Viewport.js 11 KB

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  1. var Viewport = function ( editor ) {
  2. var signals = editor.signals;
  3. var container = new UI.Panel();
  4. container.setPosition( 'absolute' );
  5. var info = new UI.Text();
  6. info.setPosition( 'absolute' );
  7. info.setRight( '5px' );
  8. info.setBottom( '5px' );
  9. info.setFontSize( '12px' );
  10. info.setColor( '#ffffff' );
  11. info.setValue( 'objects: 0, vertices: 0, faces: 0' );
  12. container.add( info );
  13. var scene = editor.scene;
  14. var sceneHelpers = editor.sceneHelpers;
  15. var objects = [];
  16. // helpers
  17. var grid = new THREE.GridHelper( 500, 25 );
  18. sceneHelpers.add( grid );
  19. //
  20. var camera = editor.camera;
  21. camera.position.fromArray( editor.config.getKey( 'camera/position' ) );
  22. camera.lookAt( new THREE.Vector3().fromArray( editor.config.getKey( 'camera/target' ) ) );
  23. //
  24. var selectionBox = new THREE.BoxHelper();
  25. selectionBox.material.depthTest = false;
  26. selectionBox.material.transparent = true;
  27. selectionBox.visible = false;
  28. sceneHelpers.add( selectionBox );
  29. var transformControls = new THREE.TransformControls( camera, container.dom );
  30. transformControls.addEventListener( 'change', function () {
  31. render();
  32. } );
  33. transformControls.addEventListener( 'objectChange', function () {
  34. signals.objectChanged.dispatch( transformControls.object );
  35. } );
  36. transformControls.addEventListener( 'mouseDown', function () {
  37. controls.enabled = false;
  38. } );
  39. transformControls.addEventListener( 'mouseUp', function () {
  40. controls.enabled = true;
  41. } );
  42. sceneHelpers.add( transformControls );
  43. // fog
  44. var oldFogType = "None";
  45. var oldFogColor = 0xaaaaaa;
  46. var oldFogNear = 1;
  47. var oldFogFar = 5000;
  48. var oldFogDensity = 0.00025;
  49. // object picking
  50. var ray = new THREE.Raycaster();
  51. var projector = new THREE.Projector();
  52. // events
  53. var getIntersects = function ( event, object ) {
  54. var rect = container.dom.getBoundingClientRect();
  55. x = ( event.clientX - rect.left ) / rect.width;
  56. y = ( event.clientY - rect.top ) / rect.height;
  57. var vector = new THREE.Vector3( ( x ) * 2 - 1, - ( y ) * 2 + 1, 0.5 );
  58. projector.unprojectVector( vector, camera );
  59. ray.set( camera.position, vector.sub( camera.position ).normalize() );
  60. if ( object instanceof Array ) {
  61. return ray.intersectObjects( object );
  62. }
  63. return ray.intersectObject( object );
  64. };
  65. var onMouseDownPosition = new THREE.Vector2();
  66. var onMouseUpPosition = new THREE.Vector2();
  67. var onMouseDown = function ( event ) {
  68. event.preventDefault();
  69. var rect = container.dom.getBoundingClientRect();
  70. x = (event.clientX - rect.left) / rect.width;
  71. y = (event.clientY - rect.top) / rect.height;
  72. onMouseDownPosition.set( x, y );
  73. document.addEventListener( 'mouseup', onMouseUp, false );
  74. };
  75. var onMouseUp = function ( event ) {
  76. var rect = container.dom.getBoundingClientRect();
  77. x = (event.clientX - rect.left) / rect.width;
  78. y = (event.clientY - rect.top) / rect.height;
  79. onMouseUpPosition.set( x, y );
  80. if ( onMouseDownPosition.distanceTo( onMouseUpPosition ) == 0 ) {
  81. var intersects = getIntersects( event, objects );
  82. if ( intersects.length > 0 ) {
  83. var object = intersects[ 0 ].object;
  84. if ( object.userData.object !== undefined ) {
  85. // helper
  86. editor.select( object.userData.object );
  87. } else {
  88. editor.select( object );
  89. }
  90. } else {
  91. editor.select( null );
  92. }
  93. render();
  94. }
  95. document.removeEventListener( 'mouseup', onMouseUp );
  96. };
  97. var onDoubleClick = function ( event ) {
  98. var intersects = getIntersects( event, objects );
  99. if ( intersects.length > 0 && intersects[ 0 ].object === editor.selected ) {
  100. controls.focus( editor.selected );
  101. }
  102. };
  103. container.dom.addEventListener( 'mousedown', onMouseDown, false );
  104. container.dom.addEventListener( 'dblclick', onDoubleClick, false );
  105. // controls need to be added *after* main logic,
  106. // otherwise controls.enabled doesn't work.
