alteredq 88604b4a0a Testing the impact of normalization of transformed normals in vertex shaders (phong, normal, normalmap, skin simple). 13 years ago
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cameras 3c8c85f03c Formatting tweaks. 13 years ago
core d5e032b979 Fixed implications of new MeshFaceMaterial.materials at multiple places (Ray, Projector, ShadowMapPlugin, DepthPassPlugin). 13 years ago
extras 88604b4a0a Testing the impact of normalization of transformed normals in vertex shaders (phong, normal, normalmap, skin simple). 13 years ago
lights fb451cb4b2 Editor: added distance property to object UI. 13 years ago
loaders da48350b6a Fixed bug in SceneLoader: inverseTarget => targetInverse 13 years ago
materials 85f06ba4f3 Refactored MeshFaceMaterial.materials handling. 13 years ago
objects 5d71a829a2 Merge remote-tracking branch 'stoomm/master' into dev 13 years ago
renderers 88604b4a0a Testing the impact of normalization of transformed normals in vertex shaders (phong, normal, normalmap, skin simple). 13 years ago
scenes ff27cf7fcc Editor: added fog to scene export. 13 years ago
textures 3a19a4ae08 Editor: added textures to scene exporter. 13 years ago
Three.js ab294a450c Added "AddOperation" environment mapping combine type for additive cube maps reflections / refractions. 13 years ago