Oliver Sand 6277839608 Fix bug in SpotLightHelper 13 years ago
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cameras 6e0d2115ca adopting THREE.Math.degToRad/radToDeg for code readability. 13 years ago
core b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. 13 years ago
extras 6277839608 Fix bug in SpotLightHelper 13 years ago
lights 39db179b82 WebGLDeferredRenderer: made attenuation parameters properties of AreaLight instead of hardcoded constants. 13 years ago
loaders 558669559a Fixing Blender scene export rotations: part 1. 13 years ago
materials cb20237ccb Removed DOMRenderer. 13 years ago
math a851b6b645 Removed debugger bits. 13 years ago
objects a8a3934287 Mesh.updateMorphTargets() clean up. 13 years ago
renderers b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. 13 years ago
scenes ff27cf7fcc Editor: added fog to scene export. 13 years ago
textures 0fd5a5ce24 Renamed .deallocate() to .dispose() as discussed in #2760 and fdb737d078e0e3d6eba9856cec77401082a42fe8. 13 years ago
Three.js 0d42475b55 55dev 13 years ago