  107. var controls = new THREE.EditorControls( camera, container.dom );
  108. controls.center.fromArray( editor.config.getKey( 'camera/target' ) )
  109. controls.addEventListener( 'change', function () {
  110. transformControls.update();
  111. signals.cameraChanged.dispatch( camera );
  112. } );
  113. // signals
  114. signals.themeChanged.add( function ( value ) {
  115. switch ( value ) {
  116. case 'css/light.css':
  117. grid.setColors( 0x444444, 0x888888 );
  118. clearColor = 0xaaaaaa;
  119. break;
  120. case 'css/dark.css':
  121. grid.setColors( 0xbbbbbb, 0x888888 );
  122. clearColor = 0x333333;
  123. break;
  124. }
  125. renderer.setClearColor( clearColor );
  126. render();
  127. } );
  128. signals.transformModeChanged.add( function ( mode ) {
  129. transformControls.setMode( mode );
  130. } );
  131. signals.snapChanged.add( function ( dist ) {
  132. transformControls.setSnap( dist );
  133. } );
  134. signals.spaceChanged.add( function ( space ) {
  135. transformControls.setSpace( space );
  136. } );
  137. signals.rendererChanged.add( function ( type ) {
  138. container.dom.removeChild( renderer.domElement );
  139. renderer = new THREE[ type ]( { antialias: true } );
  140. renderer.autoClear = false;
  141. renderer.autoUpdateScene = false;
  142. renderer.setClearColor( clearColor );
  143. renderer.setSize( container.dom.offsetWidth, container.dom.offsetHeight );
  144. container.dom.appendChild( renderer.domElement );
  145. render();
  146. } );
  147. signals.sceneGraphChanged.add( function () {
  148. render();
  149. updateInfo();
  150. } );
  151. var saveTimeout;
  152. signals.cameraChanged.add( function () {
  153. if ( saveTimeout !== undefined ) {
  154. clearTimeout( saveTimeout );
  155. }
  156. saveTimeout = setTimeout( function () {
  157. editor.config.setKey( 'camera/position', camera.position.toArray() );
  158. editor.config.setKey( 'camera/target', controls.center.toArray() );
  159. }, 1000 );
  160. render();
  161. } );
  162. signals.objectSelected.add( function ( object ) {
  163. selectionBox.visible = false;
  164. transformControls.detach();
  165. if ( object !== null ) {
  166. if ( object.geometry !== undefined &&
  167. object instanceof THREE.Sprite === false ) {
  168. selectionBox.update( object );
  169. selectionBox.visible = true;
  170. }
  171. if ( object instanceof THREE.PerspectiveCamera === false ) {
  172. transformControls.attach( object );
  173. }
  174. }
  175. render();
  176. } );
  177. signals.objectAdded.add( function ( object ) {
  178. var materialsNeedUpdate = false;
  179. object.traverse( function ( child ) {
  180. if ( child instanceof THREE.Light ) materialsNeedUpdate = true;
  181. objects.push( child );
  182. } );
  183. if ( materialsNeedUpdate === true ) updateMaterials();
  184. } );
  185. signals.objectChanged.add( function ( object ) {
  186. transformControls.update();
  187. if ( object !== camera ) {
  188. if ( object.geometry !== undefined ) {
  189. selectionBox.update( object );
  190. }
  191. if ( editor.helpers[ object.id ] !== undefined ) {
  192. editor.helpers[ object.id ].update();
  193. }
  194. updateInfo();
  195. }
  196. render();
  197. } );
  198. signals.objectRemoved.add( function ( object ) {
  199. var materialsNeedUpdate = false;
  200. object.traverse( function ( child ) {
  201. if ( child instanceof THREE.Light ) materialsNeedUpdate = true;
  202. objects.splice( objects.indexOf( child ), 1 );
  203. } );
  204. if ( materialsNeedUpdate === true ) updateMaterials();
  205. } );
  206. signals.helperAdded.add( function ( object ) {
  207. objects.push( object.getObjectByName( 'picker' ) );
  208. } );
  209. signals.helperRemoved.add( function ( object ) {
  210. objects.splice( objects.indexOf( object.getObjectByName( 'picker' ) ), 1 );
  211. } );
  212. signals.materialChanged.add( function ( material ) {
  213. render();
  214. } );
  215. signals.fogTypeChanged.add( function ( fogType ) {
  216. if ( fogType !== oldFogType ) {
  217. if ( fogType === "None" ) {
  218. scene.fog = null;
  219. } else if ( fogType === "Fog" ) {
  220. scene.fog = new THREE.Fog( oldFogColor, oldFogNear, oldFogFar );
