Three.js 3D rendering library for javascript #gamedev #game-engine #rendering #javascript

Mugen87 b43d4ee2e7 Updated builds. 1 рік тому
.github 008469edf3 Update github/codeql-action digest to 3796146 (#27765) 1 рік тому
build b43d4ee2e7 Updated builds. 1 рік тому
docs ed15131157 WebGLRenderer: Add support for rotating env maps. (#27758) 1 рік тому
editor 88f5aaaf32 Editor: Add menubar workaround for VisionOS. 1 рік тому
examples bbe78fe739 Examples: Enhance env maps demo. (#27787) 1 рік тому
files db3374bedf Docs/Examples/Manual: Keep focus when clear search input. (#25194) 2 роки тому
manual d43f9e5095 Manual: Improve Chinese translation. (#27685) 1 рік тому
playground 04c0514f47 Playground: Add more hotkeys to the playground (#27762) 1 рік тому
src 7f65c011ff WebGLRenderer: Simplify env map rotation. (#27788) 1 рік тому
test ddecdd14ba WebGLRenderer: Rename `KhronosNeutralToneMapping` to `NeutralToneMapping`. (#27717) 1 рік тому
utils 8540cef497 Remove deprecated build files (#27507) 1 рік тому
.editorconfig f1ba3a32ed Remove indent size from .editorconfig 6 роки тому
.eslintrc.json 49f7bf498e Update .eslintrc.json 2 роки тому
.gitattributes 5446f535d1 git should handle the line endings 7 роки тому
.gitignore faeed757d7 CI: Update sizes message (#25826) 2 роки тому
LICENSE ccbe74b333 Update LICENSE (#27476) 1 рік тому
README.md 4f65c54d0f fix: grammatical mistakes in README.md (#27024) 1 рік тому
SECURITY.md b2f749968d Add security policy (#26204) 2 роки тому
icon.png 9760d3d86b Optimize icon image (#23238) 3 роки тому
package-lock.json 217453f74d Bump ip from 2.0.0 to 2.0.1 (#27782) 1 рік тому
package.json 8732633e37 Update dependency eslint-plugin-html to v8 (#27732) 1 рік тому

README.md

three.js

NPM Package Build Size NPM Downloads DeepScan Discord

JavaScript 3D library

The aim of the project is to create an easy-to-use, lightweight, cross-browser, general-purpose 3D library. The current builds only include a WebGL renderer but WebGPU (experimental), SVG and CSS3D renderers are also available as addons.

ExamplesDocsManualWikiMigratingQuestionsForumDiscord

Usage

This code creates a scene, a camera, and a geometric cube, and it adds the cube to the scene. It then creates a WebGL renderer for the scene and camera, and it adds that viewport to the document.body element. Finally, it animates the cube within the scene for the camera.

import * as THREE from 'three';

const width = window.innerWidth, height = window.innerHeight;

// init

const camera = new THREE.PerspectiveCamera( 70, width / height, 0.01, 10 );
camera.position.z = 1;

const scene = new THREE.Scene();

const geometry = new THREE.BoxGeometry( 0.2, 0.2, 0.2 );
const material = new THREE.MeshNormalMaterial();

const mesh = new THREE.Mesh( geometry, material );
scene.add( mesh );

const renderer = new THREE.WebGLRenderer( { antialias: true } );
renderer.setSize( width, height );
renderer.setAnimationLoop( animation );
document.body.appendChild( renderer.domElement );

// animation

function animation( time ) {

	mesh.rotation.x = time / 2000;
	mesh.rotation.y = time / 1000;

	renderer.render( scene, camera );

}

If everything goes well, you should see this.

Cloning this repository

Cloning the repo with all its history results in a ~2 GB download. If you don't need the whole history you can use the depth parameter to significantly reduce download size.

git clone --depth=1 https://github.com/mrdoob/three.js.git

Change log

Releases