.. |
css2d_label.jpg
|
b47e25e88e
Examples: More usage of `useLegacyLights=false`. (#26267)
|
2 years ago |
css3d_molecules.jpg
|
0d8676bc62
Examples: More sRGB and color management fixes. (#26090)
|
2 years ago |
css3d_orthographic.jpg
|
283e743858
Add proper screenshots
|
5 years ago |
css3d_periodictable.jpg
|
780feac0f3
Puppeteer E2E test: Regenerate high-differenсe screenshots and decrease threshold (#25403)
|
2 years ago |
css3d_sandbox.jpg
|
15be6a139e
Updated screenshots.
|
3 years ago |
css3d_sprites.jpg
|
15be6a139e
Updated screenshots.
|
3 years ago |
css3d_youtube.jpg
|
283e743858
Add proper screenshots
|
5 years ago |
games_fps.jpg
|
294f04c5e8
Updated screenshots.
|
1 year ago |
misc_animation_groups.jpg
|
283e743858
Add proper screenshots
|
5 years ago |
misc_animation_keys.jpg
|
283e743858
Add proper screenshots
|
5 years ago |
misc_boxselection.jpg
|
ed5914c59c
Examples: More usage of `useLegacyLights=false`. (#26286)
|
2 years ago |
misc_controls_arcball.jpg
|
4e438e91d3
Examples: More usage of `useLegacyLights=false`. (#26280)
|
2 years ago |
misc_controls_drag.jpg
|
ed5914c59c
Examples: More usage of `useLegacyLights=false`. (#26286)
|
2 years ago |
misc_controls_fly.jpg
|
ee785fc940
FilmPass: Simplify implementation. (#26573)
|
1 year ago |
misc_controls_map.jpg
|
294f04c5e8
Updated screenshots.
|
1 year ago |
misc_controls_orbit.jpg
|
4e438e91d3
Examples: More usage of `useLegacyLights=false`. (#26280)
|
2 years ago |
misc_controls_pointerlock.jpg
|
4e438e91d3
Examples: More usage of `useLegacyLights=false`. (#26280)
|
2 years ago |
misc_controls_trackball.jpg
|
4e438e91d3
Examples: More usage of `useLegacyLights=false`. (#26280)
|
2 years ago |
misc_controls_transform.jpg
|
4e438e91d3
Examples: More usage of `useLegacyLights=false`. (#26280)
|
2 years ago |
misc_exporter_draco.jpg
|
4e438e91d3
Examples: More usage of `useLegacyLights=false`. (#26280)
|
2 years ago |
misc_exporter_exr.jpg
|
53ee3779ee
EXRExporter: implements support for DataTexture export (#26810)
|
1 year ago |
misc_exporter_gltf.jpg
|
4e438e91d3
Examples: More usage of `useLegacyLights=false`. (#26280)
|
2 years ago |
misc_exporter_obj.jpg
|
4e438e91d3
Examples: More usage of `useLegacyLights=false`. (#26280)
|
2 years ago |
misc_exporter_ply.jpg
|
4e438e91d3
Examples: More usage of `useLegacyLights=false`. (#26280)
|
2 years ago |
misc_exporter_stl.jpg
|
4e438e91d3
Examples: More usage of `useLegacyLights=false`. (#26280)
|
2 years ago |
misc_exporter_usdz.jpg
|
d729076fc3
Examples: More usage of `useLegacyLights=false`. (#26290)
|
2 years ago |
misc_lookat.jpg
|
c61f85aa9a
CI: Dynamically replace .generateUUID()
|
5 years ago |
misc_uv_tests.jpg
|
780feac0f3
Puppeteer E2E test: Regenerate high-differenсe screenshots and decrease threshold (#25403)
|
2 years ago |
physics_ammo_break.jpg
|
4e438e91d3
Examples: More usage of `useLegacyLights=false`. (#26280)
|
2 years ago |
physics_ammo_cloth.jpg
|
4e438e91d3
Examples: More usage of `useLegacyLights=false`. (#26280)
|
2 years ago |
physics_ammo_instancing.jpg
|
4e438e91d3
Examples: More usage of `useLegacyLights=false`. (#26280)
|
2 years ago |
physics_ammo_rope.jpg
|
4e438e91d3
Examples: More usage of `useLegacyLights=false`. (#26280)
|
2 years ago |
physics_ammo_terrain.jpg
|
4e438e91d3
Examples: More usage of `useLegacyLights=false`. (#26280)
|
2 years ago |
physics_ammo_volume.jpg
|
4e438e91d3
Examples: More usage of `useLegacyLights=false`. (#26280)
|
2 years ago |
physics_rapier_instancing.jpg
|
4e438e91d3
Examples: More usage of `useLegacyLights=false`. (#26280)
|
2 years ago |
svg_lines.jpg
|
15be6a139e
Updated screenshots.
|
3 years ago |
svg_sandbox.jpg
|
c61f85aa9a
CI: Dynamically replace .generateUUID()
|
5 years ago |
webaudio_orientation.jpg
|
08f761017c
Reverted screenshots.
|
1 year ago |
webaudio_sandbox.jpg
|
b47e25e88e
Examples: More usage of `useLegacyLights=false`. (#26267)
|
2 years ago |
webaudio_timing.jpg
|
b47e25e88e
Examples: More usage of `useLegacyLights=false`. (#26267)
|
2 years ago |
webaudio_visualizer.jpg
|
283e743858
Add proper screenshots
|
5 years ago |
webgl2_buffergeometry_attributes_integer.jpg
|
c61f85aa9a
CI: Dynamically replace .generateUUID()
|
5 years ago |
webgl2_buffergeometry_attributes_none.jpg
|
00c4ff6f4e
WebGLRenderer: Enable rendering without vertex data. (#24179)
|
2 years ago |
webgl2_materials_texture2darray.jpg
|
283e743858
Add proper screenshots
|
5 years ago |
webgl2_materials_texture3d.jpg
|
15be6a139e
Updated screenshots.
|
3 years ago |
webgl2_materials_texture3d_partialupdate.jpg
|
2675ab2566
Examples: Clean up legacy .outputColorSpace = LinearSRGBColorSpace examples (#25849)
|
2 years ago |
webgl2_multiple_rendertargets.jpg
|
d5835f3b1a
Examples: More sRGB and color management fixes. (#26092)
|
2 years ago |
webgl2_multisampled_renderbuffers.jpg
|
b17a561c93
WebGLTextures: Increase default precision for depth buffers with WebGL 2. (#26764)
|
1 year ago |
webgl2_rendertarget_texture2darray.jpg
|
74809b3b2a
Updated webgl2_rendertarget_texture2darray screenshot.
|
4 years ago |
webgl2_texture2darray_compressed.jpg
|
7b39286b91
Add THREE.CompressedArrayTexture (#24745)
|
2 years ago |
webgl2_ubo.jpg
|
d5835f3b1a
Examples: More sRGB and color management fixes. (#26092)
|
2 years ago |
webgl2_volume_cloud.jpg
|
2675ab2566
Examples: Clean up legacy .outputColorSpace = LinearSRGBColorSpace examples (#25849)
|
2 years ago |
webgl2_volume_instancing.jpg
|
6774f1e4aa
Docs: Improve `OrbitControls` page. (#26541)
|
2 years ago |
webgl2_volume_perlin.jpg
|
2e0041dc44
Examples: Simplified webgl2_volume_perlin.
