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PLYLoader.js 10 KB

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  1. /**
  2. * @author Wei Meng / http://about.me/menway
  3. *
  4. * Description: A THREE loader for PLY ASCII files (known as the Polygon
  5. * File Format or the Stanford Triangle Format).
  6. *
  7. * Limitations: ASCII decoding assumes file is UTF-8.
  8. *
  9. * Usage:
  10. * var loader = new THREE.PLYLoader();
  11. * loader.load('./models/ply/ascii/dolphins.ply', function (geometry) {
  12. *
  13. * scene.add( new THREE.Mesh( geometry ) );
  14. *
  15. * } );
  16. *
  17. * If the PLY file uses non standard property names, they can be mapped while
  18. * loading. For example, the following maps the properties
  19. * “diffuse_(red|green|blue)” in the file to standard color names.
  20. *
  21. * loader.setPropertyNameMapping( {
  22. * diffuse_red: 'red',
  23. * diffuse_green: 'green',
  24. * diffuse_blue: 'blue'
  25. * } );
  26. *
  27. */
  28. THREE.PLYLoader = function ( manager ) {
  29. this.manager = ( manager !== undefined ) ? manager : THREE.DefaultLoadingManager;
  30. this.propertyNameMapping = {};
  31. };
  32. THREE.PLYLoader.prototype = {
  33. constructor: THREE.PLYLoader,
  34. load: function ( url, onLoad, onProgress, onError ) {
  35. var scope = this;
  36. var loader = new THREE.FileLoader( this.manager );
  37. loader.setResponseType( 'arraybuffer' );
  38. loader.load( url, function ( text ) {
  39. onLoad( scope.parse( text ) );
  40. }, onProgress, onError );
  41. },
  42. setPropertyNameMapping: function ( mapping ) {
  43. this.propertyNameMapping = mapping;
  44. },
  45. parse: function ( data ) {
  46. function bin2str( buf ) {
  47. var array_buffer = new Uint8Array( buf );
  48. if ( window.TextDecoder !== undefined ) {
  49. return new TextDecoder().decode( array_buffer );
  50. }
  51. var str = '';
  52. for ( var i = 0, il = buf.byteLength; i < il; i ++ ) {
  53. str += String.fromCharCode( array_buffer[ i ] ); // implicitly assumes little-endian
  54. }
  55. return str;
  56. }
  57. function parseHeader( data ) {
  58. var patternHeader = /ply([\s\S]*)end_header\s/;
  59. var headerText = '';
  60. var headerLength = 0;
  61. var result = patternHeader.exec( data );
  62. if ( result !== null ) {
  63. headerText = result[ 1 ];
  64. headerLength = result[ 0 ].length;
  65. }
  66. var header = {
  67. comments: [],
  68. elements: [],
  69. headerLength: headerLength
  70. };
  71. var lines = headerText.split( '\n' );
  72. var currentElement;
  73. var lineType, lineValues;
  74. function make_ply_element_property( propertValues, propertyNameMapping ) {
  75. var property = { type: propertValues[ 0 ] };
  76. if ( property.type === 'list' ) {
  77. property.name = propertValues[ 3 ];
  78. property.countType = propertValues[ 1 ];
  79. property.itemType = propertValues[ 2 ];
  80. } else {
  81. property.name = propertValues[ 1 ];
  82. }
  83. if ( property.name in propertyNameMapping ) {
  84. property.name = propertyNameMapping[ property.name ];
  85. }
  86. return property;
  87. }
  88. for ( var i = 0; i < lines.length; i ++ ) {
  89. var line = lines[ i ];
  90. line = line.trim();
  91. if ( line === '' ) continue;
  92. lineValues = line.split( /\s+/ );
  93. lineType = lineValues.shift();
  94. line = lineValues.join( ' ' );
  95. switch ( lineType ) {
  96. case 'format':
  97. header.format = lineValues[ 0 ];
  98. header.version = lineValues[ 1 ];
  99. break;
  100. case 'comment':
  101. header.comments.push( line );
  102. break;
  103. case 'element':
  104. if ( currentElement !== undefined ) {
  105. header.elements.push( currentElement );
  106. }
  107. currentElement = {};
  108. currentElement.name = lineValues[ 0 ];
  109. currentElement.count = parseInt( lineValues[ 1 ] );
