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- import {
- BufferAttribute,
- BufferGeometry,
- Color,
- FileLoader,
- Group,
- Loader,
- Points,
- PointsMaterial
- } from "../../../build/three.module.js";
- import { JSZip } from "../libs/jszip.module.min.js";
- class TiltLoader extends Loader {
- load( url, onLoad, onProgress, onError ) {
- const scope = this;
- const loader = new FileLoader( this.manager );
- loader.setPath( this.path );
- loader.setResponseType( 'arraybuffer' );
- loader.setWithCredentials( this.withCredentials );
- loader.load( url, function ( buffer ) {
- try {
- onLoad( scope.parse( buffer ) );
- } catch ( e ) {
- if ( onError ) {
- onError( e );
- } else {
- console.error( e );
- }
- scope.manager.itemError( url );
- }
- }, onProgress, onError );
- }
- parse( buffer ) {
- const group = new Group();
- // https://docs.google.com/document/d/11ZsHozYn9FnWG7y3s3WAyKIACfbfwb4PbaS8cZ_xjvo/edit#
- const zip = new JSZip( buffer.slice( 16 ) ); // eslint-disable-line no-undef
- /*
- const thumbnail = zip.files[ 'thumbnail.png' ].asArrayBuffer();
- const img = document.createElement( 'img' );
- img.src = URL.createObjectURL( new Blob( [ thumbnail ] ) );
- document.body.appendChild( img );
- const metadata = JSON.parse( zip.files[ 'metadata.json' ].asText() );
- */
- /*
- const blob = new Blob( [ zip.files[ 'data.sketch' ].asArrayBuffer() ], { type: 'application/octet-stream' } );
- window.open( URL.createObjectURL( blob ) );
- */
- const data = new DataView( zip.files[ 'data.sketch' ].asArrayBuffer() );
- const num_strokes = data.getInt32( 16, true );
- let offset = 20;
- for ( let i = 0; i < num_strokes; i ++ ) {
- const brush_index = data.getInt32( offset, true );
- const brush_color = [
- data.getFloat32( offset + 4, true ),
- data.getFloat32( offset + 8, true ),
- data.getFloat32( offset + 12, true ),
- data.getFloat32( offset + 16, true )
- ];
- const brush_size = data.getFloat32( offset + 20, true );
- const stroke_mask = data.getUint32( offset + 24, true );
- const controlpoint_mask = data.getUint32( offset + 28, true );
- let offset_stroke_mask = 0;
- let offset_controlpoint_mask = 0;
- for ( let j = 0; j < 4; j ++ ) {
- const byte = 1 << j;
- if ( ( stroke_mask & byte ) > 0 ) offset_stroke_mask += 4;
- if ( ( controlpoint_mask & byte ) > 0 ) offset_controlpoint_mask += 4;
- }
- // console.log( { brush_index, brush_color, brush_size, stroke_mask, controlpoint_mask } );
- // console.log( offset_stroke_mask, offset_controlpoint_mask );
- offset = offset + 28 + offset_stroke_mask + 4; // TOFIX
- const num_control_points = data.getInt32( offset, true );
- // console.log( { num_control_points } );
- const positions = new Float32Array( num_control_points * 3 );
- const quaternions = new Float32Array( num_control_points * 4 );
- offset = offset + 4;
- for ( let j = 0, k = 0; j < positions.length; j += 3, k += 4 ) {
- positions[ j + 0 ] = data.getFloat32( offset + 0, true );
- positions[ j + 1 ] = data.getFloat32( offset + 4, true );
- positions[ j + 2 ] = data.getFloat32( offset + 8, true );
- quaternions[ k + 0 ] = data.getFloat32( offset + 12, true );
- quaternions[ k + 1 ] = data.getFloat32( offset + 16, true );
- quaternions[ k + 2 ] = data.getFloat32( offset + 20, true );
- quaternions[ k + 3 ] = data.getFloat32( offset + 24, true );
- offset = offset + 28 + offset_controlpoint_mask;
- }
- // console.log( positions, quaternions );
- const geometry = new BufferGeometry();
- geometry.setAttribute( 'position', new BufferAttribute( positions, 3 ) );
- const material = new PointsMaterial( { color: new Color().fromArray( brush_color ), size: brush_size } );
- group.add( new Points( geometry, material ) );
- }
- return group;
- }
- }
- export { TiltLoader };
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