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controls
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6a73ab2e56
OrbitControls: Improved memory management. Minor cleanup.
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11 år sedan |
core
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a6929f1489
Replaced TypedArray experiments.
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12 år sedan |
crossfade
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e20332a8b6
Slowing the animation and using more contrasting colors
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11 år sedan |
curves
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40cec1eb64
Moving NURBS code to /examples/js/curves for now.
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12 år sedan |
effects
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e1bf2be936
Changed ParallaxBarrier to use rows as it seems to be more common. Fixes #4077.
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11 år sedan |
exporters
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2023889ed1
GeometryExporter: Considering the engine doesn’t support quads anymore, the isTriangle code is now dead.
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11 år sedan |
geometries
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af8c8471c1
Moved ConvexGeometry out of the lib.
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12 år sedan |
libs
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7103cf69d7
USC example clean up.
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11 år sedan |
loaders
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a44caeb28d
MTLLoader: Typo in isPowerOfTwo call.
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11 år sedan |
math
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a6929f1489
Replaced TypedArray experiments.
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12 år sedan |
modifiers
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c8781fae6c
Fix for Face4-less SubdivisionModifier
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12 år sedan |
postprocessing
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7eac0a724b
Add depth of field post-process with bokeh shader
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11 år sedan |
renderers
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b1f827c87d
WebGLDeferredRenderer: Removed call to deprecated method.
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11 år sedan |
shaders
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7dabc9274d
More compatible lens flare shader code as suggested by @ajstubbs in #3603.
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12 år sedan |
AudioObject.js
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bb31515d6b
Vector3.get*FromMatrix() -> Vector3.setFromMatrix*()
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11 år sedan |
BufferGeometryUtils.js
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bea5d2dc08
fromGeometry: Use face.normal if face.vertexNormals are not present.
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11 år sedan |
Car.js
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b062fee866
Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860.
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12 år sedan |
Cloth.js
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db6a79a730
Fixed some more sub(a,b) to subVectors(a,b).
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12 år sedan |
CurveExtras.js
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6660e155d5
More Closure compile warnings / errors fixing in examples/js.
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13 år sedan |
Detector.js
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58e46224b8
Fixed Detector code. See #3871.
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12 år sedan |
ImprovedNoise.js
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2a8abb5531
Implemented gero3 Rectangle optimisations.
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14 år sedan |
MD2Character.js
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ae79c901eb
Changed MeshPhongMaterial perPixel parameter default to true.
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12 år sedan |
MD2CharacterComplex.js
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ae79c901eb
Changed MeshPhongMaterial perPixel parameter default to true.
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12 år sedan |
MarchingCubes.js
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cdfc4f3b8a
Implemented Object.create( *.prototype ) pattern as per discussion in #2080.
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13 år sedan |
Mirror.js
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9410acc9a9
#4289 Move isPowerOfTwo to THREE.Math and update all references
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11 år sedan |
Octree.js
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bb31515d6b
Vector3.get*FromMatrix() -> Vector3.setFromMatrix*()
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11 år sedan |
PRNG.js
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041054283a
Messing with a new terrain generator demo.
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14 år sedan |
ParametricGeometries.js
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6660e155d5
More Closure compile warnings / errors fixing in examples/js.
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13 år sedan |
ShaderDeferred.js
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060b294a12
WebGLDeferredRenderer: added tonemapping.
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12 år sedan |
ShaderGodRays.js
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774fa4ae04
Added workaround for ANGLE bug in godrays example.
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12 år sedan |
ShaderSkin.js
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04ce05d49c
unifying shader names.
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11 år sedan |
ShaderTerrain.js
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04ce05d49c
unifying shader names.
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11 år sedan |
ShaderToon.js
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36d2494d59
Renamed nWorld => worldNormal in shaders.
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12 år sedan |
SimplexNoise.js
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9ad6e5445e
fixes for dot operations in SimplexNoise. #1993
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13 år sedan |
SimulatorRenderer.js
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3c4ec1d1bd
Update GPGPU example
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11 år sedan |
Sparks.js
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b062fee866
Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860.
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12 år sedan |
TypedArrayUtils.js
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21322b785f
Added performance improvement ideas
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11 år sedan |
UCSCharacter.js
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8f804665fa
Added 3DSMax skin and morph export.
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12 år sedan |
UVsUtils.js
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602fcd0415
Added wrapping support and canvas size parameter to UVsDebug
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12 år sedan |
WaterShader.js
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9410acc9a9
#4289 Move isPowerOfTwo to THREE.Math and update all references
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11 år sedan |