  221. } else if ( fogType === "FogExp2" ) {
  222. scene.fog = new THREE.FogExp2( oldFogColor, oldFogDensity );
  223. }
  224. updateMaterials();
  225. oldFogType = fogType;
  226. }
  227. render();
  228. } );
  229. signals.fogColorChanged.add( function ( fogColor ) {
  230. oldFogColor = fogColor;
  231. updateFog( scene );
  232. render();
  233. } );
  234. signals.fogParametersChanged.add( function ( near, far, density ) {
  235. oldFogNear = near;
  236. oldFogFar = far;
  237. oldFogDensity = density;
  238. updateFog( scene );
  239. render();
  240. } );
  241. signals.windowResize.add( function () {
  242. camera.aspect = container.dom.offsetWidth / container.dom.offsetHeight;
  243. camera.updateProjectionMatrix();
  244. renderer.setSize( container.dom.offsetWidth, container.dom.offsetHeight );
  245. render();
  246. } );
  247. signals.showGridChanged.add( function ( showGrid ) {
  248. grid.visible = showGrid;
  249. render();
  250. } );
  251. var animations = [];
  252. signals.playAnimation.add( function ( animation ) {
  253. animations.push( animation );
  254. } );
  255. signals.stopAnimation.add( function ( animation ) {
  256. var index = animations.indexOf( animation );
  257. if ( index !== -1 ) {
  258. animations.splice( index, 1 );
  259. }
  260. } );
  261. //
  262. var clearColor, renderer;
  263. if ( editor.config.getKey( 'renderer' ) !== undefined ) {
  264. renderer = new THREE[ editor.config.getKey( 'renderer' ) ]( { antialias: true } );
  265. } else {
  266. if ( System.support.webgl === true ) {
  267. renderer = new THREE.WebGLRenderer( { antialias: true } );
  268. } else {
  269. renderer = new THREE.CanvasRenderer();
  270. }
  271. }
  272. renderer.autoClear = false;
  273. renderer.autoUpdateScene = false;
  274. container.dom.appendChild( renderer.domElement );
  275. animate();
  276. //
  277. function updateInfo() {
  278. var objects = 0;
  279. var vertices = 0;
  280. var faces = 0;
  281. scene.traverse( function ( object ) {
  282. if ( object instanceof THREE.Mesh ) {
  283. objects ++;
  284. var geometry = object.geometry;
  285. if ( geometry instanceof THREE.Geometry ) {
  286. vertices += geometry.vertices.length;
  287. faces += geometry.faces.length;
  288. } else if ( geometry instanceof THREE.BufferGeometry ) {
  289. vertices += geometry.attributes.position.array.length / 3;
  290. if ( geometry.attributes.index !== undefined ) {
  291. faces += geometry.attributes.index.array.length / 3;
  292. } else {
  293. faces += geometry.attributes.position.array.length / 9;
  294. }
  295. }
  296. }
  297. } );
  298. info.setValue( 'objects: ' + objects + ', vertices: ' + vertices + ', faces: ' + faces );
  299. }
  300. function updateMaterials() {
  301. editor.scene.traverse( function ( node ) {
  302. if ( node.material ) {
  303. node.material.needsUpdate = true;
  304. if ( node.material instanceof THREE.MeshFaceMaterial ) {
  305. for ( var i = 0; i < node.material.materials.length; i ++ ) {
  306. node.material.materials[ i ].needsUpdate = true;
  307. }
  308. }
  309. }
  310. } );
  311. }
  312. function updateFog( root ) {
  313. if ( root.fog ) {
  314. root.fog.color.setHex( oldFogColor );
  315. if ( root.fog.near !== undefined ) root.fog.near = oldFogNear;
  316. if ( root.fog.far !== undefined ) root.fog.far = oldFogFar;
  317. if ( root.fog.density !== undefined ) root.fog.density = oldFogDensity;
  318. }
  319. }
  320. function animate() {
  321. requestAnimationFrame( animate );
  322. // animations
  323. if ( THREE.AnimationHandler.animations.length > 0 ) {
  324. THREE.AnimationHandler.update( 0.016 );
  325. for ( var i = 0, l = sceneHelpers.children.length; i < l; i ++ ) {
  326. var helper = sceneHelpers.children[ i ];
  327. if ( helper instanceof THREE.SkeletonHelper ) {
  328. helper.update();
  329. }
  330. }
  331. render();
  332. }
  333. }
  334. function render() {
  335. sceneHelpers.updateMatrixWorld();
  336. scene.updateMatrixWorld();
  337. renderer.clear();
  338. renderer.render( scene, camera );
  339. if ( renderer instanceof THREE.RaytracingRenderer === false ) {
  340. renderer.render( sceneHelpers, camera );
  341. }
  342. }
  343. return container;
  344. }