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- /**
- * @author Richard M. / https://github.com/richardmonette
- */
- // https://github.com/mrdoob/three.js/issues/10652
- // https://en.wikipedia.org/wiki/OpenEXR
- THREE.EXRLoader = function ( manager ) {
- this.manager = ( manager !== undefined ) ? manager : THREE.DefaultLoadingManager;
- };
- THREE.EXRLoader.prototype = Object.create( THREE.DataTextureLoader.prototype );
- THREE.EXRLoader.prototype._parser = function ( buffer ) {
- var parseNullTerminatedString = function( buffer, offset ) {
- var uintBuffer = new Uint8Array( buffer );
- var endOffset = 0;
- while ( uintBuffer[ offset.value + endOffset ] != 0 ) {
- endOffset += 1;
- }
- var stringValue = new TextDecoder().decode(
- new Uint8Array( buffer ).slice( offset.value, offset.value + endOffset )
- );
- offset.value = offset.value + endOffset + 1;
- return stringValue;
- }
- var parseFixedLengthString = function( buffer, offset, size ) {
- var stringValue = new TextDecoder().decode(
- new Uint8Array( buffer ).slice( offset.value, offset.value + size )
- );
- offset.value = offset.value + size;
- return stringValue;
- }
- var parseUlong = function( buffer, offset ) {
- var uLong = new DataView( buffer.slice( offset.value, offset.value + 4 ) ).getUint32( 0, true );
- offset.value = offset.value + 8;
- return uLong;
- }
- var parseUint32 = function( buffer, offset ) {
- var Uint32 = new DataView( buffer.slice( offset.value, offset.value + 4 ) ).getUint32( 0, true );
- offset.value = offset.value + 4;
- return Uint32;
- }
- var parseUint8 = function( buffer, offset ) {
- var Uint8 = new DataView( buffer.slice( offset.value, offset.value + 1 ) ).getUint8( 0, true );
- offset.value = offset.value + 1;
- return Uint8;
- }
- var parseFloat32 = function( buffer, offset ) {
- var float = new DataView( buffer.slice( offset.value, offset.value + 4 ) ).getFloat32( 0, true );
- offset.value += 4;
- return float;
- }
- // https://stackoverflow.com/questions/5678432/decompressing-half-precision-floats-in-javascript
- var decodeFloat16 = function( binary ) {
- var exponent = ( binary & 0x7C00 ) >> 10,
- fraction = binary & 0x03FF;
- return ( binary >> 15 ? - 1 : 1 ) * (
- exponent ?
- (
- exponent === 0x1F ?
- fraction ? NaN : Infinity :
- Math.pow( 2, exponent - 15 ) * ( 1 + fraction / 0x400 )
- ) :
- 6.103515625e-5 * ( fraction / 0x400 )
- );
- }
- var parseFloat16 = function( buffer, offset ) {
- var float = new DataView( buffer.slice( offset.value, offset.value + 2 ) ).getUint16( 0, true );
- offset.value += 2;
- return decodeFloat16( float );
- }
- var parseChlist = function( buffer, offset, size ) {
- var startOffset = offset.value;
- var channels = [];
- while ( offset.value < ( startOffset + size - 1 ) ) {
- var name = parseNullTerminatedString( buffer, offset );
- var pixelType = parseUint32( buffer, offset ); // TODO: Cast this to UINT, HALF or FLOAT
- var pLinear = parseUint8( buffer, offset );
- offset.value += 3; // reserved, three chars
- var xSampling = parseUint32( buffer, offset );
- var ySampling = parseUint32( buffer, offset );
- channels.push( {
- name: name,
- pixelType: pixelType,
- pLinear: pLinear,
- xSampling: xSampling,
- ySampling: ySampling
- } );
- }
- offset.value += 1;
- return channels;
- }
- var parseChromaticities = function( buffer, offset ) {
- var redX = parseFloat32( buffer, offset );
- var redY = parseFloat32( buffer, offset );
- var greenX = parseFloat32( buffer, offset );
- var greenY = parseFloat32( buffer, offset );
- var blueX = parseFloat32( buffer, offset );
- var blueY = parseFloat32( buffer, offset );
- var whiteX = parseFloat32( buffer, offset );
- var whiteY = parseFloat32( buffer, offset );
- return { redX: redX, redY: redY, greenX, greenY, blueX, blueY, whiteX, whiteY };
- }
- var parseCompression = function( buffer, offset ) {
