scene_test.html 2.6 KB

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  1. <!DOCTYPE HTML>
  2. <html lang="en">
  3. <head>
  4. <title>three.js - scene loader test</title>
  5. <meta charset="utf-8">
  6. <style type="text/css">
  7. body {
  8. background:#fff;
  9. padding:0;
  10. margin:0;
  11. overflow:hidden;
  12. font-family:georgia;
  13. text-align:center;
  14. }
  15. #info {
  16. position: absolute;
  17. top: 0px; width: 100%;
  18. color: #000;
  19. padding: 5px;
  20. font-family: Monospace;
  21. font-size: 13px;
  22. text-align: center;
  23. }
  24. a { color:skyblue }
  25. canvas { pointer-events:none; z-index:10; }
  26. #log { position:absolute; top:0; display:block; text-align:left; z-index:1000; pointer-events:none; }
  27. </style>
  28. </head>
  29. <body>
  30. <div id="info">
  31. <a href="http://github.com/mrdoob/three.js">three.js</a> - scene loader test
  32. </div>
  33. <pre id="log"></pre>
  34. <script type="text/javascript" src="../build/ThreeExtras.js"></script>
  35. <script type="text/javascript" src="js/Stats.js"></script>
  36. <script type="text/javascript">
  37. var SCREEN_WIDTH = window.innerWidth;
  38. var SCREEN_HEIGHT = window.innerHeight;
  39. var container,stats;
  40. var camera, scene;
  41. var renderer;
  42. var mesh, zmesh, geometry;
  43. var mouseX = 0, mouseY = 0;
  44. var windowHalfX = window.innerWidth / 2;
  45. var windowHalfY = window.innerHeight / 2;
  46. document.addEventListener('mousemove', onDocumentMouseMove, false);
  47. init();
  48. function init() {
  49. container = document.createElement('div');
  50. document.body.appendChild(container);
  51. var callback = function( result ) {
  52. scene = result.scene;
  53. camera = result.currentCamera;
  54. camera.aspect = window.innerWidth / window.innerHeight;
  55. camera.updateProjectionMatrix();
  56. setInterval(loop, 1000/60);
  57. }
  58. SceneUtils.loadScene( "scenes/test_scene.js", callback );
  59. renderer = new THREE.WebGLRenderer();
  60. renderer.setSize( SCREEN_WIDTH, SCREEN_HEIGHT );
  61. renderer.domElement.style.position = "relative";
  62. container.appendChild( renderer.domElement );
  63. stats = new Stats();
  64. stats.domElement.style.position = 'absolute';
  65. stats.domElement.style.top = '0px';
  66. stats.domElement.style.zIndex = 100;
  67. container.appendChild( stats.domElement );
  68. }
  69. function onDocumentMouseMove(event) {
  70. mouseX = ( event.clientX - windowHalfX );
  71. mouseY = ( event.clientY - windowHalfY );
  72. }
  73. function loop() {
  74. camera.position.x += ( mouseX - camera.position.x ) * .001;
  75. camera.position.y += ( - mouseY - camera.position.y ) * .001;
  76. renderer.render( scene, camera );
  77. stats.update();
  78. }
  79. function log( text ) {
  80. var e = document.getElementById("log");
  81. e.innerHTML = text + "<br/>" + e.innerHTML;
  82. }
  83. </script>
  84. </body>
  85. </html>