CatmullRomCurve3.html 2.2 KB

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  1. <!DOCTYPE html>
  2. <html lang="en">
  3. <head>
  4. <meta charset="utf-8" />
  5. <base href="../../../" />
  6. <script src="list.js"></script>
  7. <script src="page.js"></script>
  8. <link type="text/css" rel="stylesheet" href="page.css" />
  9. </head>
  10. <body>
  11. [page:Curve] &rarr;
  12. <h1>[name]</h1>
  13. <div class="desc">Create a smooth 3d spline curve from a series of points using the
  14. [link:https://en.wikipedia.org/wiki/Centripetal_Catmull-Rom_spline Catmull-Rom] algorithm.</div>
  15. <h2>Example</h2>
  16. <code>
  17. //Create a closed wavey loop
  18. var curve = new THREE.CatmullRomCurve3( [
  19. new THREE.Vector3( -10, 0, 10 ),
  20. new THREE.Vector3( -5, 5, 5 ),
  21. new THREE.Vector3( 0, 0, 0 ),
  22. new THREE.Vector3( 5, -5, 5 ),
  23. new THREE.Vector3( 10, 0, 10 )
  24. ] );
  25. var geometry = new THREE.Geometry();
  26. geometry.vertices = curve.getPoints( 50 );
  27. var material = new THREE.LineBasicMaterial( { color : 0xff0000 } );
  28. // Create the final object to add to the scene
  29. var curveObject = new THREE.Line( geometry, material );
  30. </code>
  31. <h3>[example:webgl_geometry_extrude_splines geometry / extrude / splines]</h3>
  32. <h2>Constructor</h2>
  33. <h3>[name]( [page:Array points] )</h3>
  34. <div>points – An array of [page:Vector3] points</div>
  35. <h2>Properties</h2>
  36. <div>See the base [page:Curve] class for common properties.</div>
  37. <h3>[property:Boolean isCatmullRomCurve3]</h3>
  38. <div>
  39. Used to check whether this or derived classes are CatmullRomCurve3s. Default is *true*.<br /><br />
  40. You should not change this, as it used internally for optimisation.
  41. </div>
  42. <h3>[property:Array points]</h3>
  43. <div>The array of array of [page:Vector3] points that define the curve.</div>
  44. <h3>[property:Boolean closed]</h3>
  45. <div>The curve will loop back onto itself when this is true. False by default</div>
  46. <h3>[property:String type]</h3>
  47. <div>Possible values are `centripetal` (default), `chordal` and `catmullrom`.</div>
  48. <h3>[property:float tension]</h3>
  49. <div>When [page:.type] is `catmullrom`, defines catmullrom's tension. Defaults is *0.5*.</div>
  50. <h2>Methods</h2>
  51. <div>See the base [page:Curve] class for common methods.</div>
  52. [link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
  53. </body>
  54. </html>