|
4 years ago |
webgl_animation_keyframes.jpg
|
d729076fc3
Examples: More usage of `useLegacyLights=false`. (#26290)
|
2 years ago |
webgl_animation_multiple.jpg
|
b47e25e88e
Examples: More usage of `useLegacyLights=false`. (#26267)
|
2 years ago |
webgl_animation_skinning_additive_blending.jpg
|
b47e25e88e
Examples: More usage of `useLegacyLights=false`. (#26267)
|
2 years ago |
webgl_animation_skinning_blending.jpg
|
b47e25e88e
Examples: More usage of `useLegacyLights=false`. (#26267)
|
2 years ago |
webgl_animation_skinning_ik.jpg
|
294f04c5e8
Updated screenshots.
|
1 year ago |
webgl_animation_skinning_morph.jpg
|
b47e25e88e
Examples: More usage of `useLegacyLights=false`. (#26267)
|
2 years ago |
webgl_buffergeometry.jpg
|
294f04c5e8
Updated screenshots.
|
1 year ago |
webgl_buffergeometry_compression.jpg
|
ed5914c59c
Examples: More usage of `useLegacyLights=false`. (#26286)
|
2 years ago |
webgl_buffergeometry_custom_attributes_particles.jpg
|
c61f85aa9a
CI: Dynamically replace .generateUUID()
|
5 years ago |
webgl_buffergeometry_drawrange.jpg
|
fab4ed4aac
WebGLRenderer: Sort on bounding sphere center, not origin (#25913)
|
2 years ago |
webgl_buffergeometry_glbufferattribute.jpg
|
15be6a139e
Updated screenshots.
|
3 years ago |
webgl_buffergeometry_indexed.jpg
|
ed5914c59c
Examples: More usage of `useLegacyLights=false`. (#26286)
|
2 years ago |
webgl_buffergeometry_instancing.jpg
|
31bcc6d84f
Material: Add `TwoPassDoubleSide`. (#25165)
|
2 years ago |
webgl_buffergeometry_instancing_billboards.jpg
|
c61f85aa9a
CI: Dynamically replace .generateUUID()
|
5 years ago |
webgl_buffergeometry_instancing_interleaved.jpg
|
773e28aa2c
Updated screenshot
|
5 years ago |
webgl_buffergeometry_lines.jpg
|
15be6a139e
Updated screenshots.
|
3 years ago |
webgl_buffergeometry_lines_indexed.jpg
|
15be6a139e
Updated screenshots.
|
3 years ago |
webgl_buffergeometry_points.jpg
|
294f04c5e8
Updated screenshots.
|
1 year ago |
webgl_buffergeometry_points_interleaved.jpg
|
294f04c5e8
Updated screenshots.
|
1 year ago |
webgl_buffergeometry_rawshader.jpg
|
f2763b2a5d
ShaderMaterial: Disable two-pass rendering by default (#25720)
|
2 years ago |
webgl_buffergeometry_selective_draw.jpg
|
15be6a139e
Updated screenshots.
|
3 years ago |
webgl_buffergeometry_uint.jpg
|
08f761017c
Reverted screenshots.
|
1 year ago |
webgl_camera.jpg
|
780feac0f3
Puppeteer E2E test: Regenerate high-differenсe screenshots and decrease threshold (#25403)
|
2 years ago |
webgl_camera_array.jpg
|
4e438e91d3
Examples: More usage of `useLegacyLights=false`. (#26280)
|
2 years ago |
webgl_camera_cinematic.jpg
|
4e438e91d3
Examples: More usage of `useLegacyLights=false`. (#26280)
|
2 years ago |
webgl_camera_logarithmicdepthbuffer.jpg
|
4e438e91d3
Examples: More usage of `useLegacyLights=false`. (#26280)
|
2 years ago |
webgl_clipping.jpg
|
ed5914c59c
Examples: More usage of `useLegacyLights=false`. (#26286)
|
2 years ago |
webgl_clipping_advanced.jpg
|
ed5914c59c
Examples: More usage of `useLegacyLights=false`. (#26286)
|
2 years ago |
webgl_clipping_intersection.jpg
|
ed5914c59c
Examples: More usage of `useLegacyLights=false`. (#26286)
|
2 years ago |
webgl_clipping_stencil.jpg
|
ed5914c59c
Examples: More usage of `useLegacyLights=false`. (#26286)
|
2 years ago |
webgl_custom_attributes.jpg
|
15be6a139e
Updated screenshots.
|
3 years ago |
webgl_custom_attributes_lines.jpg
|
780feac0f3
Puppeteer E2E test: Regenerate high-differenсe screenshots and decrease threshold (#25403)
|
2 years ago |
webgl_custom_attributes_points.jpg
|
c61f85aa9a
CI: Dynamically replace .generateUUID()
|
5 years ago |
webgl_custom_attributes_points2.jpg
|
08f761017c
Reverted screenshots.
|
1 year ago |
webgl_custom_attributes_points3.jpg
|
08f761017c
Reverted screenshots.
|
1 year ago |
webgl_decals.jpg
|
4e438e91d3
Examples: More usage of `useLegacyLights=false`. (#26280)
|
2 years ago |
webgl_depth_texture.jpg
|
c61f85aa9a
CI: Dynamically replace .generateUUID()
|
5 years ago |
webgl_effects_anaglyph.jpg
|
d5835f3b1a
Examples: More sRGB and color management fixes. (#26092)
|
2 years ago |
webgl_effects_ascii.jpg
|
b2331ba9dc
Examples: More usage of `useLegacyLights=false`. (#26288)
|
2 years ago |
webgl_effects_parallaxbarrier.jpg
|
d5835f3b1a
Examples: More sRGB and color management fixes. (#26092)
|
2 years ago |
webgl_effects_peppersghost.jpg
|
d5835f3b1a
Examples: More sRGB and color management fixes. (#26092)
|
2 years ago |
webgl_effects_stereo.jpg
|
c61f85aa9a
CI: Dynamically replace .generateUUID()
|
5 years ago |
webgl_framebuffer_texture.jpg
|
fbf6d9de8d
Examples: Clean up. (#25994)
|
2 years ago |
webgl_furnace_test.jpg
|
b2331ba9dc
Examples: More usage of `useLegacyLights=false`. (#26288)
|
2 years ago |
webgl_geometries.jpg
|
b2331ba9dc
Examples: More usage of `useLegacyLights=false`. (#26288)
|
2 years ago |
webgl_geometries_parametric.jpg
|
b2331ba9dc
Examples: More usage of `useLegacyLights=false`. (#26288)
|
2 years ago |
webgl_geometry_colors.jpg
|
b2331ba9dc
Examples: More usage of `useLegacyLights=false`. (#26288)
|
2 years ago |
webgl_geometry_colors_lookuptable.jpg
|
b2331ba9dc
Examples: More usage of `useLegacyLights=false`. (#26288)
|
2 years ago |
webgl_geometry_convex.jpg
|
b2331ba9dc
Examples: More usage of `useLegacyLights=false`. (#26288)
|
2 years ago |
webgl_geometry_csg.jpg
|
b2331ba9dc
Examples: More usage of `useLegacyLights=false`. (#26288)
|
2 years ago |
webgl_geometry_cube.jpg
|
283e743858
Add proper screenshots
|
5 years ago |
webgl_geometry_dynamic.jpg
|
294f04c5e8
Updated screenshots.
