WestLangley 7237443ee2 Added Object3D.rotateX(), rotateY(), rotateZ() 12 years ago
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cameras 276e9da1ef add THREE.Rotation and remove Object3D.useQuaternion (as we always use quaternion now.) Following recommendation discussed here: https://github.com/mrdoob/three.js/issues/3404#issuecomment-17262516 13 years ago
core 7237443ee2 Added Object3D.rotateX(), rotateY(), rotateZ() 12 years ago
extras 50bff9957f Minor cleanup 12 years ago
lights 46a2244660 SpotLight.angle and SpotlightHelper cone size bug fixes 13 years ago
loaders 972c852e9e Removed Rotation class. Using getters/setters to keep .rotation and .quaternion in sync. 12 years ago
materials 0b62713ccc Removed *.uuid. 12 years ago
math f2eac438f7 Simplified Matrix4.decompose() and moved out of THREE.extend pattern. 12 years ago
objects 50bff9957f Minor cleanup 12 years ago
renderers 320fe3acf5 Added binding of dispose event for cube map textures. 12 years ago
scenes 14f5298d77 Spaces to tabs. 12 years ago
textures 0b62713ccc Removed *.uuid. 12 years ago
Three.js 8677b60426 Removed shims for Int32Array and Float32Array. 12 years ago