  110. currentElement.properties = [];
  111. break;
  112. case 'property':
  113. currentElement.properties.push( make_ply_element_property( lineValues, scope.propertyNameMapping ) );
  114. break;
  115. default:
  116. console.log( 'unhandled', lineType, lineValues );
  117. }
  118. }
  119. if ( currentElement !== undefined ) {
  120. header.elements.push( currentElement );
  121. }
  122. return header;
  123. }
  124. function parseASCIINumber( n, type ) {
  125. switch ( type ) {
  126. case 'char': case 'uchar': case 'short': case 'ushort': case 'int': case 'uint':
  127. case 'int8': case 'uint8': case 'int16': case 'uint16': case 'int32': case 'uint32':
  128. return parseInt( n );
  129. case 'float': case 'double': case 'float32': case 'float64':
  130. return parseFloat( n );
  131. }
  132. }
  133. function parseASCIIElement( properties, line ) {
  134. var values = line.split( /\s+/ );
  135. var element = {};
  136. for ( var i = 0; i < properties.length; i ++ ) {
  137. if ( properties[ i ].type === 'list' ) {
  138. var list = [];
  139. var n = parseASCIINumber( values.shift(), properties[ i ].countType );
  140. for ( var j = 0; j < n; j ++ ) {
  141. list.push( parseASCIINumber( values.shift(), properties[ i ].itemType ) );
  142. }
  143. element[ properties[ i ].name ] = list;
  144. } else {
  145. element[ properties[ i ].name ] = parseASCIINumber( values.shift(), properties[ i ].type );
  146. }
  147. }
  148. return element;
  149. }
  150. function parseASCII( data, header ) {
  151. // PLY ascii format specification, as per http://en.wikipedia.org/wiki/PLY_(file_format)
  152. var buffer = {
  153. indices: [],
  154. vertices: [],
  155. normals: [],
  156. uvs: [],
  157. colors: []
  158. };
  159. var result;
  160. var patternBody = /end_header\s([\s\S]*)$/;
  161. var body = '';
  162. if ( ( result = patternBody.exec( data ) ) !== null ) {
  163. body = result[ 1 ];
  164. }
  165. var lines = body.split( '\n' );
  166. var currentElement = 0;
  167. var currentElementCount = 0;
  168. for ( var i = 0; i < lines.length; i ++ ) {
  169. var line = lines[ i ];
  170. line = line.trim();
  171. if ( line === '' ) {
  172. continue;
  173. }
  174. if ( currentElementCount >= header.elements[ currentElement ].count ) {
  175. currentElement ++;
  176. currentElementCount = 0;
  177. }
  178. var element = parseASCIIElement( header.elements[ currentElement ].properties, line );
  179. handleElement( buffer, header.elements[ currentElement ].name, element );
  180. currentElementCount ++;
  181. }
  182. return postProcess( buffer );
  183. }
  184. function postProcess( buffer ) {
  185. var geometry = new THREE.BufferGeometry();
  186. // mandatory buffer data
  187. if ( buffer.indices.length > 0 ) {
  188. geometry.setIndex( buffer.indices );
  189. }
  190. geometry.addAttribute( 'position', new THREE.Float32BufferAttribute( buffer.vertices, 3 ) );
  191. // optional buffer data
  192. if ( buffer.normals.length > 0 ) {
  193. geometry.addAttribute( 'normal', new THREE.Float32BufferAttribute( buffer.normals, 3 ) );
  194. }
  195. if ( buffer.uvs.length > 0 ) {
  196. geometry.addAttribute( 'uv', new THREE.Float32BufferAttribute( buffer.uvs, 2 ) );
  197. }
  198. if ( buffer.colors.length > 0 ) {
  199. geometry.addAttribute( 'color', new THREE.Float32BufferAttribute( buffer.colors, 3 ) );
  200. }
  201. geometry.computeBoundingSphere();
  202. return geometry;
  203. }
  204. function handleElement( buffer, elementName, element ) {
  205. if ( elementName === 'vertex' ) {
  206. buffer.vertices.push( element.x, element.y, element.z );
  207. if ( 'nx' in element && 'ny' in element && 'nz' in element ) {
  208. buffer.normals.push( element.nx, element.ny, element.nz );
  209. }
  210. if ( 's' in element && 't' in element ) {