|
1 year ago |
webgl_geometry_extrude_shapes.jpg
|
b2331ba9dc
Examples: More usage of `useLegacyLights=false`. (#26288)
|
2 years ago |
webgl_geometry_extrude_splines.jpg
|
b2331ba9dc
Examples: More usage of `useLegacyLights=false`. (#26288)
|
2 years ago |
webgl_geometry_minecraft.jpg
|
b2331ba9dc
Examples: More usage of `useLegacyLights=false`. (#26288)
|
2 years ago |
webgl_geometry_nurbs.jpg
|
b2331ba9dc
Examples: More usage of `useLegacyLights=false`. (#26288)
|
2 years ago |
webgl_geometry_shapes.jpg
|
b2331ba9dc
Examples: More usage of `useLegacyLights=false`. (#26288)
|
2 years ago |
webgl_geometry_spline_editor.jpg
|
b2331ba9dc
Examples: More usage of `useLegacyLights=false`. (#26288)
|
2 years ago |
webgl_geometry_teapot.jpg
|
da40665e70
Examples: More usage of `useLegacyLights=false`. (#26275)
|
2 years ago |
webgl_geometry_terrain.jpg
|
294f04c5e8
Updated screenshots.
|
1 year ago |
webgl_geometry_terrain_raycast.jpg
|
c61f85aa9a
CI: Dynamically replace .generateUUID()
|
5 years ago |
webgl_geometry_text.jpg
|
294f04c5e8
Updated screenshots.
|
1 year ago |
webgl_geometry_text_shapes.jpg
|
b2331ba9dc
Examples: More usage of `useLegacyLights=false`. (#26288)
|
2 years ago |
webgl_geometry_text_stroke.jpg
|
b2331ba9dc
Examples: More usage of `useLegacyLights=false`. (#26288)
|
2 years ago |
webgl_gpgpu_birds.jpg
|
35f7a56886
Examples: More sRGB and color management usage. (#26082)
|
2 years ago |
webgl_gpgpu_birds_gltf.jpg
|
294f04c5e8
Updated screenshots.
|
1 year ago |
webgl_gpgpu_protoplanet.jpg
|
08f761017c
Reverted screenshots.
|
1 year ago |
webgl_gpgpu_water.jpg
|
4e438e91d3
Examples: More usage of `useLegacyLights=false`. (#26280)
|
2 years ago |
webgl_helpers.jpg
|
08f761017c
Reverted screenshots.
|
1 year ago |
webgl_instancing_dynamic.jpg
|
283e743858
Add proper screenshots
|
5 years ago |
webgl_instancing_performance.jpg
|
391c8ce843
Clean up (#26650)
|
1 year ago |
webgl_instancing_raycast.jpg
|
da40665e70
Examples: More usage of `useLegacyLights=false`. (#26275)
|
2 years ago |
webgl_instancing_scatter.jpg
|
b2331ba9dc
Examples: More usage of `useLegacyLights=false`. (#26288)
|
2 years ago |
webgl_interactive_buffergeometry.jpg
|
08f761017c
Reverted screenshots.
|
1 year ago |
webgl_interactive_cubes.jpg
|
da40665e70
Examples: More usage of `useLegacyLights=false`. (#26275)
|
2 years ago |
webgl_interactive_cubes_gpu.jpg
|
d729076fc3
Examples: More usage of `useLegacyLights=false`. (#26290)
|
2 years ago |
webgl_interactive_cubes_ortho.jpg
|
da40665e70
Examples: More usage of `useLegacyLights=false`. (#26275)
|
2 years ago |
webgl_interactive_lines.jpg
|
c1c3625b10
Puppeteer E2E test: Use `new` headless mode (#25982)
|
2 years ago |
webgl_interactive_points.jpg
|
08f761017c
Reverted screenshots.
|
1 year ago |
webgl_interactive_raycasting_points.jpg
|
13397a82cf
WebGLRenderer: Default output to sRGB (#25783)
|
2 years ago |
webgl_interactive_voxelpainter.jpg
|
283e743858
Add proper screenshots
|
5 years ago |
webgl_layers.jpg
|
b2331ba9dc
Examples: More usage of `useLegacyLights=false`. (#26288)
|
2 years ago |
webgl_lensflares.jpg
|
b2331ba9dc
Examples: More usage of `useLegacyLights=false`. (#26288)
|
2 years ago |
webgl_lightprobe.jpg
|
da40665e70
Examples: More usage of `useLegacyLights=false`. (#26275)
|
2 years ago |
webgl_lightprobe_cubecamera.jpg
|
15be6a139e
Updated screenshots.
|
3 years ago |
webgl_lights_hemisphere.jpg
|
ed5914c59c
Examples: More usage of `useLegacyLights=false`. (#26286)
|
2 years ago |
webgl_lights_physical.jpg
|
15be6a139e
Updated screenshots.
|
3 years ago |
webgl_lights_pointlights.jpg
|
d729076fc3
Examples: More usage of `useLegacyLights=false`. (#26290)
|
2 years ago |
webgl_lights_rectarealight.jpg
|
3d9eb8347a
Simplified and improved RectAreaLight example.
|
4 years ago |
webgl_lights_spotlight.jpg
|
ed5914c59c
Examples: More usage of `useLegacyLights=false`. (#26286)
|
2 years ago |
webgl_lights_spotlights.jpg
|
ed5914c59c
Examples: More usage of `useLegacyLights=false`. (#26286)
|
2 years ago |
webgl_lines_colors.jpg
|
283e743858
Add proper screenshots
|
5 years ago |
webgl_lines_dashed.jpg
|
283e743858
Add proper screenshots
|
5 years ago |
webgl_lines_fat.jpg
|
15be6a139e
Updated screenshots.
|
3 years ago |
webgl_lines_fat_raycasting.jpg
|
67511044a2
Simplified webgl_lines_fat_raycasting.html (#25191)
|
2 years ago |
webgl_lines_fat_wireframe.jpg
|
283e743858
Add proper screenshots
|
5 years ago |
webgl_loader_3dm.jpg
|
ed5914c59c
Examples: More usage of `useLegacyLights=false`. (#26286)
|
2 years ago |
webgl_loader_3ds.jpg
|
ed5914c59c
Examples: More usage of `useLegacyLights=false`. (#26286)
|
2 years ago |
webgl_loader_3mf.jpg
|
b2331ba9dc
Examples: More usage of `useLegacyLights=false`. (#26288)
|
2 years ago |
webgl_loader_3mf_materials.jpg
|
ed5914c59c
Examples: More usage of `useLegacyLights=false`. (#26286)
|
2 years ago |
webgl_loader_amf.jpg
|
08f761017c
Reverted screenshots.
