alteredq aa8bdaea3d Moved film shader into ShaderUtils. 14 tahun lalu
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js 041054283a Messing with a new terrain generator demo. 14 tahun lalu
obj 6e91de5d8a Added diffuse map to normal map shader. Changed Lee Perry-Smith demo to use normal map shader. 14 tahun lalu
scenes 36f041a3e3 Another small improvement of scene loader blocking. 14 tahun lalu
textures 74fe85f7ef Added particle sprites WebGL example. 14 tahun lalu
camera_orthographic.html e46346c9ba Cleaned up CanvasRenderer/MeshDepthMaterial code. 14 tahun lalu
canvasrenderer_sandbox.html c39eca33ee Projector::projectScene now does a first pass through Projector::projectObject (which does frustum culling and object sorting). 14 tahun lalu
geometry_birds.html 3b9d05563f close style tag 14 tahun lalu
geometry_cube.html bffdc03cf1 `*.material`→ `*.materials` 14 tahun lalu
geometry_dynamic_gl.html fe6008b616 Added basic support for dynamic geometry in WebGLRenderer (with silly ocean example). 14 tahun lalu
geometry_earth.html 00795b3a83 Updated CanvasRenderer and some examples to handle the `Texture( image, mapping)` approach. 14 tahun lalu
geometry_large_mesh.html f90bc532c4 Fixed stats widget appearance issues that appeared with recent Chrome updates. 14 tahun lalu
geometry_minecraft.html ecad27eb11 Moved MeshPhongMaterial onto common shader builder machinery, ubershader is no more. 14 tahun lalu
geometry_minecraft_ao.html ecad27eb11 Moved MeshPhongMaterial onto common shader builder machinery, ubershader is no more. 14 tahun lalu
geometry_panorama.html a030086cf5 `texture.loaded = true` → `texture.image.loaded = true` 14 tahun lalu
geometry_panorama_fisheye.html a030086cf5 `texture.loaded = true` → `texture.image.loaded = true` 14 tahun lalu
geometry_terrain.html 10e21dde88 `Geometry::computeNormals` → `Geometry::computeFaceNormals` 14 tahun lalu
geometry_terrain_fog_gl.html ecad27eb11 Moved MeshPhongMaterial onto common shader builder machinery, ubershader is no more. 14 tahun lalu
geometry_terrain_gl.html ecad27eb11 Moved MeshPhongMaterial onto common shader builder machinery, ubershader is no more. 14 tahun lalu
geometry_terrain_gl2.html ecad27eb11 Moved MeshPhongMaterial onto common shader builder machinery, ubershader is no more. 14 tahun lalu
hdr.html 52f4a750a3 Added simple tone mapping to HDR example. 14 tahun lalu
interactive_cubes.html bffdc03cf1 `*.material`→ `*.materials` 14 tahun lalu
interactive_cubes_tween.html b449fdf5a8 Added a variation of the interactive example (using Tween.js) 15 tahun lalu
interactive_voxelpainter.html bffdc03cf1 `*.material`→ `*.materials` 14 tahun lalu
lights_pointlights.html bf495aa486 Yet another geometry optimisation to the minecraft demo. 14 tahun lalu
lights_pointlights_gl.html 771674d705 Refactored Loader parameters to allow optional separate paths for texture and binary files. 14 tahun lalu
lights_pointlights_smooth.html bf495aa486 Yet another geometry optimisation to the minecraft demo. 14 tahun lalu
lights_test.html f90bc532c4 Fixed stats widget appearance issues that appeared with recent Chrome updates. 14 tahun lalu
lines_cubes_gl.html 0f5652390f Added dynamic geometry support also for WebGL lines. Changed line strip example to use Hilbert curves. 14 tahun lalu
lines_sphere.html 22f48a731b CanvasRenderer handles textures again. 15 tahun lalu
lines_sphere_gl.html 548c331519 Added crude lines support to WebGLRenderer. 14 tahun lalu
lines_test.html b913baa6f0 Code clean up and minor optimisations. 14 tahun lalu
materials.html e46346c9ba Cleaned up CanvasRenderer/MeshDepthMaterial code. 14 tahun lalu
