WestLangley 50bff9957f Minor cleanup 12 years ago
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animation 276e9da1ef add THREE.Rotation and remove Object3D.useQuaternion (as we always use quaternion now.) Following recommendation discussed here: https://github.com/mrdoob/three.js/issues/3404#issuecomment-17262516 13 years ago
cameras 6e0d2115ca adopting THREE.Math.degToRad/radToDeg for code readability. 13 years ago
core 50bff9957f Minor cleanup 12 years ago
curves aa7567f46e Refactored Curve.js to individual classes (#3378) 13 years ago
geometries 9211f7447b Updated builds. 12 years ago
helpers 88d4eb713d Merge remote-tracking branch 'bhouston/euler3' into dev 12 years ago
objects 88f56b3b3b Clean up. 13 years ago
renderers c16b26c6a6 Moved WebGLRenderer's autoUpdateScene to scene.autoUpdate. 13 years ago
shaders 7dabc9274d More compatible lens flare shader code as suggested by @ajstubbs in #3603. 12 years ago
FontUtils.js 3dcf635abd add THREE.TypeFaces = self._typeface_js; to enable access to _typeface_js in different contexts. 13 years ago
GeometryUtils.js 51d597416f Using Matrix3.getNormalMatrix. See #3220. 13 years ago
ImageUtils.js 23a2faace6 Fixed ImageLoader breakage. See #3442. 12 years ago
SceneUtils.js 6a0b0eb1fd Split SceneUtils.cloneObject into *.clone() 13 years ago