|
1 year ago |
webgl_loader_bvh.jpg
|
ef05216d80
Examples: Refactor BVH demo. (#25763)
|
2 years ago |
webgl_loader_collada.jpg
|
ed5914c59c
Examples: More usage of `useLegacyLights=false`. (#26286)
|
2 years ago |
webgl_loader_collada_kinematics.jpg
|
b2331ba9dc
Examples: More usage of `useLegacyLights=false`. (#26288)
|
2 years ago |
webgl_loader_collada_skinning.jpg
|
b2331ba9dc
Examples: More usage of `useLegacyLights=false`. (#26288)
|
2 years ago |
webgl_loader_draco.jpg
|
ed5914c59c
Examples: More usage of `useLegacyLights=false`. (#26286)
|
2 years ago |
webgl_loader_fbx.jpg
|
da40665e70
Examples: More usage of `useLegacyLights=false`. (#26275)
|
2 years ago |
webgl_loader_fbx_nurbs.jpg
|
d8796353ef
Examples: Update FBXLoader examples to .outputEncoding = sRGBEncoding (#25441)
|
2 years ago |
webgl_loader_gcode.jpg
|
08f761017c
Reverted screenshots.
|
1 year ago |
webgl_loader_gltf.jpg
|
9daf001e4b
Removed RoughnessMipmapper. (#23143)
|
3 years ago |
webgl_loader_gltf_anisotropy.jpg
|
ec549b1a37
WebGLRenderer: Revert to drawingbuffer sized transmissionRenderTarget (#26138)
|
2 years ago |
webgl_loader_gltf_avif.jpg
|
5a06391f3d
Examples: Clean up AVIF demo. (#25712)
|
2 years ago |
webgl_loader_gltf_compressed.jpg
|
d729076fc3
Examples: More usage of `useLegacyLights=false`. (#26290)
|
2 years ago |
webgl_loader_gltf_instancing.jpg
|
0432e2f1e7
GLTFLoader: Add EXT_mesh_gpu_instancing built-in plugin (#24528)
|
2 years ago |
webgl_loader_gltf_iridescence.jpg
|
30c3e57c04
Examples: Improved webgl_loader_gltf_iridescence and webgl_loader_gltf_transmission.
|
2 years ago |
webgl_loader_gltf_lights.jpg
|
ec549b1a37
WebGLRenderer: Revert to drawingbuffer sized transmissionRenderTarget (#26138)
|
2 years ago |
webgl_loader_gltf_sheen.jpg
|
d729076fc3
Examples: More usage of `useLegacyLights=false`. (#26290)
|
2 years ago |
webgl_loader_gltf_transmission.jpg
|
ec549b1a37
WebGLRenderer: Revert to drawingbuffer sized transmissionRenderTarget (#26138)
|
2 years ago |
webgl_loader_gltf_variants.jpg
|
15be6a139e
Updated screenshots.
|
3 years ago |
webgl_loader_ifc.jpg
|
da40665e70
Examples: More usage of `useLegacyLights=false`. (#26275)
|
2 years ago |
webgl_loader_imagebitmap.jpg
|
c39ede5f47
Examples: Improved GridHelper in black backgrounds.
|
4 years ago |
webgl_loader_kmz.jpg
|
da40665e70
Examples: More usage of `useLegacyLights=false`. (#26275)
|
2 years ago |
webgl_loader_ldraw.jpg
|
d729076fc3
Examples: More usage of `useLegacyLights=false`. (#26290)
|
2 years ago |
webgl_loader_lwo.jpg
|
ed5914c59c
Examples: More usage of `useLegacyLights=false`. (#26286)
|
2 years ago |
webgl_loader_md2.jpg
|
b2331ba9dc
Examples: More usage of `useLegacyLights=false`. (#26288)
|
2 years ago |
webgl_loader_md2_control.jpg
|
294f04c5e8
Updated screenshots.
|
1 year ago |
webgl_loader_mdd.jpg
|
283e743858
Add proper screenshots
|
5 years ago |
webgl_loader_mmd.jpg
|
da40665e70
Examples: More usage of `useLegacyLights=false`. (#26275)
|
2 years ago |
webgl_loader_mmd_audio.jpg
|
da40665e70
Examples: More usage of `useLegacyLights=false`. (#26275)
|
2 years ago |
webgl_loader_mmd_pose.jpg
|
da40665e70
Examples: More usage of `useLegacyLights=false`. (#26275)
|
2 years ago |
webgl_loader_nrrd.jpg
|
da40665e70
Examples: More usage of `useLegacyLights=false`. (#26275)
|
2 years ago |
webgl_loader_obj.jpg
|
4e438e91d3
Examples: More usage of `useLegacyLights=false`. (#26280)
|
2 years ago |
webgl_loader_obj_mtl.jpg
|
4e438e91d3
Examples: More usage of `useLegacyLights=false`. (#26280)
|
2 years ago |
webgl_loader_pcd.jpg
|
08f761017c
Reverted screenshots.
|
1 year ago |
webgl_loader_pdb.jpg
|
da40665e70
Examples: More usage of `useLegacyLights=false`. (#26275)
|
2 years ago |
webgl_loader_ply.jpg
|
da40665e70
Examples: More usage of `useLegacyLights=false`. (#26275)
|
2 years ago |
webgl_loader_stl.jpg
|
da40665e70
Examples: More usage of `useLegacyLights=false`. (#26275)
|
2 years ago |
webgl_loader_svg.jpg
|
780feac0f3
Puppeteer E2E test: Regenerate high-differenсe screenshots and decrease threshold (#25403)
|
2 years ago |
webgl_loader_texture_dds.jpg
|
f53bb7dd0e
DDSLoader: Add support for BC6H textures. (#26608)
|
1 year ago |
webgl_loader_texture_exr.jpg
|
283e743858
Add proper screenshots
|
5 years ago |
webgl_loader_texture_hdr.jpg
|
283e743858
Add proper screenshots
|
5 years ago |
webgl_loader_texture_ktx.jpg
|
08f761017c
Reverted screenshots.
|
1 year ago |
webgl_loader_texture_ktx2.jpg
|
530740c9e8
KTX2Loader: Add support for ASTC 6x6 format (#26586)
|
1 year ago |
webgl_loader_texture_logluv.jpg
|
d4712577c6
Added LogLuvLoader. (#22857)
|
3 years ago |
webgl_loader_texture_lottie.jpg
|
d729076fc3
Examples: More usage of `useLegacyLights=false`. (#26290)
|
2 years ago |
webgl_loader_texture_pvrtc.jpg
|
283e743858
Add proper screenshots
|
5 years ago |
webgl_loader_texture_rgbm.jpg
|
15be6a139e
Updated screenshots.
|
3 years ago |
webgl_loader_texture_tga.jpg
|
b47e25e88e
Examples: More usage of `useLegacyLights=false`. (#26267)
|
2 years ago |
webgl_loader_texture_tiff.jpg
|
3bc0667e51
Add TIFFLoader. (#24420)
|
3 years ago |
webgl_loader_tilt.jpg
|
780feac0f3
Puppeteer E2E test: Regenerate high-differenсe screenshots and decrease threshold (#25403)
|
2 years ago |
webgl_loader_ttf.jpg
|
294f04c5e8
Updated screenshots.
