Three.js 3D rendering library for javascript #gamedev #game-engine #rendering #javascript

Mario Schuettel cd5540ccf1 minor change: renamed "ScriptSource" to "ScriptValue" 10 years ago
build 26f31198af Updated builds. 10 years ago
docs 2324c4e8c6 Merge pull request #7064 from jee7/master 10 years ago
editor c1cbfc8ade added undo/redo for material values, maps, booleans 10 years ago
examples 472ed080fc Merged changes from master- into dev-branch #17 10 years ago
src b9a2372f23 DataTexture clean up. 10 years ago
test cd5540ccf1 minor change: renamed "ScriptSource" to "ScriptValue" 10 years ago
utils 0dbd4b3ae8 Removed IndexBufferAttribute. Promoted index attribute to BufferGeometry. Maybe .addIndices() instead? 10 years ago
.gitignore 472ed080fc Merged changes from master- into dev-branch #17 10 years ago
.npmignore 99d4757bd4 Add NPM support 10 years ago
CONTRIBUTING.md 4f903eab24 CONTRIBUTING: Smaller font size for message. 11 years ago
LICENSE c12770459e change *copy; to © 10 years ago
README.md 509c2cc356 Updated README 10 years ago
bower.json 94b0ae1f47 Remove moot `version` property from bower.json dev branch 10 years ago
package.json faa8745f58 Add unit tests 10 years ago

README.md

Undo/Redo for three.js-editor

Goals of this project

The main objective of this project is to bring undo/redo functionality to the three.js-editor.

Other goals include:

  • Preserving the Undo/Redo-history across a browser refresh
  • Providing test cases for the added functionality
  • Providing the user with a visual representation of the Undo/Redo history
  • Providing documentation for the community on how to make additional functionality un-/redoable

Project Page

Live-Demo (editor-only)

Testlab

The project is developed by lxxxvi and dforrer.

And here is the link to the forked repository maintained by mrdoob.