  211. buffer.uvs.push( element.s, element.t );
  212. }
  213. if ( 'red' in element && 'green' in element && 'blue' in element ) {
  214. buffer.colors.push( element.red / 255.0, element.green / 255.0, element.blue / 255.0 );
  215. }
  216. } else if ( elementName === 'face' ) {
  217. var vertex_indices = element.vertex_indices || element.vertex_index; // issue #9338
  218. if ( vertex_indices.length === 3 ) {
  219. buffer.indices.push( vertex_indices[ 0 ], vertex_indices[ 1 ], vertex_indices[ 2 ] );
  220. } else if ( vertex_indices.length === 4 ) {
  221. buffer.indices.push( vertex_indices[ 0 ], vertex_indices[ 1 ], vertex_indices[ 3 ] );
  222. buffer.indices.push( vertex_indices[ 1 ], vertex_indices[ 2 ], vertex_indices[ 3 ] );
  223. }
  224. }
  225. }
  226. function binaryRead( dataview, at, type, little_endian ) {
  227. switch ( type ) {
  228. // corespondences for non-specific length types here match rply:
  229. case 'int8': case 'char': return [ dataview.getInt8( at ), 1 ];
  230. case 'uint8': case 'uchar': return [ dataview.getUint8( at ), 1 ];
  231. case 'int16': case 'short': return [ dataview.getInt16( at, little_endian ), 2 ];
  232. case 'uint16': case 'ushort': return [ dataview.getUint16( at, little_endian ), 2 ];
  233. case 'int32': case 'int': return [ dataview.getInt32( at, little_endian ), 4 ];
  234. case 'uint32': case 'uint': return [ dataview.getUint32( at, little_endian ), 4 ];
  235. case 'float32': case 'float': return [ dataview.getFloat32( at, little_endian ), 4 ];
  236. case 'float64': case 'double': return [ dataview.getFloat64( at, little_endian ), 8 ];
  237. }
  238. }
  239. function binaryReadElement( dataview, at, properties, little_endian ) {
  240. var element = {};
  241. var result, read = 0;
  242. for ( var i = 0; i < properties.length; i ++ ) {
  243. if ( properties[ i ].type === 'list' ) {
  244. var list = [];
  245. result = binaryRead( dataview, at + read, properties[ i ].countType, little_endian );
  246. var n = result[ 0 ];
  247. read += result[ 1 ];
  248. for ( var j = 0; j < n; j ++ ) {
  249. result = binaryRead( dataview, at + read, properties[ i ].itemType, little_endian );
  250. list.push( result[ 0 ] );
  251. read += result[ 1 ];
  252. }
  253. element[ properties[ i ].name ] = list;
  254. } else {
  255. result = binaryRead( dataview, at + read, properties[ i ].type, little_endian );
  256. element[ properties[ i ].name ] = result[ 0 ];
  257. read += result[ 1 ];
  258. }
  259. }
  260. return [ element, read ];
  261. }
  262. function parseBinary( data, header ) {
  263. var buffer = {
  264. indices: [],
  265. vertices: [],
  266. normals: [],
  267. uvs: [],
  268. colors: []
  269. };
  270. var little_endian = ( header.format === 'binary_little_endian' );
  271. var body = new DataView( data, header.headerLength );
  272. var result, loc = 0;
  273. for ( var currentElement = 0; currentElement < header.elements.length; currentElement ++ ) {
  274. for ( var currentElementCount = 0; currentElementCount < header.elements[ currentElement ].count; currentElementCount ++ ) {
  275. result = binaryReadElement( body, loc, header.elements[ currentElement ].properties, little_endian );
  276. loc += result[ 1 ];
  277. var element = result[ 0 ];
  278. handleElement( buffer, header.elements[ currentElement ].name, element );
  279. }
  280. }
  281. return postProcess( buffer );
  282. }
  283. //
  284. var geometry;
  285. var scope = this;
  286. if ( data instanceof ArrayBuffer ) {
  287. var text = bin2str( data );
  288. var header = parseHeader( text );
  289. geometry = header.format === 'ascii' ? parseASCII( text, header ) : parseBinary( data, header );
  290. } else {
  291. geometry = parseASCII( data, parseHeader( data ) );
  292. }
  293. return geometry;
  294. }
  295. };