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renderables
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9a1bd00614
Refactored documentation system. No more XMLHttpRequest.
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%!s(int64=13) %!d(string=hai) anos |
CanvasRenderer.html
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9a1bd00614
Refactored documentation system. No more XMLHttpRequest.
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%!s(int64=13) %!d(string=hai) anos |
DOMRenderer.html
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9a1bd00614
Refactored documentation system. No more XMLHttpRequest.
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%!s(int64=13) %!d(string=hai) anos |
SVGRenderer.html
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9a1bd00614
Refactored documentation system. No more XMLHttpRequest.
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%!s(int64=13) %!d(string=hai) anos |
WebGLRenderTarget.html
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9a1bd00614
Refactored documentation system. No more XMLHttpRequest.
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%!s(int64=13) %!d(string=hai) anos |
WebGLRenderTargetCube.html
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9a1bd00614
Refactored documentation system. No more XMLHttpRequest.
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%!s(int64=13) %!d(string=hai) anos |
WebGLRenderer.html
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0c899e055f
Added shadow map type definitions and replaced shadowMapSoft boolean on the renderer with shadowMapType. The default type is THREE.PCFShadowMap, which amounts to the previous default of shadowMapSoft = true. A new type, THREE.PCFSoftShadowMap will enable bilinear filtering of the shadow in the shader for smoother results.
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%!s(int64=12) %!d(string=hai) anos |
WebGLShaders.html
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9a1bd00614
Refactored documentation system. No more XMLHttpRequest.
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%!s(int64=13) %!d(string=hai) anos |