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animation
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7cb5bd7725
Add MMDExporter
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cameras
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3420a94d26
remove unnecessary complication of calculation which only obscures what is (#9151)
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controls
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724b535553
Examples: *Attribute to *BufferAttribute.
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crossfade
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928c8177ab
Removed no longer needed uniform types.
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curves
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923256459e
fixed files to codestyle
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effects
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a98a7582b0
Remove THREE.UniformsUtils from OutlineEffect (#10047)
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exporters
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9607e090ae
Let MMDExporter use mmd-parser
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geometries
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a350f91896
Use flat vertex normals (#9221)
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libs
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3f54f965c0
Update mmdparser.min.js
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lights
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be778f15c4
RectAreaLightUniformsLib clean up.
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loaders
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ceb9b0f528
PDBLoader: Cleanup
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math
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b9b1638fa1
Update Lut.js
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modifiers
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5cb1b58bdb
BufferSubdivisionModifier: More refactoring (#9730)
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nodes
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594f9ad70a
nodematerial r6 - up and fixes (#9681)
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objects
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923256459e
fixed files to codestyle
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pmrem
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928c8177ab
Removed no longer needed uniform types.
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postprocessing
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b2995bd589
Moved gaussianPdf out of core.
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renderers
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9ed5d1a343
Enable stacktrace for WebGLDeferredRenderer private methods (#10048)
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shaders
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22a4c76306
Bloom Pass - Inspired from Unreal Engine (#9351)
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utils
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4fc3af0994
Examples: use .texture of input render targets. (#8787)
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vr
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397fc18706
WebVR: Testing a more raw approach.
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AnimationClipCreator.js
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22d94d8578
Ported AnimationClipCreator.
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BlendCharacter.js
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8eaef33862
Fix blender rest export of individual skinned meshes (#8781)
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BlendCharacterGui.js
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c32f31a587
Animation: New API, caching and masses.
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BufferGeometryUtils.js
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0c42f98876
Removed tangents code. See #7094.
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Car.js
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55504ff81d
removal of THREE.MeshFaceMaterial
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Cloth.js
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db3eda52ca
Grammar corrections (#9453)
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ConvexObjectBreaker.js
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f0b3de8a73
New example: break objects by throwing balls (#9493)
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CurveExtras.js
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923256459e
fixed files to codestyle
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Detector.js
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923256459e
fixed files to codestyle
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Encodings.js
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4bf3b5806f
more work on PMREM - split out Encodings.js, Half.js
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GPUComputationRenderer.js
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cefe993143
GPUComputationRenderer: Added check to make it work on iOS. (#9644)
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GPUParticleSystem.js
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1a7d9e0b0f
Options to particleNoiseTex and particleSpriteText (#9324)
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Gyroscope.js
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764d3c08bf
Object3D: Setting parent to null by default. See #6987.
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Half.js
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54d2c68d93
add proper source for toHalf.
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ImprovedNoise.js
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7b6f2076d4
Fixed ImprovedNoise.js. See https://twitter.com/3dflashlo/status/745255516033662976
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MD2Character.js
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60ef1a6523
Animation Update (#8918)
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MD2CharacterComplex.js
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8ab4529129
Avoid multiple textureLoaders in for-loops
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MarchingCubes.js
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f085219709
MarchingCubes code clean up.
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Mirror.js
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928c8177ab
Removed no longer needed uniform types.
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MorphAnimMesh.js
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60ef1a6523
Animation Update (#8918)
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MorphAnimation.js
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5dad759287
demote MorphAnimMesh.js and MorphAnimation.js
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Ocean.js
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928c8177ab
Removed no longer needed uniform types.
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Octree.js
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fb210eb85e
add new rule disallowNewlineBeforeBlockStatements
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PRNG.js
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923256459e
fixed files to codestyle
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ParametricGeometries.js
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1835f8a06b
Moved FrenetFrames calculation from TubeBufferGeometry to Curve (#9851)
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RollerCoaster.js
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f76fe4dbc3
Added WebVR RollerCoaster example.
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ShaderGodRays.js
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928c8177ab
Removed no longer needed uniform types.
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ShaderSkin.js
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928c8177ab
Removed no longer needed uniform types.
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ShaderTerrain.js
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928c8177ab
Removed no longer needed uniform types.
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ShaderToon.js
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928c8177ab
Removed no longer needed uniform types.
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SimplexNoise.js
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eb68622a6e
Add missing semicolons
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SkyShader.js
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d37e7b8f68
Clean up.
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TimelinerController.js
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2e43178f15
Fixed TimelinerController bug.
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TypedArrayUtils.js
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923256459e
fixed files to codestyle
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UCSCharacter.js
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1e38c13014
Update UCSCharacter.js (#8662)
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Volume.js
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f44267bfe5
Clean up.
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VolumeSlice.js
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f44267bfe5
Clean up.
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WaterShader.js
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928c8177ab
Removed no longer needed uniform types.
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