Mr.doob 9f1035b98d Code formating clean up. 12 лет назад
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controls 1efbf3b89d TrackballControls: Uncommented change event dispatch. 12 лет назад
effects 7e19183619 Added new effect for the Oculus Rift 12 лет назад
exporters 21eff9d6c7 SceneExporter2: Added camera and light parameters. 12 лет назад
libs 0914e07a9a Removing old DAT.GUI 12 лет назад
loaders 9f1035b98d Code formating clean up. 12 лет назад
math 1a6fdd8050 Added the WIP TypeArrayVector3 in examples/js folder. 12 лет назад
modifiers cf1366af12 GeometryUtils.explode to ExplodeModifier and GeometryUtils.tessellate to TessellateModifier. 12 лет назад
postprocessing b051d7e171 WebGLDeferredRenderer: added API for injecting postprocessing effects into deferred rendering pipeline. 12 лет назад
renderers 3db966d658 make Matrix4.getPosition() deprecated and replace all usages in core library with Vector3.getPositionFromMatrix() 12 лет назад
shaders 9edf3c06cb Add Edge Detection Shaders (Frei-Chen & Sobel filters) to examples 12 лет назад
AudioObject.js e314cb059d Changed some of the matrix.getPosition() to vector.getPositionFromMatrix( matrix ). See #2967. 12 лет назад
Car.js b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. 12 лет назад
Cloth.js db6a79a730 Fixed some more sub(a,b) to subVectors(a,b). 12 лет назад
CurveExtras.js 6660e155d5 More Closure compile warnings / errors fixing in examples/js. 13 лет назад
Detector.js 07fc79d788 Added var to Detector.js 13 лет назад
ImprovedNoise.js 2a8abb5531 Implemented gero3 Rectangle optimisations. 14 лет назад
MD2Character.js ae79c901eb Changed MeshPhongMaterial perPixel parameter default to true. 12 лет назад
MD2CharacterComplex.js ae79c901eb Changed MeshPhongMaterial perPixel parameter default to true. 12 лет назад
MarchingCubes.js cdfc4f3b8a Implemented Object.create( *.prototype ) pattern as per discussion in #2080. 13 лет назад
PRNG.js 041054283a Messing with a new terrain generator demo. 14 лет назад
ParametricGeometries.js 6660e155d5 More Closure compile warnings / errors fixing in examples/js. 13 лет назад
ShaderDeferred.js 060b294a12 WebGLDeferredRenderer: added tonemapping. 12 лет назад
ShaderGodRays.js 774fa4ae04 Added workaround for ANGLE bug in godrays example. 12 лет назад
ShaderSkin.js 88604b4a0a Testing the impact of normalization of transformed normals in vertex shaders (phong, normal, normalmap, skin simple). 12 лет назад
ShaderTerrain.js 886ba4de3e Renamed mPosition => worldPosition in shaders. 12 лет назад
ShaderToon.js 36d2494d59 Renamed nWorld => worldNormal in shaders. 12 лет назад
SimplexNoise.js 9ad6e5445e fixes for dot operations in SimplexNoise. #1993 13 лет назад
Sparks.js b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. 12 лет назад
UVsUtils.js b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. 12 лет назад