Mr.doob ad1121e027 Removed more Face4 stuff. 12 years ago
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controls 25245257b1 Editor: Fixed issue in TransformControls that disabled the controls when deleting an object while rollovering it. 12 years ago
curves 40cec1eb64 Moving NURBS code to /examples/js/curves for now. 12 years ago
effects 23a9613d72 Adding dispose method to a couple of effects to allow for applications to clean them up easily. 12 years ago
exporters ad1121e027 Removed more Face4 stuff. 12 years ago
geometries af8c8471c1 Moved ConvexGeometry out of the lib. 12 years ago
libs 57869dda2f Editor: Added forgotten system.js. 12 years ago
loaders 89041aebf5 BabylonLoader: Inverting z for lights too. 12 years ago
math 0a9cff1ba5 ColorConverter changes 12 years ago
modifiers cf1366af12 GeometryUtils.explode to ExplodeModifier and GeometryUtils.tessellate to TessellateModifier. 12 years ago
postprocessing b051d7e171 WebGLDeferredRenderer: added API for injecting postprocessing effects into deferred rendering pipeline. 12 years ago
renderers b3f7e8f923 Removed faceUvs stuff. 12 years ago
shaders 7dabc9274d More compatible lens flare shader code as suggested by @ajstubbs in #3603. 12 years ago
AudioObject.js 4da9f68281 Merge remote-tracking branch 'lqdchrm/audio' into dev 12 years ago
BufferGeometryUtils.js 6119bda715 Added Face/Vertex Colors handling to BufferGeometryUtils.fromGeometry. 12 years ago
Car.js b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. 12 years ago
Cloth.js db6a79a730 Fixed some more sub(a,b) to subVectors(a,b). 12 years ago
CurveExtras.js 6660e155d5 More Closure compile warnings / errors fixing in examples/js. 13 years ago
Detector.js 07fc79d788 Added var to Detector.js 13 years ago
ImprovedNoise.js 2a8abb5531 Implemented gero3 Rectangle optimisations. 14 years ago
MD2Character.js ae79c901eb Changed MeshPhongMaterial perPixel parameter default to true. 12 years ago
MD2CharacterComplex.js ae79c901eb Changed MeshPhongMaterial perPixel parameter default to true. 12 years ago
MarchingCubes.js cdfc4f3b8a Implemented Object.create( *.prototype ) pattern as per discussion in #2080. 13 years ago
Octree.js ad1121e027 Removed more Face4 stuff. 12 years ago
PRNG.js 041054283a Messing with a new terrain generator demo. 14 years ago
ParametricGeometries.js 6660e155d5 More Closure compile warnings / errors fixing in examples/js. 13 years ago
ShaderDeferred.js 060b294a12 WebGLDeferredRenderer: added tonemapping. 12 years ago
ShaderGodRays.js 774fa4ae04 Added workaround for ANGLE bug in godrays example. 12 years ago
ShaderSkin.js 88604b4a0a Testing the impact of normalization of transformed normals in vertex shaders (phong, normal, normalmap, skin simple). 12 years ago
ShaderTerrain.js 886ba4de3e Renamed mPosition => worldPosition in shaders. 12 years ago
ShaderToon.js 36d2494d59 Renamed nWorld => worldNormal in shaders. 12 years ago
SimplexNoise.js 9ad6e5445e fixes for dot operations in SimplexNoise. #1993 13 years ago
Sparks.js b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. 12 years ago
UVsUtils.js 602fcd0415 Added wrapping support and canvas size parameter to UVsDebug 12 years ago