slawrence cde7e89898 webkitFullScreenElement to webkitFullscreenElement %!s(int64=10) %!d(string=hai) anos
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cameras e45d64636d Moved CombinedCamera out of build. %!s(int64=11) %!d(string=hai) anos
controls 5f6b04a584 Add position tracking to VRControls %!s(int64=10) %!d(string=hai) anos
crossfade ec3259270c Updated examples that could use PlaneBufferGeometry. %!s(int64=10) %!d(string=hai) anos
curves 40cec1eb64 Moving NURBS code to /examples/js/curves for now. %!s(int64=12) %!d(string=hai) anos
effects cde7e89898 webkitFullScreenElement to webkitFullscreenElement %!s(int64=10) %!d(string=hai) anos
exporters 91071670f8 small bugfix: Geometry parameters weren't exported %!s(int64=10) %!d(string=hai) anos
geometries 9f69cbc3ac Decals: Code clean up. %!s(int64=11) %!d(string=hai) anos
libs 3a0a43137d PnlTri.js Rev. 2.0: handles vertices and edges on other edges; faster & smaller too %!s(int64=11) %!d(string=hai) anos
loaders aa76dbc804 ColladaLoader: Removed default FlatShading. %!s(int64=10) %!d(string=hai) anos
math ec3259270c Updated examples that could use PlaneBufferGeometry. %!s(int64=10) %!d(string=hai) anos
modifiers f46a2b841e Removed face.centroid and geometry.computeCentroids() %!s(int64=11) %!d(string=hai) anos
postprocessing 68269fb45e Examples clean up. %!s(int64=11) %!d(string=hai) anos
renderers 24479355aa Line: renamed type property to mode. %!s(int64=10) %!d(string=hai) anos
shaders ab675778a8 Parallax mapping example %!s(int64=10) %!d(string=hai) anos
utils be75f8a5bb Simplified ExtrudeGeometry UV code. %!s(int64=10) %!d(string=hai) anos
wip 6c038a83ad Updated fromArray() usage. %!s(int64=10) %!d(string=hai) anos
AudioObject.js bb31515d6b Vector3.get*FromMatrix() -> Vector3.setFromMatrix*() %!s(int64=11) %!d(string=hai) anos
BlendCharacter.js aff4c1c2a1 This commit improves the flexibility of the animation system by allowing any %!s(int64=11) %!d(string=hai) anos
BlendCharacterGui.js 4b456f8852 SkeletonHelper: Properly set matrixWorld transform. Also added skeleton toggles in animation examples. %!s(int64=11) %!d(string=hai) anos
Car.js eecc8f7c5c Moved BufferGeometryUtils and UvsUtils to examples/js/utils. See #4835. %!s(int64=11) %!d(string=hai) anos
Cloth.js db6a79a730 Fixed some more sub(a,b) to subVectors(a,b). %!s(int64=12) %!d(string=hai) anos
CurveExtras.js 6660e155d5 More Closure compile warnings / errors fixing in examples/js. %!s(int64=13) %!d(string=hai) anos
Detector.js 5ff7a85bcf Merge pull request #5521 from gyohk/dev %!s(int64=10) %!d(string=hai) anos
ImprovedNoise.js 2a8abb5531 Implemented gero3 Rectangle optimisations. %!s(int64=14) %!d(string=hai) anos
MD2Character.js ae79c901eb Changed MeshPhongMaterial perPixel parameter default to true. %!s(int64=12) %!d(string=hai) anos
MD2CharacterComplex.js ae79c901eb Changed MeshPhongMaterial perPixel parameter default to true. %!s(int64=12) %!d(string=hai) anos
MarchingCubes.js cdfc4f3b8a Implemented Object.create( *.prototype ) pattern as per discussion in #2080. %!s(int64=13) %!d(string=hai) anos
Mirror.js 90ab0b70bf Polyfill for Math.sign(). %!s(int64=11) %!d(string=hai) anos
Ocean.js ec3259270c Updated examples that could use PlaneBufferGeometry. %!s(int64=10) %!d(string=hai) anos
Octree.js f46a2b841e Removed face.centroid and geometry.computeCentroids() %!s(int64=11) %!d(string=hai) anos
PRNG.js 041054283a Messing with a new terrain generator demo. %!s(int64=14) %!d(string=hai) anos
ParametricGeometries.js 6660e155d5 More Closure compile warnings / errors fixing in examples/js. %!s(int64=13) %!d(string=hai) anos
ShaderDeferred.js 060b294a12 WebGLDeferredRenderer: added tonemapping. %!s(int64=12) %!d(string=hai) anos
ShaderGodRays.js 774fa4ae04 Added workaround for ANGLE bug in godrays example. %!s(int64=13) %!d(string=hai) anos
ShaderSkin.js 04ce05d49c unifying shader names. %!s(int64=11) %!d(string=hai) anos
ShaderTerrain.js 04ce05d49c unifying shader names. %!s(int64=11) %!d(string=hai) anos
ShaderToon.js 36d2494d59 Renamed nWorld => worldNormal in shaders. %!s(int64=12) %!d(string=hai) anos
SimplexNoise.js 9ad6e5445e fixes for dot operations in SimplexNoise. #1993 %!s(int64=13) %!d(string=hai) anos
SimulationRenderer.js ec3259270c Updated examples that could use PlaneBufferGeometry. %!s(int64=10) %!d(string=hai) anos
SkyShader.js 55dd8add1e Initial import of Preetham Sky Shader and Example %!s(int64=11) %!d(string=hai) anos
Sparks.js b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. %!s(int64=12) %!d(string=hai) anos
TypedArrayUtils.js 21322b785f Added performance improvement ideas %!s(int64=11) %!d(string=hai) anos
UCSCharacter.js 953931d101 Fix a small problem in UCSCharacter %!s(int64=11) %!d(string=hai) anos
WaterShader.js 82358f2b21 Fixed Mirror and WaterShader. Thanks @erichlof! %!s(int64=11) %!d(string=hai) anos