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geometry
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9a62d1173a
Refactored `ClickResolver to `Ray` and `Projector.unprojectVector` working.
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15 years ago |
js
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6f51ce7e8d
* Trying to make the interaction stuff work...
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15 years ago |
obj
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49d1bd170b
Made JSON model format slimmer by flattening arrays. Modified Loader and OBJ converter accordingly.
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15 years ago |
textures
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fbbb78446d
- Shadow texture for Earth demo
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15 years ago |
camera_free.html
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8ee8c9baf9
* three.js: Fixed terrain example (was still using Scene.add())
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15 years ago |
camera_orthographic.html
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8d198002d1
* Fixed a bug in Ray.intersectObject: face.normal needs to be transformed using matrixRotation otherwise rotated objects fail
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15 years ago |
geometry_birds.html
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647b4a57b8
* Added `PointLight`
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15 years ago |
geometry_cube.html
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8d198002d1
* Fixed a bug in Ray.intersectObject: face.normal needs to be transformed using matrixRotation otherwise rotated objects fail
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15 years ago |
geometry_earth.html
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6f51ce7e8d
* Trying to make the interaction stuff work...
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15 years ago |
geometry_large_mesh.html
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c437ce68fe
Small clarifications in large mesh example description: model size meanwhile went down to 3.5 MB ;) and file access flag applies to Chrome.
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15 years ago |
geometry_terrain.html
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8eb356db40
Now we just need to make sure geometry.computeCentroids() is called at the end of creating/modifying the geometry, otherwise things break...
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15 years ago |
geometry_vr.html
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705a0ab687
updated examples to call scene.add instead of scene.addObject
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15 years ago |
interactive_cubes.html
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5053cc4e6d
* Added 2 more examples to the README.
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15 years ago |
lights_pointlights.html
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98693605e8
* Added point lights example
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15 years ago |
lights_pointlights_gl.html
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5192428f25
Added Loader class providing both asynchronous JS and web worker based loading of models.
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15 years ago |
lights_test.html
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5192428f25
Added Loader class providing both asynchronous JS and web worker based loading of models.
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15 years ago |
lines_sphere.html
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705a0ab687
updated examples to call scene.add instead of scene.addObject
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15 years ago |
lines_test.html
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705a0ab687
updated examples to call scene.add instead of scene.addObject
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15 years ago |
materials_test.html
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5192428f25
Added Loader class providing both asynchronous JS and web worker based loading of models.
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15 years ago |
materials_video.html
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705a0ab687
updated examples to call scene.add instead of scene.addObject
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15 years ago |
obj_convert_test.html
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5192428f25
Added Loader class providing both asynchronous JS and web worker based loading of models.
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15 years ago |
particles_floor.html
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705a0ab687
updated examples to call scene.add instead of scene.addObject
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15 years ago |
particles_random.html
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705a0ab687
updated examples to call scene.add instead of scene.addObject
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15 years ago |
particles_waves.html
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705a0ab687
updated examples to call scene.add instead of scene.addObject
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15 years ago |
shader_test.html
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5192428f25
Added Loader class providing both asynchronous JS and web worker based loading of models.
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15 years ago |
test.html
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8eb356db40
Now we just need to make sure geometry.computeCentroids() is called at the end of creating/modifying the geometry, otherwise things break...
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15 years ago |