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AssignNode.js
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499d3139ef
TSL: Fix duplicate assignments (#27798)
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1 year ago |
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AttributeNode.js
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5f21c50af2
Nodes: NormalNode - Improve tree shaking using TSL (#28408)
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1 year ago |
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BypassNode.js
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2d1695ed65
Nodes: Fix `addNodeClass` and `addNodeMaterial` in case of renaming classes (#26846)
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2 years ago |
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CacheNode.js
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3d65226309
WebGPURenderer: PostProcessing + GaussianBlurNode + QuadMesh (#27369)
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2 years ago |
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ConstNode.js
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a091faa512
WebGPURenderer: Texture2D Array (#27190)
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2 years ago |
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ContextNode.js
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2d1695ed65
Nodes: Fix `addNodeClass` and `addNodeMaterial` in case of renaming classes (#26846)
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2 years ago |
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IndexNode.js
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2d1695ed65
Nodes: Fix `addNodeClass` and `addNodeMaterial` in case of renaming classes (#26846)
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2 years ago |
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InputNode.js
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2d1695ed65
Nodes: Fix `addNodeClass` and `addNodeMaterial` in case of renaming classes (#26846)
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2 years ago |
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LightingModel.js
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9480ccd1ee
Nodes: Define `stack.assign()` as default. (#26881)
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2 years ago |
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Node.js
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114f0ad78f
TSL: Node - Introduce `getElementType()` (#28437)
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1 year ago |
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NodeAttribute.js
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9c1c302c45
WebGPURenderer: Added BufferAttributeNode (#26016)
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2 years ago |
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NodeBuilder.js
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b38ef166c7
WebGPURenderer: support using 3d textures in shaders with texture3d() and add VolumeNodeMaterial() and examples. (#28418)
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1 year ago |
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NodeCache.js
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f402578785
Nodes: New features and revisions (#25041)
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3 years ago |
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NodeCode.js
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82c81329ed
move new nodematerial system to ./jsm/nodes/ (#23560)
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3 years ago |
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NodeFrame.js
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66f7aa8137
Node: Rename `.setReference()` -> `.updateReference()` and use reference in `renderMap`/`frameMap` (#28010)
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1 year ago |
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NodeFunction.js
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82c81329ed
move new nodematerial system to ./jsm/nodes/ (#23560)
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3 years ago |
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NodeFunctionInput.js
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82c81329ed
move new nodematerial system to ./jsm/nodes/ (#23560)
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3 years ago |
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NodeKeywords.js
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b846f12132
TSL: NodeKeywords - Cleanup (#28476)
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1 year ago |
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NodeParser.js
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82c81329ed
move new nodematerial system to ./jsm/nodes/ (#23560)
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3 years ago |
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NodeUniform.js
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025b563b67
WebGPURenderer: Uniform Group (#27134)
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2 years ago |
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NodeUtils.js
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4736375b48
Nodes: Introduce `Node.needsUpdate=true` (#27904)
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1 year ago |
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NodeVar.js
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4a1a4ca881
Examples: Switch to this.is* = true. (#24092)
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3 years ago |
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NodeVarying.js
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0f89c6c4f5
Nodes: Optional varying interpolation (#24821)
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3 years ago |
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OutputStructNode.js
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500f452242
WebGPURenderer: Transmission - Backdrop 3/3 (#27880)
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1 year ago |
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ParameterNode.js
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328ec21f59
TSL Transpiler: GLSL -> TSL (#26982)
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2 years ago |
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PropertyNode.js
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7a2ccef359
WebGPURenderer: Introduce `dispersion` (#28439)
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1 year ago |
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StackNode.js
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328ec21f59
TSL Transpiler: GLSL -> TSL (#26982)
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2 years ago |
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StructTypeNode.js
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2a50f4b1a4
WebGPURenderer: cleanup (#27090)
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2 years ago |
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TempNode.js
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bfe2874a85
Node: Add increaseUsage() (#27672)
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1 year ago |
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UniformGroup.js
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025b563b67
WebGPURenderer: Uniform Group (#27134)
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2 years ago |
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UniformGroupNode.js
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025b563b67
WebGPURenderer: Uniform Group (#27134)
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2 years ago |
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UniformNode.js
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05a1c4211c
Node: Introduce `onUpdate` (#27964)
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1 year ago |
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VarNode.js
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2d38c5dbf0
WebGPURenderer: MaterialX (#27294)
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2 years ago |
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VaryingNode.js
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f127bdd311
Nodes: `VaryingNode` support for `setup()` (#28407)
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1 year ago |
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constants.js
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59ceca26a0
WebGPURenderer: support mat2() and extend RotateNode to support vec2 rotation. (#27612)
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1 year ago |