Ben Houston a48922b97c adopt @mrdoob's suggested Box2,Box3 constructor (update tests), make Triangle.normal also available as a static (easy consistent normal generation.) 13 anni fa
..
Box2.js a48922b97c adopt @mrdoob's suggested Box2,Box3 constructor (update tests), make Triangle.normal also available as a static (easy consistent normal generation.) 13 anni fa
Box3.js a48922b97c adopt @mrdoob's suggested Box2,Box3 constructor (update tests), make Triangle.normal also available as a static (easy consistent normal generation.) 13 anni fa
Constants.js 0b4bdc7c19 only 6 unit tests failing, all related to box.isIntersection. 13 anni fa
Plane.js f3671a9def remove non-core and trivial geometric primitive fucntions to reduce code bulk. 13 anni fa
Ray.js c5d38e8993 add Triangle3, add optionalTargets to Box2,Box3,Plane,Sphere,Ray where possible to reduce GC load, add Triangle3 unit tests. 13 anni fa
Sphere.js c5d38e8993 add Triangle3, add optionalTargets to Box2,Box3,Plane,Sphere,Ray where possible to reduce GC load, add Triangle3 unit tests. 13 anni fa
Triangle.js 3871af55c2 Rename Triangle3.js to Triangle.js per @mrdoob's suggestion here: https://github.com/mrdoob/three.js/issues/2750#issuecomment-11063983 13 anni fa
Vector2.js c5d38e8993 add Triangle3, add optionalTargets to Box2,Box3,Plane,Sphere,Ray where possible to reduce GC load, add Triangle3 unit tests. 13 anni fa
Vector3.js c5d38e8993 add Triangle3, add optionalTargets to Box2,Box3,Plane,Sphere,Ray where possible to reduce GC load, add Triangle3 unit tests. 13 anni fa
Vector4.js c5d38e8993 add Triangle3, add optionalTargets to Box2,Box3,Plane,Sphere,Ray where possible to reduce GC load, add Triangle3 unit tests. 13 anni fa