Joshua Koo 96bbf7b0e1 Fix GPGPU Bird Example. Array was populated incorrectly 11 jaren geleden
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controls 796363caba Set Camera.up as the orbit axis in OrbitControls 11 jaren geleden
crossfade 9989f380fd Renamed all CubeGeometry instances. 11 jaren geleden
curves 40cec1eb64 Moving NURBS code to /examples/js/curves for now. 12 jaren geleden
effects e1bf2be936 Changed ParallaxBarrier to use rows as it seems to be more common. Fixes #4077. 11 jaren geleden
exporters 62e17f2e1a Clean up. 11 jaren geleden
geometries f46a2b841e Removed face.centroid and geometry.computeCentroids() 11 jaren geleden
libs 7103cf69d7 USC example clean up. 11 jaren geleden
loaders d29a548241 Simplified BinaryLoader. 11 jaren geleden
math a6929f1489 Replaced TypedArray experiments. 12 jaren geleden
modifiers f46a2b841e Removed face.centroid and geometry.computeCentroids() 11 jaren geleden
postprocessing 15c0f435ec Fixed BokehPass. 11 jaren geleden
renderers e48a3270e7 Updated raytracer example and added @alteredq's credit. 11 jaren geleden
shaders 7dabc9274d More compatible lens flare shader code as suggested by @ajstubbs in #3603. 12 jaren geleden
wip c485930b28 Added new Geometry tests. 11 jaren geleden
AudioObject.js bb31515d6b Vector3.get*FromMatrix() -> Vector3.setFromMatrix*() 11 jaren geleden
BufferGeometryUtils.js 145eecb836 BufferGeometryUtils: Minor code clean up. 11 jaren geleden
Car.js b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. 12 jaren geleden
Cloth.js db6a79a730 Fixed some more sub(a,b) to subVectors(a,b). 12 jaren geleden
CurveExtras.js 6660e155d5 More Closure compile warnings / errors fixing in examples/js. 13 jaren geleden
Detector.js 58e46224b8 Fixed Detector code. See #3871. 12 jaren geleden
ImprovedNoise.js 2a8abb5531 Implemented gero3 Rectangle optimisations. 14 jaren geleden
MD2Character.js ae79c901eb Changed MeshPhongMaterial perPixel parameter default to true. 12 jaren geleden
MD2CharacterComplex.js ae79c901eb Changed MeshPhongMaterial perPixel parameter default to true. 12 jaren geleden
MarchingCubes.js cdfc4f3b8a Implemented Object.create( *.prototype ) pattern as per discussion in #2080. 13 jaren geleden
Mirror.js 82358f2b21 Fixed Mirror and WaterShader. Thanks @erichlof! 11 jaren geleden
Octree.js f46a2b841e Removed face.centroid and geometry.computeCentroids() 11 jaren geleden
PRNG.js 041054283a Messing with a new terrain generator demo. 14 jaren geleden
ParametricGeometries.js 6660e155d5 More Closure compile warnings / errors fixing in examples/js. 13 jaren geleden
ShaderDeferred.js 060b294a12 WebGLDeferredRenderer: added tonemapping. 12 jaren geleden
ShaderGodRays.js 774fa4ae04 Added workaround for ANGLE bug in godrays example. 13 jaren geleden
ShaderSkin.js 04ce05d49c unifying shader names. 11 jaren geleden
ShaderTerrain.js 04ce05d49c unifying shader names. 11 jaren geleden
ShaderToon.js 36d2494d59 Renamed nWorld => worldNormal in shaders. 12 jaren geleden
SimplexNoise.js 9ad6e5445e fixes for dot operations in SimplexNoise. #1993 13 jaren geleden
SimulationRenderer.js 96bbf7b0e1 Fix GPGPU Bird Example. Array was populated incorrectly 11 jaren geleden
Sparks.js b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. 12 jaren geleden
TypedArrayUtils.js 21322b785f Added performance improvement ideas 11 jaren geleden
UCSCharacter.js 006625d3aa Removed irrelevant code. 11 jaren geleden
UVsUtils.js 602fcd0415 Added wrapping support and canvas size parameter to UVsDebug 12 jaren geleden
WaterShader.js 82358f2b21 Fixed Mirror and WaterShader. Thanks @erichlof! 11 jaren geleden