|
1 year ago |
webgl_loader_usdz.jpg
|
da40665e70
Examples: More usage of `useLegacyLights=false`. (#26275)
|
2 years ago |
webgl_loader_vox.jpg
|
da40665e70
Examples: More usage of `useLegacyLights=false`. (#26275)
|
2 years ago |
webgl_loader_vrml.jpg
|
b2331ba9dc
Examples: More usage of `useLegacyLights=false`. (#26288)
|
2 years ago |
webgl_loader_vtk.jpg
|
da40665e70
Examples: More usage of `useLegacyLights=false`. (#26275)
|
2 years ago |
webgl_loader_xyz.jpg
|
da40665e70
Examples: More usage of `useLegacyLights=false`. (#26275)
|
2 years ago |
webgl_lod.jpg
|
294f04c5e8
Updated screenshots.
|
1 year ago |
webgl_marchingcubes.jpg
|
b2331ba9dc
Examples: More usage of `useLegacyLights=false`. (#26288)
|
2 years ago |
webgl_materials_alphahash.jpg
|
21e57f6644
Examples: Add RoomEnvironment to alpha hash example (#26344)
|
2 years ago |
webgl_materials_blending.jpg
|
4dc6f93820
Examples: Updates for color management (pt4) (#25907)
|
2 years ago |
webgl_materials_blending_custom.jpg
|
4dc6f93820
Examples: Updates for color management (pt4) (#25907)
|
2 years ago |
webgl_materials_bumpmap.jpg
|
b2331ba9dc
Examples: More usage of `useLegacyLights=false`. (#26288)
|
2 years ago |
webgl_materials_car.jpg
|
d4116b5ad2
Examples: Improved webgl_materials_car.
|
2 years ago |
webgl_materials_channels.jpg
|
d729076fc3
Examples: More usage of `useLegacyLights=false`. (#26290)
|
2 years ago |
webgl_materials_cubemap.jpg
|
d729076fc3
Examples: More usage of `useLegacyLights=false`. (#26290)
|
2 years ago |
webgl_materials_cubemap_dynamic.jpg
|
b2331ba9dc
Examples: More usage of `useLegacyLights=false`. (#26288)
|
2 years ago |
webgl_materials_cubemap_mipmaps.jpg
|
b2331ba9dc
Examples: More usage of `useLegacyLights=false`. (#26288)
|
2 years ago |
webgl_materials_cubemap_refraction.jpg
|
d729076fc3
Examples: More usage of `useLegacyLights=false`. (#26290)
|
2 years ago |
webgl_materials_cubemap_render_to_mipmaps.jpg
|
a3c4192845
WebGLRenderer: Fix setRenderTarget()'s activeMipmapLevel (#26347)
|
2 years ago |
webgl_materials_curvature.jpg
|
283e743858
Add proper screenshots
|
5 years ago |
webgl_materials_displacementmap.jpg
|
d729076fc3
Examples: More usage of `useLegacyLights=false`. (#26290)
|
2 years ago |
webgl_materials_envmaps.jpg
|
b47e25e88e
Examples: More usage of `useLegacyLights=false`. (#26267)
|
2 years ago |
webgl_materials_envmaps_exr.jpg
|
15be6a139e
Updated screenshots.
|
3 years ago |
webgl_materials_envmaps_groundprojected.jpg
|
b23ae34c02
Examples: Tweaker groundprojected example.
|
3 years ago |
webgl_materials_envmaps_hdr.jpg
|
15be6a139e
Updated screenshots.
|
3 years ago |
webgl_materials_lightmap.jpg
|
9272367d11
WebGLBackend (#26581)
|
1 year ago |
webgl_materials_matcap.jpg
|
15be6a139e
Updated screenshots.
|
3 years ago |
webgl_materials_modified.jpg
|
b7834be540
Updated webgl_materials_modified screenshot.
|
5 years ago |
webgl_materials_normalmap.jpg
|
4e438e91d3
Examples: More usage of `useLegacyLights=false`. (#26280)
|
2 years ago |
webgl_materials_normalmap_object_space.jpg
|
b2331ba9dc
Examples: More usage of `useLegacyLights=false`. (#26288)
|
2 years ago |
webgl_materials_physical_clearcoat.jpg
|
4948f31e4c
WebGL clearcoat examples, set renderer.useLegacyLights = false (#26218)
|
2 years ago |
webgl_materials_physical_transmission.jpg
|
ec549b1a37
WebGLRenderer: Revert to drawingbuffer sized transmissionRenderTarget (#26138)
|
2 years ago |
webgl_materials_physical_transmission_alpha.jpg
|
ec549b1a37
WebGLRenderer: Revert to drawingbuffer sized transmissionRenderTarget (#26138)
|
2 years ago |
webgl_materials_subsurface_scattering.jpg
|
b2331ba9dc
Examples: More usage of `useLegacyLights=false`. (#26288)
|
2 years ago |
webgl_materials_texture_anisotropy.jpg
|
b2331ba9dc
Examples: More usage of `useLegacyLights=false`. (#26288)
|
2 years ago |
webgl_materials_texture_canvas.jpg
|
283e743858
Add proper screenshots
|
5 years ago |
webgl_materials_texture_filters.jpg
|
294f04c5e8
Updated screenshots.
|
1 year ago |
webgl_materials_texture_manualmipmap.jpg
|
08f761017c
Reverted screenshots.
|
1 year ago |
webgl_materials_texture_partialupdate.jpg
|
b2331ba9dc
Examples: More usage of `useLegacyLights=false`. (#26288)
|
2 years ago |
webgl_materials_texture_rotation.jpg
|
283e743858
Add proper screenshots
|
5 years ago |
webgl_materials_toon.jpg
|
b2331ba9dc
Examples: More usage of `useLegacyLights=false`. (#26288)
|
2 years ago |
webgl_materials_video.jpg
|
ed5914c59c
Examples: More usage of `useLegacyLights=false`. (#26286)
|
2 years ago |
webgl_materials_video_webcam.jpg
|
283e743858
Add proper screenshots
|
5 years ago |
webgl_materials_wireframe.jpg
|
780feac0f3
Puppeteer E2E test: Regenerate high-differenсe screenshots and decrease threshold (#25403)
|
2 years ago |
webgl_math_obb.jpg
|
da40665e70
Examples: More usage of `useLegacyLights=false`. (#26275)
|
2 years ago |
webgl_math_orientation_transform.jpg
|
15be6a139e
Updated screenshots.
|
3 years ago |
webgl_mirror.jpg
|
d729076fc3
Examples: More usage of `useLegacyLights=false`. (#26290)
|
2 years ago |
webgl_modifier_curve.jpg
|
ed5914c59c
Examples: More usage of `useLegacyLights=false`. (#26286)
|
2 years ago |
webgl_modifier_curve_instanced.jpg
|
ed5914c59c
Examples: More usage of `useLegacyLights=false`. (#26286)
|
2 years ago |
webgl_modifier_edgesplit.jpg
|
ed5914c59c
Examples: More usage of `useLegacyLights=false`. (#26286)
|
2 years ago |
webgl_modifier_simplifier.jpg
|
d729076fc3
Examples: More usage of `useLegacyLights=false`. (#26290)
|
2 years ago |
webgl_modifier_subdivision.jpg
|
d729076fc3
Examples: More usage of `useLegacyLights=false`. (#26290)
|
2 years ago |
webgl_modifier_tessellation.jpg
|
ea01dbaab5
Earcut: Upgrade to version 2.2.4. (#24760)
|
2 years ago |
webgl_morphtargets.jpg
|
aba52e7e5f
Examples: Consolidate morph target example.
