Mr.doob c297041663 Merge branch 'dev' of https://github.com/mrdoob/three.js; branch 'dev' of https://github.com/benbro/three.js into dev пре 11 година
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controls c297041663 Merge branch 'dev' of https://github.com/mrdoob/three.js; branch 'dev' of https://github.com/benbro/three.js into dev пре 11 година
core a6929f1489 Replaced TypedArray experiments. пре 12 година
crossfade e20332a8b6 Slowing the animation and using more contrasting colors пре 11 година
curves 40cec1eb64 Moving NURBS code to /examples/js/curves for now. пре 12 година
effects e1bf2be936 Changed ParallaxBarrier to use rows as it seems to be more common. Fixes #4077. пре 11 година
exporters 600c22929c Editor: Added Sprite support. пре 11 година
geometries af8c8471c1 Moved ConvexGeometry out of the lib. пре 12 година
libs 7103cf69d7 USC example clean up. пре 11 година
loaders 9410acc9a9 #4289 Move isPowerOfTwo to THREE.Math and update all references пре 11 година
math a6929f1489 Replaced TypedArray experiments. пре 12 година
modifiers c8781fae6c Fix for Face4-less SubdivisionModifier пре 12 година
postprocessing 7eac0a724b Add depth of field post-process with bokeh shader пре 11 година
renderers 6f4cc817fd Removed camera.projectionMatrixInverse as per @bhouston suggestion in #4257. пре 11 година
shaders 7dabc9274d More compatible lens flare shader code as suggested by @ajstubbs in #3603. пре 12 година
AudioObject.js bb31515d6b Vector3.get*FromMatrix() -> Vector3.setFromMatrix*() пре 11 година
BufferGeometryUtils.js bea5d2dc08 fromGeometry: Use face.normal if face.vertexNormals are not present. пре 11 година
Car.js b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. пре 12 година
Cloth.js db6a79a730 Fixed some more sub(a,b) to subVectors(a,b). пре 12 година
CurveExtras.js 6660e155d5 More Closure compile warnings / errors fixing in examples/js. пре 13 година
Detector.js 58e46224b8 Fixed Detector code. See #3871. пре 12 година
ImprovedNoise.js 2a8abb5531 Implemented gero3 Rectangle optimisations. пре 14 година
MD2Character.js ae79c901eb Changed MeshPhongMaterial perPixel parameter default to true. пре 12 година
MD2CharacterComplex.js ae79c901eb Changed MeshPhongMaterial perPixel parameter default to true. пре 12 година
MarchingCubes.js cdfc4f3b8a Implemented Object.create( *.prototype ) pattern as per discussion in #2080. пре 13 година
Mirror.js 9410acc9a9 #4289 Move isPowerOfTwo to THREE.Math and update all references пре 11 година
Octree.js bb31515d6b Vector3.get*FromMatrix() -> Vector3.setFromMatrix*() пре 11 година
PRNG.js 041054283a Messing with a new terrain generator demo. пре 14 година
ParametricGeometries.js 6660e155d5 More Closure compile warnings / errors fixing in examples/js. пре 13 година
ShaderDeferred.js 060b294a12 WebGLDeferredRenderer: added tonemapping. пре 12 година
ShaderGodRays.js 774fa4ae04 Added workaround for ANGLE bug in godrays example. пре 13 година
ShaderSkin.js 04ce05d49c unifying shader names. пре 11 година
ShaderTerrain.js 04ce05d49c unifying shader names. пре 11 година
ShaderToon.js 36d2494d59 Renamed nWorld => worldNormal in shaders. пре 12 година
SimplexNoise.js 9ad6e5445e fixes for dot operations in SimplexNoise. #1993 пре 13 година
SimulatorRenderer.js 3c4ec1d1bd Update GPGPU example пре 11 година
Sparks.js b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. пре 12 година
TypedArrayUtils.js 21322b785f Added performance improvement ideas пре 11 година
UCSCharacter.js 8f804665fa Added 3DSMax skin and morph export. пре 12 година
UVsUtils.js 602fcd0415 Added wrapping support and canvas size parameter to UVsDebug пре 12 година
WaterShader.js 9410acc9a9 #4289 Move isPowerOfTwo to THREE.Math and update all references пре 11 година