.. |
blender
|
bb0ff5d585
Normals weren't properly transformed in last exporter change so they were flipped on their sides 90 degrees. This fixes that issue so lighting works as expected. (#8647)
|
9 anni fa |
max
|
773e043617
Merge pull request #6776 from amirebrahimi/master
|
10 anni fa |
maya
|
607584f62e
improve fbx and maya docs
|
9 anni fa |
revit
|
c9fefa2445
added links
|
11 anni fa |