|
4 years ago |
webgl_morphtargets_face.jpg
|
d729076fc3
Examples: More usage of `useLegacyLights=false`. (#26290)
|
2 years ago |
webgl_morphtargets_horse.jpg
|
15be6a139e
Updated screenshots.
|
3 years ago |
webgl_morphtargets_sphere.jpg
|
3b5cbe0209
Examples: Update webgl_morphtargets_*, use physically-based lights (#25537)
|
2 years ago |
webgl_morphtargets_webcam.jpg
|
5a32bea4f9
Examples: Added mediapipe face landmark detection example. (#26080)
|
2 years ago |
webgl_multiple_elements.jpg
|
ed5914c59c
Examples: More usage of `useLegacyLights=false`. (#26286)
|
2 years ago |
webgl_multiple_elements_text.jpg
|
4dc6f93820
Examples: Updates for color management (pt4) (#25907)
|
2 years ago |
webgl_multiple_scenes_comparison.jpg
|
ed5914c59c
Examples: More usage of `useLegacyLights=false`. (#26286)
|
2 years ago |
webgl_multiple_views.jpg
|
ed5914c59c
Examples: More usage of `useLegacyLights=false`. (#26286)
|
2 years ago |
webgl_nodes_loader_gltf_iridescence.jpg
|
64c8d59ac9
NodeMaterial.fromMaterial(): Support copying getters and setters (#25861)
|
2 years ago |
webgl_nodes_loader_gltf_sheen.jpg
|
d729076fc3
Examples: More usage of `useLegacyLights=false`. (#26290)
|
2 years ago |
webgl_nodes_loader_gltf_transmission.jpg
|
ec549b1a37
WebGLRenderer: Revert to drawingbuffer sized transmissionRenderTarget (#26138)
|
2 years ago |
webgl_nodes_loader_materialx.jpg
|
780feac0f3
Puppeteer E2E test: Regenerate high-differenсe screenshots and decrease threshold (#25403)
|
2 years ago |
webgl_nodes_materials_instance_uniform.jpg
|
d729076fc3
Examples: More usage of `useLegacyLights=false`. (#26290)
|
2 years ago |
webgl_nodes_materials_physical_clearcoat.jpg
|
4948f31e4c
WebGL clearcoat examples, set renderer.useLegacyLights = false (#26218)
|
2 years ago |
webgl_nodes_materials_standard.jpg
|
cc4ca62a1e
Examples: More usage of `useLegacyLights=false`. (#26274)
|
2 years ago |
webgl_nodes_materialx_noise.jpg
|
d729076fc3
Examples: More usage of `useLegacyLights=false`. (#26290)
|
2 years ago |
webgl_nodes_points.jpg
|
f39297c3f4
Examples: Update more examples for color management. (#25912)
|
2 years ago |
webgl_panorama_cube.jpg
|
283e743858
Add proper screenshots
|
5 years ago |
webgl_panorama_equirectangular.jpg
|
283e743858
Add proper screenshots
|
5 years ago |
webgl_pmrem_test.jpg
|
15be6a139e
Updated screenshots.
|
3 years ago |
webgl_points_billboards.jpg
|
294f04c5e8
Updated screenshots.
|
1 year ago |
webgl_points_dynamic.jpg
|
ee785fc940
FilmPass: Simplify implementation. (#26573)
|
1 year ago |
webgl_points_sprites.jpg
|
f39297c3f4
Examples: Update more examples for color management. (#25912)
|
2 years ago |
webgl_points_waves.jpg
|
0a1131fb92
Examples: Replaced all touch events usage.
|
4 years ago |
webgl_portal.jpg
|
d729076fc3
Examples: More usage of `useLegacyLights=false`. (#26290)
|
2 years ago |
webgl_postprocessing.jpg
|
592d165c25
Examples: More usage of `useLegacyLights=false`. (#26284)
|
2 years ago |
webgl_postprocessing_3dlut.jpg
|
2898b205dd
WebGLRenderer: Use inline tone mapping only when rendering to screen. (#26371)
|
2 years ago |
webgl_postprocessing_advanced.jpg
|
ee785fc940
FilmPass: Simplify implementation. (#26573)
|
1 year ago |
webgl_postprocessing_afterimage.jpg
|
592d165c25
Examples: More usage of `useLegacyLights=false`. (#26284)
|
2 years ago |
webgl_postprocessing_backgrounds.jpg
|
592d165c25
Examples: More usage of `useLegacyLights=false`. (#26284)
|
2 years ago |
webgl_postprocessing_crossfade.jpg
|
d729076fc3
Examples: More usage of `useLegacyLights=false`. (#26290)
|
2 years ago |
webgl_postprocessing_dof.jpg
|
592d165c25
Examples: More usage of `useLegacyLights=false`. (#26284)
|
2 years ago |
webgl_postprocessing_dof2.jpg
|
592d165c25
Examples: More usage of `useLegacyLights=false`. (#26284)
|
2 years ago |
webgl_postprocessing_fxaa.jpg
|
592d165c25
Examples: More usage of `useLegacyLights=false`. (#26284)
|
2 years ago |
webgl_postprocessing_glitch.jpg
|
08f761017c
Reverted screenshots.
|
1 year ago |
webgl_postprocessing_godrays.jpg
|
592d165c25
Examples: More usage of `useLegacyLights=false`. (#26284)
|
2 years ago |
webgl_postprocessing_masking.jpg
|
592d165c25
Examples: More usage of `useLegacyLights=false`. (#26284)
|
2 years ago |
webgl_postprocessing_outline.jpg
|
592d165c25
Examples: More usage of `useLegacyLights=false`. (#26284)
|
2 years ago |
webgl_postprocessing_pixel.jpg
|
08f761017c
Reverted screenshots.
|
1 year ago |
webgl_postprocessing_procedural.jpg
|
08f761017c
Reverted screenshots.
