alteredq 8faa18b620 Added simple scene format loader. il y a 14 ans
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js 041054283a Messing with a new terrain generator demo. il y a 14 ans
obj 6e91de5d8a Added diffuse map to normal map shader. Changed Lee Perry-Smith demo to use normal map shader. il y a 14 ans
scenes 8faa18b620 Added simple scene format loader. il y a 14 ans
textures 8f133abd30 Added HDR texture example. il y a 14 ans
camera_orthographic.html e46346c9ba Cleaned up CanvasRenderer/MeshDepthMaterial code. il y a 14 ans
canvasrenderer_sandbox.html c39eca33ee Projector::projectScene now does a first pass through Projector::projectObject (which does frustum culling and object sorting). il y a 14 ans
geometry_birds.html 3b9d05563f close style tag il y a 14 ans
geometry_cube.html bffdc03cf1 `*.material`→ `*.materials` il y a 14 ans
geometry_dynamic_gl.html fe6008b616 Added basic support for dynamic geometry in WebGLRenderer (with silly ocean example). il y a 14 ans
geometry_earth.html 00795b3a83 Updated CanvasRenderer and some examples to handle the `Texture( image, mapping)` approach. il y a 14 ans
geometry_large_mesh.html f90bc532c4 Fixed stats widget appearance issues that appeared with recent Chrome updates. il y a 14 ans
geometry_minecraft.html ecad27eb11 Moved MeshPhongMaterial onto common shader builder machinery, ubershader is no more. il y a 14 ans
geometry_minecraft_ao.html ecad27eb11 Moved MeshPhongMaterial onto common shader builder machinery, ubershader is no more. il y a 14 ans
geometry_panorama.html a030086cf5 `texture.loaded = true` → `texture.image.loaded = true` il y a 14 ans
geometry_panorama_fisheye.html a030086cf5 `texture.loaded = true` → `texture.image.loaded = true` il y a 14 ans
geometry_terrain.html 10e21dde88 `Geometry::computeNormals` → `Geometry::computeFaceNormals` il y a 14 ans
geometry_terrain_fog_gl.html ecad27eb11 Moved MeshPhongMaterial onto common shader builder machinery, ubershader is no more. il y a 14 ans
geometry_terrain_gl.html ecad27eb11 Moved MeshPhongMaterial onto common shader builder machinery, ubershader is no more. il y a 14 ans
geometry_terrain_gl2.html ecad27eb11 Moved MeshPhongMaterial onto common shader builder machinery, ubershader is no more. il y a 14 ans
hdr.html 52f4a750a3 Added simple tone mapping to HDR example. il y a 14 ans
interactive_cubes.html bffdc03cf1 `*.material`→ `*.materials` il y a 14 ans
interactive_cubes_tween.html b449fdf5a8 Added a variation of the interactive example (using Tween.js) il y a 14 ans
interactive_voxelpainter.html bffdc03cf1 `*.material`→ `*.materials` il y a 14 ans
lights_pointlights.html bf495aa486 Yet another geometry optimisation to the minecraft demo. il y a 14 ans
lights_pointlights_gl.html 771674d705 Refactored Loader parameters to allow optional separate paths for texture and binary files. il y a 14 ans
lights_pointlights_smooth.html bf495aa486 Yet another geometry optimisation to the minecraft demo. il y a 14 ans
lights_test.html f90bc532c4 Fixed stats widget appearance issues that appeared with recent Chrome updates. il y a 14 ans
lines_cubes_gl.html 0f5652390f Added dynamic geometry support also for WebGL lines. Changed line strip example to use Hilbert curves. il y a 14 ans
lines_sphere.html 22f48a731b CanvasRenderer handles textures again. il y a 14 ans
lines_sphere_gl.html 548c331519 Added crude lines support to WebGLRenderer. il y a 14 ans
lines_test.html b913baa6f0 Code clean up and minor optimisations. il y a 14 ans
materials.html e46346c9ba Cleaned up CanvasRenderer/MeshDepthMaterial code. il y a 14 ans
materials_cars.html 771674d705 Refactored Loader parameters to allow optional separate paths for texture and binary files. il y a 14 ans
materials_cubemap.html f90bc532c4 Fixed stats widget appearance issues that appeared with recent Chrome updates. il y a 14 ans
materials_cubemap_balls_reflection.html ecad27eb11 Moved MeshPhongMaterial onto common shader builder machinery, ubershader is no more. il y a 14 ans
materials_cubemap_balls_refraction.html ecad27eb11 Moved MeshPhongMaterial onto common shader builder machinery, ubershader is no more. il y a 14 ans
materials_cubemap_escher.html ecad27eb11 Moved MeshPhongMaterial onto common shader builder machinery, ubershader is no more. il y a 14 ans
materials_cubemap_refraction.html f90bc532c4 Fixed stats widget appearance issues that appeared with recent Chrome updates. il y a 14 ans
materials_depth.html e46346c9ba Cleaned up CanvasRenderer/MeshDepthMaterial code. il y a 14 ans
materials_gl.html 8ea0f27602 Refactored lines grid in materials_gl example. il y a 14 ans
materials_grass.html ecad27eb11 Moved MeshPhongMaterial onto common shader builder machinery, ubershader is no more. il y a 14 ans
materials_multimaterials.html f90bc532c4 Fixed stats widget appearance issues that appeared with recent Chrome updates. il y a 14 ans
materials_normal.html 0f52ae5a9b Added `ImageUtils::loadTexture`. il y a 14 ans
materials_normalmap.html 771674d705 Refactored Loader parameters to allow optional separate paths for texture and binary files. il y a 14 ans
materials_normalmap2.html 771674d705 Refactored Loader parameters to allow optional separate paths for texture and binary files. il y a 14 ans
materials_reflection.html 508d22f296 Synced with mrdoob's branch. il y a 14 ans
materials_shaders.html f90bc532c4 Fixed stats widget appearance issues that appeared with recent Chrome updates. il y a 14 ans
materials_shaders_fresnel.html ecad27eb11 Moved MeshPhongMaterial onto common shader builder machinery, ubershader is no more. il y a 14 ans
materials_video.html a030086cf5 `texture.loaded = true` → `texture.image.loaded = true` il y a 14 ans
obj_convert_test.html 271ba6c524 Added support for "doubleSided" mesh property to WebGLRenderer. il y a 14 ans
particles_floor.html 5e2c480b89 Implemented Frustum checking to `Projector::projectObjects` (thanks errynp) il y a 14 ans
particles_random.html 5e2c480b89 Implemented Frustum checking to `Projector::projectObjects` (thanks errynp) il y a 14 ans
particles_sprites.html 5e2c480b89 Implemented Frustum checking to `Projector::projectObjects` (thanks errynp) il y a 14 ans
particles_waves.html 5e2c480b89 Implemented Frustum checking to `Projector::projectObjects` (thanks errynp) il y a 14 ans
postprocessing.html 6668440006 Cleaned bit postprocessing example code. il y a 14 ans
render_to_texture.html 6cc1016477 Testing rendering to full-screen texture. il y a 14 ans
scene_test.html 8faa18b620 Added simple scene format loader. il y a 14 ans
shader.html c186b37be3 Pushed revision to 32. il y a 14 ans
shader2.html 99bbc4880b Fixed bug in shader demo. il y a 14 ans
uqbiquity_test.html 5accd0cfd7 Brought back Object3D.rotationMatrix (Projector still uses it). il y a 14 ans
webglrenderer2_sandbox.html 93fa1df174 Added Lee Perry-Smith Normal-notyet-Map demo. il y a 14 ans