1 This commit improves the flexibility of the animation system by allowing any 11 lat temu
BlendCharacterGui.js 4b456f8852 SkeletonHelper: Properly set matrixWorld transform. Also added skeleton toggles in animation examples. 11 lat temu
Car.js eecc8f7c5c Moved BufferGeometryUtils and UvsUtils to examples/js/utils. See #4835. 11 lat temu
Cloth.js db6a79a730 Fixed some more sub(a,b) to subVectors(a,b). 12 lat temu
CurveExtras.js 6660e155d5 More Closure compile warnings / errors fixing in examples/js. 13 lat temu
Detector.js 5ff7a85bcf Merge pull request #5521 from gyohk/dev 10 lat temu
ImprovedNoise.js 2a8abb5531 Implemented gero3 Rectangle optimisations. 14 lat temu
MD2Character.js ae79c901eb Changed MeshPhongMaterial perPixel parameter default to true. 12 lat temu
MD2CharacterComplex.js ae79c901eb Changed MeshPhongMaterial perPixel parameter default to true. 12 lat temu
MarchingCubes.js cdfc4f3b8a Implemented Object.create( *.prototype ) pattern as per discussion in #2080. 13 lat temu
Mirror.js 90ab0b70bf Polyfill for Math.sign(). 11 lat temu
Ocean.js ec3259270c Updated examples that could use PlaneBufferGeometry. 10 lat temu
Octree.js f46a2b841e Removed face.centroid and geometry.computeCentroids() 11 lat temu
PRNG.js 041054283a Messing with a new terrain generator demo. 14 lat temu
ParametricGeometries.js 6660e155d5 More Closure compile warnings / errors fixing in examples/js. 13 lat temu
ShaderDeferred.js 060b294a12 WebGLDeferredRenderer: added tonemapping. 12 lat temu
ShaderGodRays.js 774fa4ae04 Added workaround for ANGLE bug in godrays example. 12 lat temu
ShaderSkin.js 04ce05d49c unifying shader names. 11 lat temu
ShaderTerrain.js 04ce05d49c unifying shader names. 11 lat temu
ShaderToon.js 36d2494d59 Renamed nWorld => worldNormal in shaders. 12 lat temu
SimplexNoise.js 9ad6e5445e fixes for dot operations in SimplexNoise. #1993 13 lat temu
SimulationRenderer.js ec3259270c Updated examples that could use PlaneBufferGeometry. 10 lat temu
SkyShader.js 55dd8add1e Initial import of Preetham Sky Shader and Example 11 lat temu
Sparks.js b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. 12 lat temu
TypedArrayUtils.js 21322b785f Added performance improvement ideas 11 lat temu
UCSCharacter.js 953931d101 Fix a small problem in UCSCharacter 11 lat temu
WaterShader.js 82358f2b21 Fixed Mirror and WaterShader. Thanks @erichlof! 11 lat temu