|
1 year ago |
webgl_postprocessing_rgb_halftone.jpg
|
592d165c25
Examples: More usage of `useLegacyLights=false`. (#26284)
|
2 years ago |
webgl_postprocessing_sao.jpg
|
b37b76b2a3
SAOPass: Improve performance, fix visuals. (#26599)
|
1 year ago |
webgl_postprocessing_smaa.jpg
|
592d165c25
Examples: More usage of `useLegacyLights=false`. (#26284)
|
2 years ago |
webgl_postprocessing_sobel.jpg
|
592d165c25
Examples: More usage of `useLegacyLights=false`. (#26284)
|
2 years ago |
webgl_postprocessing_ssaa.jpg
|
592d165c25
Examples: More usage of `useLegacyLights=false`. (#26284)
|
2 years ago |
webgl_postprocessing_ssao.jpg
|
621cd3234c
SSAOPass: Prevent color shift of background. (#26594)
|
1 year ago |
webgl_postprocessing_ssr.jpg
|
592d165c25
Examples: More usage of `useLegacyLights=false`. (#26284)
|
2 years ago |
webgl_postprocessing_taa.jpg
|
283e743858
Add proper screenshots
|
5 years ago |
webgl_postprocessing_unreal_bloom.jpg
|
592d165c25
Examples: More usage of `useLegacyLights=false`. (#26284)
|
2 years ago |
webgl_postprocessing_unreal_bloom_selective.jpg
|
592d165c25
Examples: More usage of `useLegacyLights=false`. (#26284)
|
2 years ago |
webgl_raycaster_bvh.jpg
|
592d165c25
Examples: More usage of `useLegacyLights=false`. (#26284)
|
2 years ago |
webgl_raycaster_sprite.jpg
|
fbf7c1bca5
Renamed some raycaster examples. (#24280)
|
3 years ago |
webgl_raycaster_texture.jpg
|
13397a82cf
WebGLRenderer: Default output to sRGB (#25783)
|
2 years ago |
webgl_raymarching_reflect.jpg
|
e9e8a272af
Examples: Clean up.
|
5 years ago |
webgl_read_float_buffer.jpg
|
592d165c25
Examples: More usage of `useLegacyLights=false`. (#26284)
|
2 years ago |
webgl_refraction.jpg
|
d729076fc3
Examples: More usage of `useLegacyLights=false`. (#26290)
|
2 years ago |
webgl_renderer_pathtracer.jpg
|
1a8b53fb93
Examples: Add external three-gpu-pathtracer example (#24803)
|
2 years ago |
webgl_rtt.jpg
|
592d165c25
Examples: More usage of `useLegacyLights=false`. (#26284)
|
2 years ago |
webgl_shader.jpg
|
283e743858
Add proper screenshots
|
5 years ago |
webgl_shader_lava.jpg
|
ee785fc940
FilmPass: Simplify implementation. (#26573)
|
1 year ago |
webgl_shaders_ocean.jpg
|
2898b205dd
WebGLRenderer: Use inline tone mapping only when rendering to screen. (#26371)
|
2 years ago |
webgl_shaders_sky.jpg
|
1dd66f3962
Examples: Refactor Sky usage. (#21681)
|
4 years ago |
webgl_shadow_contact.jpg
|
15be6a139e
Updated screenshots.
|
3 years ago |
webgl_shadowmap.jpg
|
d729076fc3
Examples: More usage of `useLegacyLights=false`. (#26290)
|
2 years ago |
webgl_shadowmap_csm.jpg
|
d729076fc3
Examples: More usage of `useLegacyLights=false`. (#26290)
|
2 years ago |
webgl_shadowmap_pcss.jpg
|
b2331ba9dc
Examples: More usage of `useLegacyLights=false`. (#26288)
|
2 years ago |
webgl_shadowmap_performance.jpg
|
d729076fc3
Examples: More usage of `useLegacyLights=false`. (#26290)
|
2 years ago |
webgl_shadowmap_pointlight.jpg
|
d729076fc3
Examples: More usage of `useLegacyLights=false`. (#26290)
|
2 years ago |
webgl_shadowmap_progressive.jpg
|
d729076fc3
Examples: More usage of `useLegacyLights=false`. (#26290)
|
2 years ago |
webgl_shadowmap_viewer.jpg
|
b2331ba9dc
Examples: More usage of `useLegacyLights=false`. (#26288)
|
2 years ago |
webgl_shadowmap_vsm.jpg
|
b2331ba9dc
Examples: More usage of `useLegacyLights=false`. (#26288)
|
2 years ago |
webgl_shadowmesh.jpg
|
b2331ba9dc
Examples: More usage of `useLegacyLights=false`. (#26288)
|
2 years ago |
webgl_simple_gi.jpg
|
5f53353d3b
Examples: More sRGB and color management usage. (#26085)
|
2 years ago |
webgl_sprites.jpg
|
294f04c5e8
Updated screenshots.
|
1 year ago |
webgl_test_memory.jpg
|
c61f85aa9a
CI: Dynamically replace .generateUUID()
|
5 years ago |
webgl_test_memory2.jpg
|
283e743858
Add proper screenshots
|
5 years ago |
webgl_test_wide_gamut.jpg
|
24ccd56fcb
WebGLRenderer: Support "Linear Display P3" working color space and "Display P3" unlit rendering (#26644)
|
1 year ago |
webgl_tonemapping.jpg
|
f3b1f55d6b
Examples: Reduced webgl_tonemapping blurriness.
|
2 years ago |
webgl_video_kinect.jpg
|
ff0a90c6b0
Examples: Simpified webgl_kinect and renamed to webgl_video_kinect.
|
5 years ago |
webgl_video_panorama_equirectangular.jpg
|
2c56c08c42
Scale adjustment from centimeter to meter (#26260)
|
2 years ago |
webgl_water.jpg
|
d729076fc3
Examples: More usage of `useLegacyLights=false`. (#26290)
|
2 years ago |
webgl_water_flowmap.jpg
|
5f53353d3b
Examples: More sRGB and color management usage. (#26085)
|
2 years ago |
webgl_worker_offscreencanvas.jpg
|
283e743858
Add proper screenshots
|
5 years ago |
webgpu_backdrop.jpg
|
2d1621f76a
WebGPURenderer: Backdrop Node - Part 1/3 (#25903)
|
2 years ago |
webgpu_backdrop_area.jpg
|
df27d3be03
WebGPURenderer: Backdrop Node - Part 2/3 (#26196)
|
2 years ago |
webgpu_clearcoat.jpg
|
de8f1460d9
WebGPURenderer & PhysicalLightingModel: Added `clearcoat` (#26211)
|
2 years ago |
webgpu_compute_audio.jpg
|
ca5c7cb037
Examples: Rename some WebGPU Compute examples (#26845)
|
1 year ago |
webgpu_compute_particles.jpg
|
7050247031
WebGPU: Compute Particles (#26655)
|
1 year ago |
webgpu_compute_points.jpg
|
ca5c7cb037
Examples: Rename some WebGPU Compute examples (#26845)
|
1 year ago |
webgpu_compute_texture.jpg
|
68c97ed72a
TSL: textureStore() and example (#26648)
|
1 year ago |
webgpu_compute_texture_pingpong.jpg
|
2c8cfdfc33
WebGPURenderer: StorageTexture (#26769)
|
1 year ago |
webgpu_cubemap_adjustments.jpg
|
22a18f43a6
Updated screenshots of the WebGPU examples working with the WebGL2 backend. (#26677)
|
1 year ago |
webgpu_cubemap_dynamic.jpg
|