- var compressionCodes = [
- 'NO_COMPRESSION',
- 'PIZ_COMPRESSION'
- ];
- var compression = parseUint8( buffer, offset );
- return compressionCodes[ compression ];
- }
- var parseBox2i = function( buffer, offset ) {
- var xMin = parseUint32( buffer, offset );
- var yMin = parseUint32( buffer, offset );
- var xMax = parseUint32( buffer, offset );
- var yMax = parseUint32( buffer, offset );
- return { xMin: xMin, yMin: yMin, xMax: xMax, yMax: yMax };
- }
- var parseLineOrder = function( buffer, offset ) {
- var lineOrders = [
- 'INCREASING_Y'
- ];
- var lineOrder = parseUint8( buffer, offset );
- return lineOrders[ lineOrder ];
- }
- var parseV2f = function( buffer, offset ) {
- var x = parseFloat32( buffer, offset );
- var y = parseFloat32( buffer, offset );
- return [ x, y ];
- }
- var parseValue = function( buffer, offset, type, size ) {
- if ( type == 'string' || type == 'iccProfile' ) {
- return parseFixedLengthString( buffer, offset, size );
- } else if ( type == 'chlist' ) {
- return parseChlist( buffer, offset, size );
- } else if ( type == 'chromaticities' ) {
- return parseChromaticities( buffer, offset );
- } else if ( type == 'compression' ) {
- return parseCompression( buffer, offset );
- } else if ( type == 'box2i' ) {
- return parseBox2i( buffer, offset );
- } else if ( type == 'lineOrder' ) {
- return parseLineOrder( buffer, offset );
- } else if ( type == 'float' ) {
- return parseFloat32( buffer, offset );
- } else if ( type == 'v2f' ) {
- return parseV2f( buffer, offset );
- } else {
- throw 'Cannot parse value for unsupported type: ' + type;
- }
- }
- var EXRHeader = {};
- var magic = new DataView( buffer ).getUint32( 0, true );
- var versionByteZero = new DataView( buffer ).getUint8( 4, true );
- var fullMask = new DataView( buffer ).getUint8( 5, true );
- // start of header
- var offset = { value: 8 }; // start at 8, after magic stuff
- var keepReading = true;
- while ( keepReading ) {
- var attributeName = parseNullTerminatedString( buffer, offset );
- if ( attributeName == 0 ) {
- keepReading = false;
- } else {
- var attributeType = parseNullTerminatedString( buffer, offset );
- var attributeSize = parseUint32( buffer, offset );
- var attributeValue = parseValue( buffer, offset, attributeType, attributeSize );
- EXRHeader[ attributeName ] = attributeValue;
- }
- }
- // offsets
- var dataWindowHeight = EXRHeader.dataWindow.yMax + 1;
- var scanlineBlockSize = 1; // 1 for no compression, 32 for PIZ
- var numBlocks = dataWindowHeight / scanlineBlockSize;
- for ( var i = 0; i < numBlocks; i ++ ) {
- var scanlineOffset = parseUlong( buffer, offset );
- }
- // we should be passed the scanline offset table, start reading pixel data
- var width = EXRHeader.dataWindow.xMax - EXRHeader.dataWindow.xMin + 1;
- var height = EXRHeader.dataWindow.yMax - EXRHeader.dataWindow.yMin + 1;
- var numChannels = EXRHeader.channels.length;
- var byteArray = new Float32Array( width * height * numChannels );
- var channelOffsets = {
- R: 0,
- G: 1,
- B: 2,
- A: 3
- };
- for ( var y = 0; y < height; y ++ ) {
- var y_scanline = parseUint32( buffer, offset );
- var dataSize = parseUint32( buffer, offset );
- for ( var channelID = 0; channelID < EXRHeader.channels.length; channelID ++ ) {
- if ( EXRHeader.channels[ channelID ].pixelType == 1 ) {
- // HALF
- for ( var x = 0; x < width; x ++ ) {
- var val = parseFloat16( buffer, offset );
- var cOff = channelOffsets[ EXRHeader.channels[ channelID ].name ];
- byteArray[ ( ( ( width - y_scanline ) * ( height * numChannels ) ) + ( x * numChannels ) ) + cOff ] = val;
- }
- } else {
- throw 'Only supported pixel format is HALF';
- }
- }
- }
- return {
- header: EXRHeader,
- width: width,
- height: height,
- data: byteArray,
- format: THREE.RGBAFormat,
- type: THREE.FloatType
- };
- };
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