Mr.doob b645dccafe EditorControls: Tweaks for Firefox... 12 år sedan
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controls b645dccafe EditorControls: Tweaks for Firefox... 12 år sedan
effects 1fe5d52bac Added missing left projection matrix 12 år sedan
exporters 3106280993 SceneLoader2/SceneExporter2: Added PointLight's distance. 12 år sedan
libs 0914e07a9a Removing old DAT.GUI 12 år sedan
loaders 3106280993 SceneLoader2/SceneExporter2: Added PointLight's distance. 12 år sedan
math 0a9cff1ba5 ColorConverter changes 12 år sedan
modifiers cf1366af12 GeometryUtils.explode to ExplodeModifier and GeometryUtils.tessellate to TessellateModifier. 12 år sedan
postprocessing b051d7e171 WebGLDeferredRenderer: added API for injecting postprocessing effects into deferred rendering pipeline. 12 år sedan
renderers 433222e4e9 SoftwareRenderer: Moving the rectangle reset to the clear. 12 år sedan
shaders e216c173c7 Use Shader Defines for Bokeh Shader 2 12 år sedan
AudioObject.js 4da9f68281 Merge remote-tracking branch 'lqdchrm/audio' into dev 12 år sedan
Car.js b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. 12 år sedan
Cloth.js db6a79a730 Fixed some more sub(a,b) to subVectors(a,b). 12 år sedan
CurveExtras.js 6660e155d5 More Closure compile warnings / errors fixing in examples/js. 13 år sedan
Detector.js 07fc79d788 Added var to Detector.js 13 år sedan
ImprovedNoise.js 2a8abb5531 Implemented gero3 Rectangle optimisations. 14 år sedan
MD2Character.js ae79c901eb Changed MeshPhongMaterial perPixel parameter default to true. 12 år sedan
MD2CharacterComplex.js ae79c901eb Changed MeshPhongMaterial perPixel parameter default to true. 12 år sedan
MarchingCubes.js cdfc4f3b8a Implemented Object.create( *.prototype ) pattern as per discussion in #2080. 13 år sedan
PRNG.js 041054283a Messing with a new terrain generator demo. 14 år sedan
ParametricGeometries.js 6660e155d5 More Closure compile warnings / errors fixing in examples/js. 13 år sedan
ShaderDeferred.js 060b294a12 WebGLDeferredRenderer: added tonemapping. 12 år sedan
ShaderGodRays.js 774fa4ae04 Added workaround for ANGLE bug in godrays example. 12 år sedan
ShaderSkin.js 88604b4a0a Testing the impact of normalization of transformed normals in vertex shaders (phong, normal, normalmap, skin simple). 12 år sedan
ShaderTerrain.js 886ba4de3e Renamed mPosition => worldPosition in shaders. 12 år sedan
ShaderToon.js 36d2494d59 Renamed nWorld => worldNormal in shaders. 12 år sedan
SimplexNoise.js 9ad6e5445e fixes for dot operations in SimplexNoise. #1993 13 år sedan
Sparks.js b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. 12 år sedan
UVsUtils.js ee76e41b72 Flipped UV debug viewer output. It was rendering upside down. 12 år sedan