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- <html lang="en">
- <head>
- <meta charset="utf-8" />
- <base href="../../" />
- <script src="list.js"></script>
- <script src="page.js"></script>
- <link type="text/css" rel="stylesheet" href="page.css" />
- </head>
- <body>
- <h1>[name]</h1>
- <div class="desc">Class for loading a [page:CubeTexture CubeTexture].</div>
- <h2>Example</h2>
- <code>
- var scene = new THREE.Scene();
- scene.background = new THREE.CubeTextureLoader()
- .setPath( 'textures/cubeMaps/' )
- .load( [
- '1.png',
- '2.png',
- '3.png',
- '4.png',
- '5.png',
- '6.png'
- ] );
- </code>
- <div>
- [example:webgl_materials_cubemap materials / cubemap]<br />
- [example:webgl_materials_cubemap_balls_reflection materials / cubemap / balls / reflection]<br />
- [example:webgl_materials_cubemap_balls_refraction materials / cubemap / balls / refraction]<br />
- [example:webgl_materials_cubemap_dynamic materials / cubemap / dynamic]<br />
- [example:webgl_materials_cubemap_dynamic2 materials / cubemap / dynamic2]<br />
- [example:webgl_materials_cubemap_refraction materials / cubemap / refraction]
- </div>
- <h2>Constructor</h2>
- <h3>[name]( [page:LoadingManager manager] )</h3>
- <div>
- [page:LoadingManager manager] — The [page:LoadingManager loadingManager] for the loader to use. Default is [page:LoadingManager THREE.DefaultLoadingManager].
- </div>
- <div>
- Creates a new [name].
- </div>
- <h2>Properties</h2>
- <h3>[property:String crossOrigin]</h3>
- <div>
- default — *null*.<br />
- If set, assigns the *crossOrigin* attribute of the image to the value of *crossOrigin*, prior to starting the load.
- </div>
- <h2>Methods</h2>
- <h3>[method:null load]( [page:String url], [page:Function onLoad], [page:Function onProgress], [page:Function onError] )</h3>
- <div>
- [page:String url] — required<br />
- [page:Function onLoad] — Will be called when load completes. The argument will be the loaded [page:Texture texture].<br />
- [page:Function onProgress] — Will be called while load progresses. The argument will be the XmlHttpRequest instance, that contain .[page:Integer total] and .[page:Integer loaded] bytes.<br />
- [page:Function onError] — Will be called when load errors.<br />
- </div>
- <div>
- Begin loading from url and pass the loaded [page:Texture texture] to onLoad.
- </div>
- <h3>[method:null setCrossOrigin]( [page:String value] )</h3>
- <div>
- Set the crossOrigin attribute.
- </div>
- <h3>[method:null setPath]( [page:String value] )</h3>
- <div>
- Set the path from which to load textures.
- </div>
- <h2>Source</h2>
- [link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
- </body>
- </html>
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