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animation
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6df08ab12e
Examples: Clean up. (#21680)
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il y a 4 ans |
cameras
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2ea5cc9826
Examples: Convert cameras and geometries to ES6. (#21589)
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il y a 4 ans |
controls
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f5bd0b75e5
Updated examples builds
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il y a 4 ans |
csm
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6df08ab12e
Examples: Clean up. (#21680)
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il y a 4 ans |
curves
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6df08ab12e
Examples: Clean up. (#21680)
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il y a 4 ans |
deprecated
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6df08ab12e
Examples: Clean up. (#21680)
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il y a 4 ans |
effects
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8c21891045
Material: Remove skinning. (#21788)
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il y a 4 ans |
environments
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d9a5084d26
Run build-examples (#21588)
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il y a 4 ans |
exporters
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53e91323e1
USDZExporter: Added map transparency support (#22086)
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il y a 4 ans |
geometries
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6df08ab12e
Examples: Clean up. (#21680)
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il y a 4 ans |
helpers
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3c16ded83f
Ignore scale of light.matrixWorld (#21848)
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il y a 4 ans |
interactive
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9f719418cd
HTMLMesh: Reuse <canvas> instance (#22098)
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il y a 4 ans |
libs
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d4dcc6d5ef
VRMLLoader: Upgrade chevrotain to latest version. (#21694)
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il y a 4 ans |
lights
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6df08ab12e
Examples: Clean up. (#21680)
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il y a 4 ans |
lines
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1991d6fcf9
Updated examples builds
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il y a 4 ans |
loaders
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3d0eac48a0
FBXLoader: Matrix4 code clean up.
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il y a 4 ans |
math
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db7851f4c5
Octree: Fix and optimize fromGraphNode(). (#21834)
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il y a 4 ans |
misc
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2f6358dd55
Examples: Clean up.
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il y a 4 ans |
modifiers
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36b85d6e33
Updated examples builds
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il y a 4 ans |
objects
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028fb95b47
Reflector: Add support for logarithmic depth buffer. (#21983)
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il y a 4 ans |
physics
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c3dd482758
Updated examples builds
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il y a 4 ans |
postprocessing
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39bff4a955
Respect morph targets in OutlinePass (#21836)
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il y a 4 ans |
renderers
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d272c2a8b6
Clean up.
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il y a 4 ans |
shaders
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5d1d3064f7
MMDLoader: Implement MMDToonMaterial. (#21922)
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il y a 4 ans |
textures
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d9a5084d26
Run build-examples (#21588)
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il y a 4 ans |
utils
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e87bfebbad
PerspectiveCamera: Moved frameCorners() to CameraUtils in examples.
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il y a 4 ans |
WebGL.js
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5bc2515443
Examples: Move postprocessing to ES6. (#21621)
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il y a 4 ans |