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AdaptiveToneMappingPass.js
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0a9f8668a8
MipMap -> Mipmap
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6 years ago |
AfterimagePass.js
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9cf1fe3159
Remove redundant blit from AfterimagePass
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6 years ago |
BloomPass.js
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84fc12e1cd
Avoid direct gl calls
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6 years ago |
BokehPass.js
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289185ad00
JSM: Added module and TS file for BokehPass.
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6 years ago |
ClearPass.js
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20cf59b9e4
JSM: Added module and TS file for TexturePass and ClearPass.
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6 years ago |
CubeTexturePass.js
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20629186ae
CubeTexturePass: Fix usage of cube shader.
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5 years ago |
DotScreenPass.js
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3c8fc41887
JSM: Added module and TS file for FilmPass, BloomPass and DotScreenPass.
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6 years ago |
EffectComposer.js
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5fbec8510d
FullScreenQuad: Introduce dispose().
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5 years ago |
FilmPass.js
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3c8fc41887
JSM: Added module and TS file for FilmPass, BloomPass and DotScreenPass.
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6 years ago |
GlitchPass.js
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d3a37f37d3
DataTexture: Removed unneeded needsUpdate sets.
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5 years ago |
HalftonePass.js
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c7a8aab8f8
JSM: Added module and TS file for HalftonePass.
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6 years ago |
MaskPass.js
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75fca367a3
Update MaskPass.js
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6 years ago |
OutlinePass.js
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3abefbed9a
Preserve alpha in blurring shader used by OutlinePass
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5 years ago |
RenderPass.js
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0198829e01
JSM: Added modules and TS files for basic post processing classes.
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6 years ago |
SAOPass.js
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eefe047d62
Examples: Clean up
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6 years ago |
SMAAPass.js
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968c7cff71
JSM: Added module and TS file for SMAAPass and shader.
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6 years ago |
SSAARenderPass.js
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ba4bbfbe9e
Better naming and API for full-screen quads
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6 years ago |
SSAOPass.js
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5fbec8510d
FullScreenQuad: Introduce dispose().
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5 years ago |
SavePass.js
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ba4bbfbe9e
Better naming and API for full-screen quads
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6 years ago |
ShaderPass.js
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0198829e01
JSM: Added modules and TS files for basic post processing classes.
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6 years ago |
TAARenderPass.js
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d3f6b68a33
JSM: Added module and TS file for TAARenderPass.
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6 years ago |
TexturePass.js
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20cf59b9e4
JSM: Added module and TS file for TexturePass and ClearPass.
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6 years ago |
UnrealBloomPass.js
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4de2c4bfa9
Examples: Move 'postprocessing / unreal / bloom' example description into UnrealBloomPass.
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5 years ago |