Ben Houston 6f8d6ddd06 remove material.ambient from everything per discussion here: https://github.com/mrdoob/three.js/pull/5741#issuecomment-67893202 10 years ago
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plugins 7207a65a78 WebGLRenderer: Refactored plugins. 11 years ago
CSS2DRenderer.js ecd0ddd1a1 Set prototype.constructor for all derived classes 10 years ago
CSS3DRenderer.js ecd0ddd1a1 Set prototype.constructor for all derived classes 10 years ago
CSS3DStereoRenderer.js ecd0ddd1a1 Set prototype.constructor for all derived classes 10 years ago
CanvasRenderer.js f41482c27b CanvasRenderer: Fixed white background bug. 10 years ago
Projector.js c4d15cb024 Update Projector.js 10 years ago
RaytracingRenderer.js e48a3270e7 Updated raytracer example and added @alteredq's credit. 11 years ago
SVGRenderer.js ecd0ddd1a1 Set prototype.constructor for all derived classes 10 years ago
SoftwareRenderer.js 6f8d6ddd06 remove material.ambient from everything per discussion here: https://github.com/mrdoob/three.js/pull/5741#issuecomment-67893202 10 years ago
WebGLDeferredRenderer.js 14a98f9259 Renderer no longer take window.devicePixelRatio by default. Added .getPixelRatio() and .setPixelRatio(). See #5627. 10 years ago