Mr.doob a851b6b645 Removed debugger bits. 13 years ago
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Box2.js b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. 13 years ago
Box3.js b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. 13 years ago
Color.js b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. 13 years ago
Frustum.js 7d48298acf Renamed Sphere.isIntersectionSphere to Sphere.intersectsSphere. 13 years ago
Math.js 6e0d2115ca adopting THREE.Math.degToRad/radToDeg for code readability. 13 years ago
Matrix3.js 127c0f2400 matrix.multiplyVector3 to vector.multiplyMatrix4 as suggested in #2860. 13 years ago
Matrix4.js a851b6b645 Removed debugger bits. 13 years ago
Plane.js b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. 13 years ago
Quaternion.js a851b6b645 Removed debugger bits. 13 years ago
Ray.js b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. 13 years ago
Sphere.js b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. 13 years ago
Spline.js d821397c16 fixed #2728, Moved geometry primitives out of src/core into src/math. src/core is now exclusive scene primitives. 13 years ago
Triangle.js b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. 13 years ago
UV.js d821397c16 fixed #2728, Moved geometry primitives out of src/core into src/math. src/core is now exclusive scene primitives. 13 years ago
Vector2.js a851b6b645 Removed debugger bits. 13 years ago
Vector3.js a851b6b645 Removed debugger bits. 13 years ago
Vector4.js a851b6b645 Removed debugger bits. 13 years ago
Vertex.js d821397c16 fixed #2728, Moved geometry primitives out of src/core into src/math. src/core is now exclusive scene primitives. 13 years ago