Benoit Beausejour 8b74317c49 CTMLoader can now properly load very large models by using now uses BufferGeometry's computeOffsets. 11 лет назад
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controls 1d423f2bea TransformControls: fix snap in local space 11 лет назад
core a6929f1489 Replaced TypedArray experiments. 12 лет назад
crossfade 9989f380fd Renamed all CubeGeometry instances. 11 лет назад
curves 40cec1eb64 Moving NURBS code to /examples/js/curves for now. 12 лет назад
effects e1bf2be936 Changed ParallaxBarrier to use rows as it seems to be more common. Fixes #4077. 11 лет назад
exporters 9989f380fd Renamed all CubeGeometry instances. 11 лет назад
geometries af8c8471c1 Moved ConvexGeometry out of the lib. 12 лет назад
libs 7103cf69d7 USC example clean up. 11 лет назад
loaders 8b74317c49 CTMLoader can now properly load very large models by using now uses BufferGeometry's computeOffsets. 11 лет назад
math a6929f1489 Replaced TypedArray experiments. 12 лет назад
modifiers c8781fae6c Fix for Face4-less SubdivisionModifier 12 лет назад
postprocessing 9b6604a718 Merge remote-tracking branch 'rmx/r62+rmx' into dev 11 лет назад
renderers 9fe88e67e6 SoftwareRenderer: Implemented clearColor. 11 лет назад
shaders 7dabc9274d More compatible lens flare shader code as suggested by @ajstubbs in #3603. 12 лет назад
AudioObject.js bb31515d6b Vector3.get*FromMatrix() -> Vector3.setFromMatrix*() 11 лет назад
BufferGeometryUtils.js 145eecb836 BufferGeometryUtils: Minor code clean up. 11 лет назад
Car.js b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. 12 лет назад
Cloth.js db6a79a730 Fixed some more sub(a,b) to subVectors(a,b). 12 лет назад
CurveExtras.js 6660e155d5 More Closure compile warnings / errors fixing in examples/js. 13 лет назад
Detector.js 58e46224b8 Fixed Detector code. See #3871. 12 лет назад
ImprovedNoise.js 2a8abb5531 Implemented gero3 Rectangle optimisations. 14 лет назад
MD2Character.js ae79c901eb Changed MeshPhongMaterial perPixel parameter default to true. 12 лет назад
MD2CharacterComplex.js ae79c901eb Changed MeshPhongMaterial perPixel parameter default to true. 12 лет назад
MarchingCubes.js cdfc4f3b8a Implemented Object.create( *.prototype ) pattern as per discussion in #2080. 13 лет назад
Mirror.js 82358f2b21 Fixed Mirror and WaterShader. Thanks @erichlof! 11 лет назад
Octree.js 9989f380fd Renamed all CubeGeometry instances. 11 лет назад
PRNG.js 041054283a Messing with a new terrain generator demo. 14 лет назад
ParametricGeometries.js 6660e155d5 More Closure compile warnings / errors fixing in examples/js. 13 лет назад
ShaderDeferred.js 060b294a12 WebGLDeferredRenderer: added tonemapping. 12 лет назад
ShaderGodRays.js 774fa4ae04 Added workaround for ANGLE bug in godrays example. 13 лет назад
ShaderSkin.js 04ce05d49c unifying shader names. 11 лет назад
ShaderTerrain.js 04ce05d49c unifying shader names. 11 лет назад
ShaderToon.js 36d2494d59 Renamed nWorld => worldNormal in shaders. 12 лет назад
SimplexNoise.js 9ad6e5445e fixes for dot operations in SimplexNoise. #1993 13 лет назад
SimulatorRenderer.js 3c4ec1d1bd Update GPGPU example 11 лет назад
Sparks.js b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. 12 лет назад
TypedArrayUtils.js 21322b785f Added performance improvement ideas 11 лет назад
UCSCharacter.js 006625d3aa Removed irrelevant code. 11 лет назад
UVsUtils.js 602fcd0415 Added wrapping support and canvas size parameter to UVsDebug 12 лет назад
WaterShader.js 82358f2b21 Fixed Mirror and WaterShader. Thanks @erichlof! 11 лет назад