517ce63ecc
WebGPURenderer: CubeRenderTarget and CubeCamera (#26152)
|
2 years ago |
webgpu_cubemap_mix.jpg
|
22a18f43a6
Updated screenshots of the WebGPU examples working with the WebGL2 backend. (#26677)
|
1 year ago |
webgpu_depth_texture.jpg
|
ef417f0dec
WebGPURenderer: Basic render to texture support for WebGL backend (#26801)
|
1 year ago |
webgpu_equirectangular.jpg
|
22a18f43a6
Updated screenshots of the WebGPU examples working with the WebGL2 backend. (#26677)
|
1 year ago |
webgpu_instance_mesh.jpg
|
f3e92d7172
WebGPU & NodeMaterial: ComputeNode (#23905)
|
3 years ago |
webgpu_instance_uniform.jpg
|
22a18f43a6
Updated screenshots of the WebGPU examples working with the WebGL2 backend. (#26677)
|
1 year ago |
webgpu_lights_custom.jpg
|
ef417f0dec
WebGPURenderer: Basic render to texture support for WebGL backend (#26801)
|
1 year ago |
webgpu_lights_ies_spotlight.jpg
|
1e673dbaa2
Updated screenshot of the `webgpu_lights_ies_spotlight` (#26800)
|
1 year ago |
webgpu_lights_phong.jpg
|
22a18f43a6
Updated screenshots of the WebGPU examples working with the WebGL2 backend. (#26677)
|
1 year ago |
webgpu_lights_selective.jpg
|
22a18f43a6
Updated screenshots of the WebGPU examples working with the WebGL2 backend. (#26677)
|
1 year ago |
webgpu_lines_fat.jpg
|
11f4ca78ea
Nodes: Line2 (fat lines) (#26704)
|
1 year ago |
webgpu_loader_gltf.jpg
|
acda8183d0
WebGPU: Supports to IBL + PBR (#24038)
|
3 years ago |
webgpu_loader_gltf_compressed.jpg
|
6a68319102
WebGPURenderer: Improve vertex format support and revisions. (#25924)
|
2 years ago |
webgpu_loader_gltf_iridescence.jpg
|
ffd9884ecd
WebGPURenderer: Iridescence (#26489)
|
2 years ago |
webgpu_loader_gltf_sheen.jpg
|
b621f0eeed
WebGPURenderer: Sheen (#26329)
|
2 years ago |
webgpu_materials.jpg
|
f3e92d7172
WebGPU & NodeMaterial: ComputeNode (#23905)
|
3 years ago |
webgpu_materials_video.jpg
|
9423a438e9
WebGPURenderer: Added VideoTexture support (#25530)
|
2 years ago |
webgpu_morphtargets.jpg
|
c944e5acd2
WebGPURenderer: MorphNode 1/2 and updates (#26325)
|
2 years ago |
webgpu_multiple_rendertargets.jpg
|
2ac424c3ea
WebGPURenderer: Support multiple render targets (#26808)
|
1 year ago |
webgpu_occlusion.jpg
|
a0cb76952d
WebGPURenderer: Occlusion queries with `renderer.isOccluded( object )` (#26335)
|
1 year ago |
webgpu_particles.jpg
|
ec597f68a7
WebGPURenderer: Particles example (#24247)
|
3 years ago |
webgpu_rtt.jpg
|
ef417f0dec
WebGPURenderer: Basic render to texture support for WebGL backend (#26801)
|
1 year ago |
webgpu_sandbox.jpg
|
f3e92d7172
WebGPU & NodeMaterial: ComputeNode (#23905)
|
3 years ago |
webgpu_shadowmap.jpg
|
b1fa158cd6
WebGPURenderer: Shadows Node-Based (#25822)
|
2 years ago |
webgpu_skinning.jpg
|
f3e92d7172
WebGPU & NodeMaterial: ComputeNode (#23905)
|
3 years ago |
webgpu_skinning_instancing.jpg
|
f3e92d7172
WebGPU & NodeMaterial: ComputeNode (#23905)
|
3 years ago |
webgpu_skinning_points.jpg
|
f3e92d7172
WebGPU & NodeMaterial: ComputeNode (#23905)
|
3 years ago |
webgpu_sprites.jpg
|
e9a39569fe
WebGPU: Sprites and InterleavedBufferAttribute (#24117)
|
3 years ago |
webgpu_tsl_editor.jpg
|
b691d7008e
TSL: Editor (#26270)
|
2 years ago |
webgpu_video_panorama.jpg
|
e6f7c4e677
Nodes: Fix VideoTexture in WebGPUBackend & ColorSpaceNode revision (#26261)
|
2 years ago |
webxr_ar_cones.jpg
|
283e743858
Add proper screenshots
|
5 years ago |
webxr_ar_hittest.jpg
|
283e743858
Add proper screenshots
|
5 years ago |
webxr_ar_lighting.jpg
|
3bf0ae2c88
Examples: Use PBR material in webxr_ar_lighting again. (#23171)
|
3 years ago |
webxr_ar_plane_detection.jpg
|
d231f77c25
adding ar plane detection events (#24855)
|
2 years ago |
webxr_vr_handinput.jpg
|
ed5914c59c
Examples: More usage of `useLegacyLights=false`. (#26286)
|
2 years ago |
webxr_vr_handinput_cubes.jpg
|
ed5914c59c
Examples: More usage of `useLegacyLights=false`. (#26286)
|
2 years ago |
webxr_vr_handinput_pointerclick.jpg
|
fdef0f83ac
Revert getCamera() removal (#26350)
|
2 years ago |
webxr_vr_handinput_pointerdrag.jpg
|
fdef0f83ac
Revert getCamera() removal (#26350)
|
2 years ago |
webxr_vr_handinput_pressbutton.jpg
|
fdef0f83ac
Revert getCamera() removal (#26350)
|
2 years ago |
webxr_vr_handinput_profiles.jpg
|
ed5914c59c
Examples: More usage of `useLegacyLights=false`. (#26286)
|
2 years ago |
webxr_vr_layers.jpg
|
780feac0f3
Puppeteer E2E test: Regenerate high-differenсe screenshots and decrease threshold (#25403)
|
2 years ago |
webxr_vr_panorama.jpg
|
283e743858
Add proper screenshots
|
5 years ago |
webxr_vr_panorama_depth.jpg
|
ed5914c59c
Examples: More usage of `useLegacyLights=false`. (#26286)
|
2 years ago |
webxr_vr_rollercoaster.jpg
|
fdef0f83ac
Revert getCamera() removal (#26350)
|
2 years ago |
webxr_vr_sandbox.jpg
|
dab85a19cb
Examples: Use color management in all WebXR demos. (#26094)
|
2 years ago |
webxr_vr_teleport.jpg
|
08f761017c
Reverted screenshots.
|
1 year ago |
webxr_vr_video.jpg
|
780feac0f3
Puppeteer E2E test: Regenerate high-differenсe screenshots and decrease threshold (#25403)
|
2 years ago |
webxr_xr_ballshooter.jpg
|
ed5914c59c
Examples: More usage of `useLegacyLights=false`. (#26286)
|
2 years ago |
webxr_xr_cubes.jpg
|
08f761017c
Reverted screenshots.
|
1 year ago |
webxr_xr_dragging.jpg
|
08f761017c
Reverted screenshots.
|
1 year ago |
webxr_xr_haptics.jpg
|
ed5914c59c
Examples: More usage of `useLegacyLights=false`. (#26286)
|
2 years ago |
webxr_xr_paint.jpg
|
ed5914c59c
Examples: More usage of `useLegacyLights=false`. (#26286)
|
2 years ago |
webxr_xr_sculpt.jpg
|
ed5914c59c
Examples: More usage of `useLegacyLights=false`. (#26286)
|
2 years ago |