Ben Houston a48922b97c adopt @mrdoob's suggested Box2,Box3 constructor (update tests), make Triangle.normal also available as a static (easy consistent normal generation.) il y a 13 ans
..
Box2.js a48922b97c adopt @mrdoob's suggested Box2,Box3 constructor (update tests), make Triangle.normal also available as a static (easy consistent normal generation.) il y a 13 ans
Box3.js a48922b97c adopt @mrdoob's suggested Box2,Box3 constructor (update tests), make Triangle.normal also available as a static (easy consistent normal generation.) il y a 13 ans
Constants.js 0b4bdc7c19 only 6 unit tests failing, all related to box.isIntersection. il y a 13 ans
Plane.js f3671a9def remove non-core and trivial geometric primitive fucntions to reduce code bulk. il y a 13 ans
Ray.js c5d38e8993 add Triangle3, add optionalTargets to Box2,Box3,Plane,Sphere,Ray where possible to reduce GC load, add Triangle3 unit tests. il y a 13 ans
Sphere.js c5d38e8993 add Triangle3, add optionalTargets to Box2,Box3,Plane,Sphere,Ray where possible to reduce GC load, add Triangle3 unit tests. il y a 13 ans
Triangle.js 3871af55c2 Rename Triangle3.js to Triangle.js per @mrdoob's suggestion here: https://github.com/mrdoob/three.js/issues/2750#issuecomment-11063983 il y a 13 ans
Vector2.js c5d38e8993 add Triangle3, add optionalTargets to Box2,Box3,Plane,Sphere,Ray where possible to reduce GC load, add Triangle3 unit tests. il y a 13 ans
Vector3.js c5d38e8993 add Triangle3, add optionalTargets to Box2,Box3,Plane,Sphere,Ray where possible to reduce GC load, add Triangle3 unit tests. il y a 13 ans
Vector4.js c5d38e8993 add Triangle3, add optionalTargets to Box2,Box3,Plane,Sphere,Ray where possible to reduce GC load, add Triangle3 unit tests. il y a 13 ans