materials_cars.html 771674d705 Refactored Loader parameters to allow optional separate paths for texture and binary files. 14 tahun lalu
materials_cubemap.html f90bc532c4 Fixed stats widget appearance issues that appeared with recent Chrome updates. 14 tahun lalu
materials_cubemap_balls_reflection.html ecad27eb11 Moved MeshPhongMaterial onto common shader builder machinery, ubershader is no more. 14 tahun lalu
materials_cubemap_balls_refraction.html ecad27eb11 Moved MeshPhongMaterial onto common shader builder machinery, ubershader is no more. 14 tahun lalu
materials_cubemap_escher.html ecad27eb11 Moved MeshPhongMaterial onto common shader builder machinery, ubershader is no more. 14 tahun lalu
materials_cubemap_refraction.html f90bc532c4 Fixed stats widget appearance issues that appeared with recent Chrome updates. 14 tahun lalu
materials_depth.html e46346c9ba Cleaned up CanvasRenderer/MeshDepthMaterial code. 14 tahun lalu
materials_gl.html 8ea0f27602 Refactored lines grid in materials_gl example. 14 tahun lalu
materials_grass.html ecad27eb11 Moved MeshPhongMaterial onto common shader builder machinery, ubershader is no more. 14 tahun lalu
materials_multimaterials.html f90bc532c4 Fixed stats widget appearance issues that appeared with recent Chrome updates. 14 tahun lalu
materials_normal.html 0f52ae5a9b Added `ImageUtils::loadTexture`. 14 tahun lalu
materials_normalmap.html 771674d705 Refactored Loader parameters to allow optional separate paths for texture and binary files. 14 tahun lalu
materials_normalmap2.html 771674d705 Refactored Loader parameters to allow optional separate paths for texture and binary files. 14 tahun lalu
materials_reflection.html 508d22f296 Synced with mrdoob's branch. 14 tahun lalu
materials_shaders.html f90bc532c4 Fixed stats widget appearance issues that appeared with recent Chrome updates. 14 tahun lalu
materials_shaders_fresnel.html ecad27eb11 Moved MeshPhongMaterial onto common shader builder machinery, ubershader is no more. 14 tahun lalu
materials_video.html a030086cf5 `texture.loaded = true` → `texture.image.loaded = true` 14 tahun lalu
obj_convert_test.html 271ba6c524 Added support for "doubleSided" mesh property to WebGLRenderer. 14 tahun lalu
particles_floor.html 5e2c480b89 Implemented Frustum checking to `Projector::projectObjects` (thanks errynp) 14 tahun lalu
particles_random.html 5e2c480b89 Implemented Frustum checking to `Projector::projectObjects` (thanks errynp) 14 tahun lalu
particles_random_gl.html 1d9c3405a3 Changed ParticleSystem to autoupdate transform by default (as do Mesh and Line objects). 14 tahun lalu
particles_sprites.html a7ac6fa598 Made CanvasRenderer ParticleBasicMaterial handling consistent with the rest — material.map needs to be a Texture. 14 tahun lalu
particles_sprites_gl.html 1d9c3405a3 Changed ParticleSystem to autoupdate transform by default (as do Mesh and Line objects). 14 tahun lalu
particles_waves.html 5e2c480b89 Implemented Frustum checking to `Projector::projectObjects` (thanks errynp) 14 tahun lalu
postprocessing.html aa8bdaea3d Moved film shader into ShaderUtils. 14 tahun lalu
render_to_texture.html 6cc1016477 Testing rendering to full-screen texture. 14 tahun lalu
scene_test.html 36f041a3e3 Another small improvement of scene loader blocking. 14 tahun lalu
shader.html c186b37be3 Pushed revision to 32. 14 tahun lalu
shader2.html 99bbc4880b Fixed bug in shader demo. 14 tahun lalu
uqbiquity_test.html 5accd0cfd7 Brought back Object3D.rotationMatrix (Projector still uses it). 14 tahun lalu
webglrenderer2_sandbox.html 37a053b308 Fixed PointLight prototype code (thx rectalogic) 14 tahun lalu