Three.js 3D rendering library for javascript #gamedev #game-engine #rendering #javascript

Mr.doob ca86f0f9fa More clear description пре 16 година
build 094310793e License and build пре 16 година
examples efd69eb55e New screenshots пре 16 година
src a90c4e107f First public version. Still a lot to do пре 16 година
LICENSE 094310793e License and build пре 16 година
README.md ca86f0f9fa More clear description пре 16 година

README.md

(Very early stage) javascript 3D engine which can use <canvas> and/org <svg> as renderer.

How to use

var container;
var camera, scene, renderer;

init();
setInterval(loop, 1000 / 60);

function init()
{
    camera = new Camera(0, 0, 1000);

    scene = new Scene();

    renderer = new CanvasRenderer();
    renderer.setSize(window.innerWidth, window.innerHeight);

    for (var i = 0; i < 1000; i++)
    {
        var particle = new Particle( new ColorMaterial(Math.random() * 0x808008 + 0x808080, 1) );
        particle.size = Math.random() * 10 + 5;
        particle.position.x = Math.random() * 2000 - 1000;
        particle.position.y = Math.random() * 2000 - 1000;
        particle.position.z = Math.random() * 2000 - 1000;
        particle.updateMatrix();
        scene.add( particle );
    }

    container = document.createElement('div');
    document.body.appendChild(container);

    container.appendChild(renderer.viewport);
}

function loop()
{
    renderer.render(scene, camera);
}

Examples

random.png waves.png floor.png

Change Log

2010 04 24 - r001

  • First alpha release