Mr.doob 631c60db4b Basic implementation of MaterialLoader. vor 12 Jahren
..
controls dd1e6ea037 Removed RollControls as per #3153. vor 12 Jahren
effects 45076157fe Removed remaining Matrix4 .translate() and .rotateByAxis() dependencies. Fixes #3185. vor 12 Jahren
exporters 631c60db4b Basic implementation of MaterialLoader. vor 12 Jahren
libs 0914e07a9a Removing old DAT.GUI vor 12 Jahren
loaders 631c60db4b Basic implementation of MaterialLoader. vor 12 Jahren
math 0a9cff1ba5 ColorConverter changes vor 12 Jahren
modifiers cf1366af12 GeometryUtils.explode to ExplodeModifier and GeometryUtils.tessellate to TessellateModifier. vor 12 Jahren
postprocessing b051d7e171 WebGLDeferredRenderer: added API for injecting postprocessing effects into deferred rendering pipeline. vor 12 Jahren
renderers 8d7d0f17e0 Renamed Matrix4's .extractPosition() and .extractRotation() to .copyPosition() and .copyRotation(). vor 12 Jahren
shaders 9edf3c06cb Add Edge Detection Shaders (Frei-Chen & Sobel filters) to examples vor 12 Jahren
AudioObject.js 4da9f68281 Merge remote-tracking branch 'lqdchrm/audio' into dev vor 12 Jahren
Car.js b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. vor 12 Jahren
Cloth.js db6a79a730 Fixed some more sub(a,b) to subVectors(a,b). vor 12 Jahren
CurveExtras.js 6660e155d5 More Closure compile warnings / errors fixing in examples/js. vor 13 Jahren
Detector.js 07fc79d788 Added var to Detector.js vor 13 Jahren
ImprovedNoise.js 2a8abb5531 Implemented gero3 Rectangle optimisations. vor 14 Jahren
MD2Character.js ae79c901eb Changed MeshPhongMaterial perPixel parameter default to true. vor 12 Jahren
MD2CharacterComplex.js ae79c901eb Changed MeshPhongMaterial perPixel parameter default to true. vor 12 Jahren
MarchingCubes.js cdfc4f3b8a Implemented Object.create( *.prototype ) pattern as per discussion in #2080. vor 13 Jahren
PRNG.js 041054283a Messing with a new terrain generator demo. vor 14 Jahren
ParametricGeometries.js 6660e155d5 More Closure compile warnings / errors fixing in examples/js. vor 13 Jahren
ShaderDeferred.js 060b294a12 WebGLDeferredRenderer: added tonemapping. vor 12 Jahren
ShaderGodRays.js 774fa4ae04 Added workaround for ANGLE bug in godrays example. vor 13 Jahren
ShaderSkin.js 88604b4a0a Testing the impact of normalization of transformed normals in vertex shaders (phong, normal, normalmap, skin simple). vor 12 Jahren
ShaderTerrain.js 886ba4de3e Renamed mPosition => worldPosition in shaders. vor 12 Jahren
ShaderToon.js 36d2494d59 Renamed nWorld => worldNormal in shaders. vor 12 Jahren
SimplexNoise.js 9ad6e5445e fixes for dot operations in SimplexNoise. #1993 vor 13 Jahren
Sparks.js b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. vor 12 Jahren
UVsUtils.js ee76e41b72 Flipped UV debug viewer output. It was rendering upside down. vor 12 Jahren