alteredq f104182458 Added handling of texture repeat and offset to WebGLRenderer. 14 лет назад
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LineBasicMaterial.js 8af4dd49c1 WebGLRenderer now uses material.transparent to determine whether a material is transparent or not. 15 лет назад
Mappings.js e7e47b1f88 More reformating and clean up. 15 лет назад
Material.js 8af4dd49c1 WebGLRenderer now uses material.transparent to determine whether a material is transparent or not. 15 лет назад
MeshBasicMaterial.js 8af4dd49c1 WebGLRenderer now uses material.transparent to determine whether a material is transparent or not. 15 лет назад
MeshDepthMaterial.js 8af4dd49c1 WebGLRenderer now uses material.transparent to determine whether a material is transparent or not. 15 лет назад
MeshFaceMaterial.js f5e819fe14 Removed all the toString methods (saving 6kbytes) 15 лет назад
MeshLambertMaterial.js 8af4dd49c1 WebGLRenderer now uses material.transparent to determine whether a material is transparent or not. 15 лет назад
MeshNormalMaterial.js 8af4dd49c1 WebGLRenderer now uses material.transparent to determine whether a material is transparent or not. 15 лет назад
MeshPhongMaterial.js 8af4dd49c1 WebGLRenderer now uses material.transparent to determine whether a material is transparent or not. 15 лет назад
MeshShaderMaterial.js 0acad374a1 Added .fog as parameter (to used for enabeling refreshing and setting of fog uniforms in MeshShaderMateiral) 15 лет назад
ParticleBasicMaterial.js 8af4dd49c1 WebGLRenderer now uses material.transparent to determine whether a material is transparent or not. 15 лет назад
ParticleCanvasMaterial.js 8af4dd49c1 WebGLRenderer now uses material.transparent to determine whether a material is transparent or not. 15 лет назад
ParticleDOMMaterial.js 8af4dd49c1 WebGLRenderer now uses material.transparent to determine whether a material is transparent or not. 15 лет назад
ShadowVolumeDynamicMaterial.js 8af4dd49c1 WebGLRenderer now uses material.transparent to determine whether a material is transparent or not. 15 лет назад
Texture.js f104182458 Added handling of texture repeat and offset to WebGLRenderer. 14 лет назад