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cameras
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aa780e820c
Somehow the lookAt() doesn't need the scale bit...
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%!s(int64=14) %!d(string=hai) anos |
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core
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8e13516ebd
Docs: Vector4.
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%!s(int64=13) %!d(string=hai) anos |
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extras
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4df44908e7
Fixed particles sorting issues.
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%!s(int64=13) %!d(string=hai) anos |
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lights
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4fe9753ea4
Added defaults to DirectionalLight for cascading shadows.
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%!s(int64=14) %!d(string=hai) anos |
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materials
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aaaf14a056
Fixed bug in emissive for Lambert. Added emissive balls to webgl_materials example.
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%!s(int64=14) %!d(string=hai) anos |
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objects
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c9213ab544
Added default material to Mesh, Line and ParticleSystem. Fixes #1373.
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%!s(int64=14) %!d(string=hai) anos |
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renderers
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4df44908e7
Fixed particles sorting issues.
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%!s(int64=13) %!d(string=hai) anos |
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scenes
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840254269d
Renamed Scene' .addObject() and .removeObject() to .__addObject() and .__removeObject()
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%!s(int64=14) %!d(string=hai) anos |
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textures
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2e22acbf0c
Added "generateMipmaps" flag to Texture and RenderTarget.
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%!s(int64=14) %!d(string=hai) anos |
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Three.js
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6e002f324a
r49dev
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%!s(int64=14) %!d(string=hai) anos |