Three.js 3D rendering library for javascript #gamedev #game-engine #rendering #javascript

sunag 84424e4f2e WebGPURenderer: Fix strip index format (#27279) пре 1 година
.github 0f70ecce80 Update github/codeql-action digest to 407ffaf (#27247) пре 1 година
build 08d1ea555b Updated builds. пре 1 година
docs 644ce1bf2e Docs: Improve `LineDashedMaterial` page. (#27278) пре 1 година
editor e49c913cbf Editor: Removed IndexedDB prefixes. пре 1 година
examples 84424e4f2e WebGPURenderer: Fix strip index format (#27279) пре 1 година
files db3374bedf Docs/Examples/Manual: Keep focus when clear search input. (#25194) пре 2 година
manual 8d241a699e Examples: Remove import maps polyfill (#26836) пре 1 година
playground 9272367d11 WebGLBackend (#26581) пре 1 година
src 9750d7a0c7 src: Clean up. (#27272) пре 1 година
test 549a2e347d WebGPURenderer: Depth Pixel & Logarithmic Depth Buffer (#27243) пре 1 година
utils 32cf0d1877 cleanup (#26803) пре 1 година
.editorconfig f1ba3a32ed Remove indent size from .editorconfig пре 6 година
.eslintrc.json 49f7bf498e Update .eslintrc.json пре 2 година
.gitattributes 5446f535d1 git should handle the line endings пре 7 година
.gitignore faeed757d7 CI: Update sizes message (#25826) пре 2 година
LICENSE 5add869e1a Update LICENSE (#25212) пре 2 година
README.md 4f65c54d0f fix: grammatical mistakes in README.md (#27024) пре 1 година
SECURITY.md b2f749968d Add security policy (#26204) пре 2 година
icon.png 9760d3d86b Optimize icon image (#23238) пре 3 година
package-lock.json 0fb23333d7 Update dependency rollup-plugin-visualizer to v5.9.3 (#27248) пре 1 година
package.json 1bd7fcf896 Nodes: Mark as effectful for Webpack. (#27189) пре 1 година

README.md

three.js

NPM Package Build Size NPM Downloads DeepScan Discord

JavaScript 3D library

The aim of the project is to create an easy-to-use, lightweight, cross-browser, general-purpose 3D library. The current builds only include a WebGL renderer but WebGPU (experimental), SVG and CSS3D renderers are also available as addons.

ExamplesDocsManualWikiMigratingQuestionsForumDiscord

Usage

This code creates a scene, a camera, and a geometric cube, and it adds the cube to the scene. It then creates a WebGL renderer for the scene and camera, and it adds that viewport to the document.body element. Finally, it animates the cube within the scene for the camera.

import * as THREE from 'three';

const width = window.innerWidth, height = window.innerHeight;

// init

const camera = new THREE.PerspectiveCamera( 70, width / height, 0.01, 10 );
camera.position.z = 1;

const scene = new THREE.Scene();

const geometry = new THREE.BoxGeometry( 0.2, 0.2, 0.2 );
const material = new THREE.MeshNormalMaterial();

const mesh = new THREE.Mesh( geometry, material );
scene.add( mesh );

const renderer = new THREE.WebGLRenderer( { antialias: true } );
renderer.setSize( width, height );
renderer.setAnimationLoop( animation );
document.body.appendChild( renderer.domElement );

// animation

function animation( time ) {

	mesh.rotation.x = time / 2000;
	mesh.rotation.y = time / 1000;

	renderer.render( scene, camera );

}

If everything goes well, you should see this.

Cloning this repository

Cloning the repo with all its history results in a ~2 GB download. If you don't need the whole history you can use the depth parameter to significantly reduce download size.

git clone --depth=1 https://github.com/mrdoob/three.js.git

Change log

Releases